Cat Shine: Difference between revisions

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Throughout Lake Lapcat, there are 100 Cat Shines in total to collect. 60 of these are found on the main islands, five on [[Lucky Isle]], and 35 across the lake itself. Each of the twelve main islands has five Cat Shines; three of these are obtained via unique missions (though some challenges are reused between islands), one by collecting the five [[Cat Shine Shard]]s on the island, and one is located behind a set of [[Fury Block]]s that can be destroyed only by [[Fury Bowser]]'s fury blasts. However, the player can collect only up to 77 Cat Shines before [[Giant Bowser]] is defeated at least once and the main story is completed. Once the player returns to gameplay after viewing the credits, the locations of the remaining 23 Cat Shines appear on the map; this includes the four Cat Shines after the first one on [[Fur Step Island]] and the five Cat Shines on Lucky Isle.
Throughout Lake Lapcat, there are 100 Cat Shines in total to collect. 60 of these are found on the main islands, five on [[Lucky Isle]], and 35 across the lake itself. Each of the twelve main islands has five Cat Shines; three of these are obtained via unique missions (though some challenges are reused between islands), one by collecting the five [[Cat Shine Shard]]s on the island, and one is located behind a set of [[Fury Block]]s that can be destroyed only by [[Fury Bowser]]'s fury blasts. However, the player can collect only up to 77 Cat Shines before [[Giant Bowser]] is defeated at least once and the main story is completed. Once the player returns to gameplay after viewing the credits, the locations of the remaining 23 Cat Shines appear on the map; this includes the four Cat Shines after the first one on [[Fur Step Island]] and the five Cat Shines on Lucky Isle.


Cat Shines are collected only if [[Mario]] comes into contact with them; while [[Bowser Jr.]] can collect Cat Shine Shards, he cannot collect full Cat Shines. Additionally, held objects such as [[Baseball (object)|baseball]]s that are thrown at Cat Shines simply bounce off them. The animation that Mario performs when collecting Cat Shines resembles the one when collecting a non-story-related [[Power Moon]] in ''[[Super Mario Odyssey]]''. If he collects a Cat Shine as [[Small Mario]], then he turns into [[Super Mario (form)|Super Mario]] afterward.
Cat Shines are collected only if [[Mario]] comes into contact with them; while [[Bowser Jr.]] can collect Cat Shine Shards, he cannot collect full Cat Shines. Additionally, held objects such as [[Baseball (object)|baseball]]s that are thrown at Cat Shines simply bounce off them. The animation that Mario performs when collecting Cat Shines resembles the one when he collects a non-story-related [[Power Moon]] in ''[[Super Mario Odyssey]]''. If he collects a Cat Shine as [[Small Mario]], then he turns into [[Super Mario (form)|Super Mario]] afterward.


When the first Cat Shine of an island is collected, its power activates that island's [[Lighthouse (Bowser's Fury)|lighthouse]], clearing the black [[goop]] off its top until Mario leaves and returns to the island. If Fury Bowser is active when this occurs, he takes a small amount of damage from the lighthouse's light and retreats to the [[Fury Sun]]. However, defeating Fury Bowser solely by collecting Cat Shines is impossible, as the damage done by lighthouses never completely drains his [[Health Meter|health bar]]. Once all five Cat Shines on an island are collected, a [[Spring Pole]] resembling a [[Goal Pole]] appears on that island's lighthouse, and the black goop permanently disappears. Some Cat Shines may also clear goop other than that atop a lighthouse, which can unlock new missions. The missions "Climb to the Shine" (near [[Pounce Bounce Isle]]), "Hurry! Slide through the Sky!" (near [[Clawswipe Colosseum]]), and "Hurry! Slip to the Shine!" (near [[Pipe Path Tower]]) are all unlocked after Cat Shines on their respective nearby islands clear the goop concealing them.
When the first Cat Shine of an island is collected, its power activates that island's [[Lighthouse (Bowser's Fury)|lighthouse]], clearing the black [[goop]] off its top until Mario leaves and returns to the island. If Fury Bowser is active when this occurs, he takes a small amount of damage from the lighthouse's light and retreats to the [[Fury Sun]]. However, defeating Fury Bowser solely by collecting Cat Shines is impossible, as the damage done by lighthouses never completely drains his [[Health Meter|health bar]]. Once all five Cat Shines on an island are collected, a [[Spring Pole]] resembling a [[Goal Pole]] appears on that island's lighthouse, and the black goop permanently disappears. Some Cat Shines may also clear goop other than that atop a lighthouse, which can unlock new missions. The missions "Climb to the Shine" (near [[Pounce Bounce Isle]]), "Hurry! Slide through the Sky!" (near [[Clawswipe Colosseum]]), and "Hurry! Slip to the Shine!" (near [[Pipe Path Tower]]) are all unlocked after Cat Shines on their respective nearby islands clear the goop concealing them.
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When Mario leaves and returns to an area, its collected Cat Shines are transparent, and they do not light up lighthouses nor have a special animation when collected, instead awarding several [[coin]]s. These transparent Cat Shines cannot progress the story, as only unique Cat Shines raise the counter in the heads-up display.
When Mario leaves and returns to an area, its collected Cat Shines are transparent, and they do not light up lighthouses nor have a special animation when collected, instead awarding several [[coin]]s. These transparent Cat Shines cannot progress the story, as only unique Cat Shines raise the counter in the heads-up display.


Mario and Bowser Jr. must collect a certain number of Cat Shines in order to awaken any available [[Giga Bell]]s, with the number increasing according to how many times Fury Bowser has been defeated in battle. The required number is initially five before increasing to fifteen, then 20, 40, and finally 50 Cat Shines. As such, at least 50 Cat Shines must be collected in order to complete the main story. When the player has collected 47 Cat Shines, Fury Bowser begins a nonstop rampage until the player collects three additional Cat Shines and collects a Giga Bell to begin the final battles against Fury Bowser and [[Giant Bowser]].
Mario and Bowser Jr. must collect a certain number of Cat Shines in order to awaken any available [[Giga Bell]]s, with the number increasing according to how many times Fury Bowser has been defeated in battle. The required number is initially five before increasing to fifteen, then 20, 40, and finally 50 Cat Shines. As such, at least 50 Cat Shines must be collected in order to complete the main story. When the player has collected 47 Cat Shines, Fury Bowser begins a nonstop rampage until the player collects three additional Cat Shines and collects a Giga Bell to begin the final battles against Fury Bowser and Giant Bowser.


By collecting all 100 Cat Shines and defeating Giant Bowser again, a special painting is shown after the credits. When returning to gameplay, [[Cat Mario]] and Bowser Jr. have different appearances, with the former's suit being changed to look like [[Giga Cat Mario]] and the latter gaining cat-like ears, fur, and a tail. Fury Bowser also has bright white hair and spikes. While the changes to character design are purely aesthetic, future battles against Fury Bowser and Giant Bowser on that save file are notably more difficult. However, there is no reward for completing this new version of the ending sequence.
By collecting all 100 Cat Shines and defeating Giant Bowser again, a special painting is shown after the credits. When returning to gameplay, [[Cat Mario]] and Bowser Jr. have different appearances, with the former's suit being changed to look like [[Giga Cat Mario]] and the latter gaining cat-like ears, fur, and a tail. Fury Bowser also has bright white hair and spikes. While the changes to character design are purely aesthetic, future battles against Fury Bowser and Giant Bowser on that save file are notably more difficult. However, there is no reward for completing this new version of the ending sequence.
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