Pikmin Chain: Difference between revisions

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[[Image:Pikmin_Chain.jpg|thumb|right|'''Pikmin Chain''' being used.]]
[[Image:Pikmin_Chain.jpg|thumb|right|'''Pikmin Chain''' being used.]]
'''Pikmin Chain''' is a [[Super Smash Bros. Special Moves|Special attack]] attributed to [[Captain Olimar]] in ''[[Super Smash Bros. Brawl]]''. It is his Up Special Move, and seems to be some sort of [[Tether Recovery]]. [[Pikmin Pluck]] must be used sometime before using this attack, as Olimar needs at least one [[Pikmin]] on the field to use Pikmin Chain. Using the Pikmin following Olimar, Olimar uses them to grab onto the edge of a stage if he's falling off. The Pikmin grab onto each others feet, acting as a Pikmin Chain, hence the name. The less Pikmin, the shorter the range of the chain is. Olimar can then pull himself back to the stage if the Pikmin grab onto the ledge.This move does damage and knockback to foes hit, and if Olimar is in the air, will pass through the opponent to grab the ledge. On the ground, Olimar whips the chain diagonally upwards in the direction he's facing, allowing him to hit distant foes. The damage and properties of the attack are dependent on the last Pikmin in the chain, as when he uses the move, the Pikmin assemble in reverse order.
'''Pikmin Chain''' is a [[Super Smash Bros. Special Moves|Special attack]] attributed to [[Captain Olimar]] in ''[[Super Smash Bros. Brawl]]''. It is his Up Special Move, and seems to be some sort of [[Tether Recovery]]. [[Pikmin Pluck]] must be used sometime before using this attack, as Olimar needs at least one [[Pikmin]] on the field to use Pikmin Chain. Using the Pikmin following Olimar, Olimar uses them to grab onto the edge of a stage if he's falling off. The Pikmin grab onto each others feet, acting as a Pikmin Chain, hence the name. The less Pikmin, the shorter the range of the chain is. Olimar can then pull himself back to the stage if the Pikmin grab onto the ledge.This move does damage and knockback to foes hit, and if Olimar is in the air, will pass through the opponent to grab the ledge. On the ground, Olimar whips the chain diagonally upwards in the direction he's facing, allowing him to hit distant foes. The damage and properties of the attack are dependent on the last Pikmin in the chain, as when he uses the move, the Pikmin assemble in reverse order.
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