Mario & Luigi: Paper Jam: Difference between revisions

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|platforms=[[Nintendo 3DS]]
|platforms=[[Nintendo 3DS]]
|released={{released|Japan|December 3, 2015|HK|December 3, 2015|ROC|December 3, 2015|Europe|December 4, 2015|Australia|December 10, 2015|USA|January 22, 2016|South Korea|May 26, 2016}}
|released={{released|Japan|December 3, 2015|HK|December 3, 2015|ROC|December 3, 2015|Europe|December 4, 2015|Australia|December 10, 2015|USA|January 22, 2016|South Korea|May 26, 2016}}
|genre=Role-Playing
|genre=[[Genre#Role-playing|Role-playing]]
|modes=Single player
|modes=Single-player
|ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0|acb=g|grac=all}}
|ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0|acb=g|grac=all}}
|media={{media|3ds=1|3dsdl=1}}
|media={{media|3ds=1|3dsdl=1}}
|input={{input|3ds=1}}
|input={{input|3ds=1}}
}}
}}
'''''Mario & Luigi: Paper Jam''''' (known as '''''Mario & Luigi: Paper Jam Bros.''''' in European languages) is a game for the [[Nintendo 3DS]] which is a crossover between the ''[[Mario & Luigi (series)|Mario & Luigi]]'' and the ''[[Paper Mario (series)|Paper Mario]]'' series. As a result, the game uses the same graphics and engine as its [[Mario & Luigi: Dream Team|predecessor]] and contains elements from ''[[Paper Mario: Sticker Star]]''. The plot revolves around [[Mario]], [[Luigi]], and [[Paper Mario (character)|Paper Mario]] trying to stop [[Bowser]] and [[Paper Bowser]] from taking over the [[Mushroom Kingdom]] using their combined armies. It is the second ''Mario & Luigi'' game for the Nintendo 3DS, the fifth game overall in the series, and the final original game in the series developed by [[AlphaDream]]. The game requires 3,444 blocks if downloaded from the eShop.
'''''Mario & Luigi: Paper Jam''''' (known as '''''Mario & Luigi: Paper Jam Bros.''''' in European languages) is an [[Genre#Role-playing|RPG]] game for the [[Nintendo 3DS]] which is a crossover between the ''[[Mario & Luigi (series)|Mario & Luigi]]'' and [[Paper Mario (series)|''Paper Mario'' franchises]]. As a result, the game uses the same graphics and engine as [[Mario & Luigi: Dream Team|its predecessor]] and contains elements from ''[[Paper Mario: Sticker Star]]''. The plot revolves around [[Mario]], [[Luigi]], and [[Paper Mario (character)|Paper Mario]] trying to stop [[Bowser]] and [[Paper Bowser]] from taking over the [[Mushroom Kingdom]] using their combined armies. It is the second ''Mario & Luigi'' game for the Nintendo 3DS, the fifth game overall in the series, and the final original game in the series developed by [[AlphaDream]]. The game requires 3,444 blocks if downloaded from the eShop.


==Story==
==Story==
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In battle, players control all three members of the group. Paper Mario, in a first for the series, fights alongside but independently from Mario and Luigi, unlike the Baby Bros. in ''[[Mario & Luigi: Partners in Time]]'', the only other installment to feature characters fighting alongside the Mario Bros. This allows the trio to take three actions in one turn. While Mario and Luigi control similarly to the way they did in ''[[Mario & Luigi: Dream Team]]'', Paper Mario's abilities set him apart from the other two. Paper Mario is able to create copies of himself as a battle command, which increase the damage he can do in his attacks: He can land as many jumps as he has copies, and when he uses his hammer, the copies will split and target all enemies on the field. Paper Mario loses a copy for each hit he takes, but can replenish them on his turn before using another battle command. His jump dodge allows him to flutter, letting him briefly stay in the air longer than Mario and Luigi can.  
In battle, players control all three members of the group. Paper Mario, in a first for the series, fights alongside but independently from Mario and Luigi, unlike the Baby Bros. in ''[[Mario & Luigi: Partners in Time]]'', the only other installment to feature characters fighting alongside the Mario Bros. This allows the trio to take three actions in one turn. While Mario and Luigi control similarly to the way they did in ''[[Mario & Luigi: Dream Team]]'', Paper Mario's abilities set him apart from the other two. Paper Mario is able to create copies of himself as a battle command, which increase the damage he can do in his attacks: He can land as many jumps as he has copies, and when he uses his hammer, the copies will split and target all enemies on the field. Paper Mario loses a copy for each hit he takes, but can replenish them on his turn before using another battle command. His jump dodge allows him to flutter, letting him briefly stay in the air longer than Mario and Luigi can.  


Players are able to use [[Bros. Attacks]] with Mario and Luigi, working like they did in previous games. In addition, a new variation of special attacks called [[Trio Attack]]s can be performed with Paper Mario. These attacks will have all three members attack enemies with a [[Trio Attack Hammer|giant cardboard hammer]] to paperize them before executing the attacks.  
Players are able to use [[Bros. Attacks]] with Mario and Luigi, working like they did in the previous games. In addition, a new variation of special attacks called [[Trio Attack]]s can be performed with Paper Mario. These attacks will have all three members attack enemies with a [[Trio Attack Hammer|giant cardboard hammer]] to paperize them before executing the attacks.  


At certain points, the trio will take part in Papercraft battles, which are the equivalent to the giant battles from the previous two games. Each time, they'll control different Papercraft characters, each with their own unique abilities, and each of the five battles will end with a Papercraft Boss.  
At certain points, the trio will take part in Papercraft battles, which are the equivalent to the giant battles from the previous two games. Each time, they'll control different Papercraft characters, each with their own unique abilities, and each of the five battles will end with a Papercraft Boss.  
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*[[Papercraft Luigi]] - Allows the player to use a Flying Hammer Attack, that can damage spiky enemies, such as Papercraft Pokeys.
*[[Papercraft Luigi]] - Allows the player to use a Flying Hammer Attack, that can damage spiky enemies, such as Papercraft Pokeys.
*[[Papercraft Peach]] - Allows for a long hover in the air, and ground pound on other papercraft, with a long range of attack. Dashing will block enemy projectiles.
*[[Papercraft Peach]] - Allows for a long hover in the air, and ground pound on other papercraft, with a long range of attack. Dashing will block enemy projectiles.
*[[Papercraft Yoshi]] - Allows the player to use its tongue to grab poles, coins and floating enemies. The ground pound made by Papercraft Yoshi can stun enemies nearby and push buttons, but has a short range of attacking.
*[[Papercraft Yoshi]] - Allows the player to use its tongue to grab poles, coins, and floating enemies. The ground pound made by Papercraft Yoshi can stun enemies nearby and push buttons, but has a short range of attacking.
*[[Papercraft Fire Mario]] - Allows the player to shoot [[Fireball]]s.
*[[Papercraft Fire Mario]] - Allows the player to shoot [[Fireball]]s.


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==Development==
==Development==
In the past, the ''Mario & Luigi'' games primarily used two buttons, but the developers wanted to break new ground by making a third button active in combat. Characters were brainstormed until the developers thought of a second Mario, where the Paper Mario character would fit the third character role neatly. This implementation has then turn the idea of a crossover.<ref name="Miiting">[https://miiverse.nintendo.net/posts/AYMHAAACAAADVHk3QkSgUA Mario & Luigi: Paper Jam Miiting] (January 29, 2016) ''Nintendo.'' Retrieved February 8, 2016.</ref> Though Paper Luigi was considered to be the fourth character, the developers thought that adding a fourth button for a fourth character will be too difficult and complicated to enjoy the game.<ref name="Miiting"/> According to Kobayashi, the trickiest thing to implement in a crossover was to make Paper Mario, a main character, stand out.
In the past, the ''Mario & Luigi'' games primarily used two buttons, but the developers wanted to break new ground by making a third button active in combat. Characters were brainstormed until the developers thought of a second Mario, where the Paper Mario character would fit the third character role neatly. This implementation has then turn the idea of a crossover.<ref name="Miiting">[https://miiverse.nintendo.net/posts/AYMHAAACAAADVHk3QkSgUA ''Mario & Luigi: Paper Jam'' Miiting] (January 29, 2016) ''Nintendo.'' Retrieved February 8, 2016.</ref> Though Paper Luigi was considered to be the fourth character, the developers thought that adding a fourth button for a fourth character will be too difficult and complicated to enjoy the game.<ref name="Miiting"/> According to Kobayashi, the trickiest thing to implement in a crossover was to make Paper Mario, a main character, stand out.


Though the first draft of the story involved the characters going back and forth between the Mushroom Kingdom and the paper world with many twists to the narrative, the developers thought it was too complex and that no one will enjoy it, so that it was rewritten many times to be simplified, where greater emphasis was placed on the character interactions between each other.<ref name="Miiting"/> Though emphasis has been placed on Paper Mario to make him stand out, the developers wanted equal attention to all characters, where they mention that it was a "big job" to balance everything. The developers also mentioned interest in adding original characters to the plot, but decided against it since they already have many characters to work with, and it would be too challenging to fit them at an appropriate appearance in the story.<ref name="Miiting"/>
Though the first draft of the story involved the characters going back and forth between the Mushroom Kingdom and the paper world with many twists to the narrative, the developers thought it was too complex and that no one will enjoy it, so that it was rewritten many times to be simplified, where greater emphasis was placed on the character interactions between each other.<ref name="Miiting"/> Though emphasis has been placed on Paper Mario to make him stand out, the developers wanted equal attention to all characters, where they mention that it was a "big job" to balance everything. The developers also mentioned interest in adding original characters to the plot, but decided against it since they already have many characters to work with, and it would be too challenging to fit them at an appropriate appearance in the story.<ref name="Miiting"/>
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When asked about the gameplay, battle designer Jun Iwasaki emphasized on narrowing the focus. His first thought was making use of three buttons, which were promptly brainstormed with lots of ideas on paper, until the developers chose the one that looked the best and tested them with a prototype.<ref name="Miiting"/> Hiroshi Ohata, the battle programmer, explained that battles are first created without animations and other visual effects. He has stated that they always make sure the gameplay is very responsive at a basic level, so they perform many experiments to test the gameplay elements. What works and what doesn't is based on people who playtest the game during development.
When asked about the gameplay, battle designer Jun Iwasaki emphasized on narrowing the focus. His first thought was making use of three buttons, which were promptly brainstormed with lots of ideas on paper, until the developers chose the one that looked the best and tested them with a prototype.<ref name="Miiting"/> Hiroshi Ohata, the battle programmer, explained that battles are first created without animations and other visual effects. He has stated that they always make sure the gameplay is very responsive at a basic level, so they perform many experiments to test the gameplay elements. What works and what doesn't is based on people who playtest the game during development.


[[Yoko Shimomura]], the composer for the game's music, felt that since Paper Mario is joining the battle, she opted for a lighter, more upbeat tune to the game's soundtrack. When asked which music is her favorite, she stated that her songs are "like her children" and is unable to choose one, though she did say that Mountaintop Secrets, the background music for Mount Brrr, "has a certain fantastical atmosphere that isn't usually found in the Mario world, and having the opportunity to put a song with that kind of feel into a Mario game is something that's quite unique to the Mario & Luigi series, I think."<ref name="Miiting"/>
[[Yoko Shimomura]], the composer for the game's music, felt that since Paper Mario is joining the battle, she opted for a lighter, more upbeat tune to the game's soundtrack. When asked which music is her favorite, she stated that her songs are "like her children" and is unable to choose one, though she did say that Mountaintop Secrets, the background music for Mount Brrr, "has a certain fantastical atmosphere that isn't usually found in the Mario world, and having the opportunity to put a song with that kind of feel into a ''Mario'' game is something that's quite unique to the ''Mario & Luigi'' series, I think."<ref name="Miiting"/>


Natsuko Kemi, the game's graphics designer, emphasized on the details of the animations and graphics on the characters. For example, Luigi's walk cycles is based off his walk cycles in ''[[Luigi's Mansion]]''.<ref name="Miiting"/>
Natsuko Kemi, the game's graphics designer, emphasized on the details of the animations and graphics on the characters. For example, Luigi's walk cycles is based off his walk cycles in ''[[Luigi's Mansion]]''.<ref name="Miiting"/>


==Reception==
==Reception==
''Mario & Luigi: Paper Jam'' has received generally positive reviews from professional critics, scoring a 76 based on 65 critics in Metacritic<ref>[http://www.metacritic.com/game/3ds/mario-luigi-paper-jam Metacritic score for ''Mario & Luigi: Paper Jam''] ''Metacritic''. Retrieved December 5, 2015.</ref> and a 76.70% based on 44 reviews in GameRankings.<ref>[http://www.gamerankings.com/3ds/168675-mario-and-luigi-paper-jam/index.html Gamerankings score for ''Mario & Luigi: Paper Jam''] ''Gamerankings''. Retrieved December 5, 2015.</ref> General praise has been given out to the battle system, gameplay, and the humor, as well as removing the amount of tutorials present in the game's predecessor, ''Mario & Luigi: Dream Team'', though it has been criticized for the simple story and playing too safe for the franchise. Lee Garbutt from God is a Geek, writer of one of the more positive reviews, giving the game a 9/10, praised the game's battle combat and the humor though stated that the game was too simple for hardcore JRPG fans and the amiibo implementation was superfluous.<ref>Garbutt, Lee. (November 30, 2015). [http://www.godisageek.com/reviews/mario-and-luigi-paper-jam-bros-review/ Mario & Luigi: Paper Jam Bros. Review.] ''God is a Geek''. Retrieved December 1, 2015.</ref> Daan Koopman of Nintendo World report gave the game a 7.5/10. He called the game "cute" and praised the interactions between the characters, but criticized the pacing in the review, highlighting the Toad Rescue missions being the primary problem of being too excessive.<ref>Koopman, Daan. (November 30, 2015) [http://www.nintendoworldreport.com/review/41577/mario-n-luigi-paper-jam-bros-3ds-review Mario & Luigi: Paper Jam Bros. (3DS) Review] ''NintendoWorldReport''. Retrieved December 1, 2015.</ref> On a more critical note, Mark Brown of Pocket Gamer UK gave the game a 6/10, criticizing the game for being too safe and also lamenting the lack of a diverse cast of characters, and failing to live up to the standards set by preceding games, though he notes how some charm is left and that the gameplay is fun.<ref>Brown, Mark. (November 30, 2015) [http://www.pocketgamer.co.uk/r/3DS/Mario+%26+Luigi%3A+Paper+Jam/review.asp?c=68431 Mario & Luigi: Paper Jam Review] ''Pocket Gamer UK''. Retrieved December 1, 2015.</ref>
''Mario & Luigi: Paper Jam'' has received generally positive reviews from professional critics, scoring a 76 based on 65 critics in Metacritic<ref>[http://www.metacritic.com/game/3ds/mario-luigi-paper-jam Metacritic score for ''Mario & Luigi: Paper Jam''] ''Metacritic''. Retrieved December 5, 2015.</ref> and a 76.70% based on 44 reviews in GameRankings.<ref>[http://www.gamerankings.com/3ds/168675-mario-and-luigi-paper-jam/index.html Gamerankings score for ''Mario & Luigi: Paper Jam''] ''Gamerankings''. Retrieved December 5, 2015.</ref> General praise has been given out to the battle system, gameplay, and the humor, as well as removing the amount of tutorials present in the game's predecessor, ''Mario & Luigi: Dream Team'', though it has been criticized for the simple story and playing too safe for the franchise. Lee Garbutt from God is a Geek, writer of one of the more positive reviews, giving the game a 9/10, praised the game's battle combat and the humor though stated that the game was too simple for hardcore JRPG fans and the amiibo implementation was superfluous.<ref>Garbutt, Lee. (November 30, 2015). [http://www.godisageek.com/reviews/mario-and-luigi-paper-jam-bros-review/ ''Mario & Luigi: Paper Jam'' Bros. Review.] ''God is a Geek''. Retrieved December 1, 2015.</ref> Daan Koopman of Nintendo World report gave the game a 7.5/10. He called the game "cute" and praised the interactions between the characters, but criticized the pacing in the review, highlighting the Toad Rescue missions being the primary problem of being too excessive.<ref>Koopman, Daan. (November 30, 2015) [http://www.nintendoworldreport.com/review/41577/mario-n-luigi-paper-jam-bros-3ds-review ''Mario & Luigi: Paper Jam'' Bros. (3DS) Review] ''NintendoWorldReport''. Retrieved December 1, 2015.</ref> On a more critical note, Mark Brown of Pocket Gamer UK gave the game a 6/10, criticizing the game for being too safe and also lamenting the lack of a diverse cast of characters, and failing to live up to the standards set by preceding games, though he notes how some charm is left and that the gameplay is fun.<ref>Brown, Mark. (November 30, 2015) [http://www.pocketgamer.co.uk/r/3DS/Mario+%26+Luigi%3A+Paper+Jam/review.asp?c=68431 ''Mario & Luigi: Paper Jam'' Review] ''Pocket Gamer UK''. Retrieved December 1, 2015.</ref>


{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
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|Miguel Concepcion, [http://www.gamespot.com/reviews/mario-and-luigi-paper-jam-review/1900-6416344/ GameSpot]
|Miguel Concepcion, [http://www.gamespot.com/reviews/mario-and-luigi-paper-jam-review/1900-6416344/ GameSpot]
|6/10
|6/10
|align="left"|"''As a crossover that is already intriguing based on concept alone, it’s hard to blame Nintendo for playing it safe and predictable in its execution: undeniably adorable but bereft of genuine surprises or innovation.''"
|align="left"|"''As a crossover that is already intriguing based on concept alone, it's hard to blame Nintendo for playing it safe and predictable in its execution: undeniably adorable but bereft of genuine surprises or innovation.''"
|-
|-
|Nintendo 3DS
|Nintendo 3DS
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|Lee Garbutt, [http://www.godisageek.com/reviews/mario-and-luigi-paper-jam-bros-review/ God is a Geek]
|Lee Garbutt, [http://www.godisageek.com/reviews/mario-and-luigi-paper-jam-bros-review/ God is a Geek]
|9/10
|9/10
|align="left"|"''This game is in no way a revolution of what’s come before, but that doesn’t matter one bit – the mechanics are still as solid as they always were, the humour still makes my face ache from smiling, and not once did it ever outstay its welcome.''"
|align="left"|"''This game is in no way a revolution of what's come before, but that doesn't matter one bit – the mechanics are still as solid as they always were, the humour still makes my face ache from smiling, and not once did it ever outstay its welcome.''"
|-
|-
|Nintendo 3DS
|Nintendo 3DS
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|Dave Irwin, [http://www.thesixthaxis.com/2015/11/30/mario-luigi-paper-jam-bros-review/ TheSixthAxis]
|Dave Irwin, [http://www.thesixthaxis.com/2015/11/30/mario-luigi-paper-jam-bros-review/ TheSixthAxis]
|7/10
|7/10
|align="left"|"''Mario & Luigi: Paper Jam Bros. sadly falls flat on its face at the final hurdle, but is a light-hearted and hugely enjoyable romp up until that point. There are great nods to both Mario & Luigi RPG and Paper Mario franchises, and the three protagonists make a great team in this 3DS RPG. Questionable decisions around the use of Amiibo and the mini-game side-quests can’t be ignored, but the charm of Paper Jam Bros. can’t be understated.''"
|align="left"|"''Mario & Luigi: Paper Jam Bros. sadly falls flat on its face at the final hurdle, but is a light-hearted and hugely enjoyable romp up until that point. There are great nods to both Mario & Luigi RPG and Paper Mario franchises, and the three protagonists make a great team in this 3DS RPG. Questionable decisions around the use of Amiibo and the mini-game side-quests can't be ignored, but the charm of Paper Jam Bros. can't be understated.''"
|-
|-
|Nintendo 3DS
|Nintendo 3DS
|Alex Jones, [http://www.gamesradar.com/mario-luigi-paper-jam-bros-review/ GamesRadar+]
|Alex Jones, [http://www.gamesradar.com/mario-luigi-paper-jam-bros-review/ GamesRadar+]
|4/5
|4/5
|align="left"|"''If you’ve never played a Mario & Luigi game, this is the perfect on-boarding point. It’s got a hilarious script, near-flawless battling, and bucketfuls of charm.''"
|align="left"|"''If you've never played a Mario & Luigi game, this is the perfect on-boarding point. It's got a hilarious script, near-flawless battling, and bucketfuls of charm.''"
|-
|-
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
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*[[Super Smash Bros. (series)|''Super Smash Bros.'' series]]: There is a mission in Neo Bowser Castle that goes under the name [[Final Smash]].
*[[Super Smash Bros. (series)|''Super Smash Bros.'' series]]: There is a mission in Neo Bowser Castle that goes under the name [[Final Smash]].
*''[[Mario Kart Wii]]'': Some of [[Toadette]] and [[King Boo]]'s voice clips are reused.
*''[[Mario Kart Wii]]'': Some of [[Toadette]] and [[King Boo]]'s voice clips are reused.
*''[[Mario & Luigi: Bowser's Inside Story]]'': A cover of Peach's Castle's theme from this game can be heard, which in turn is an arrangement of the same theme from ''[[Super Mario 64]]''.<ref>Domtendo (November 13, 2015). [https://youtu.be/LEzxeGUuC6k?t=3m3s <nowiki>Let's Play MARIO & LUIGI PAPER JAM BROS. Part 1: Paper Mario und Mario & Luigi Crossover!</nowiki>]. ''Youtube''. Retrieved November 25, 2015.</ref> Some of King Boo's attacks are revisions of the [[Dark Star]]. His multiplying move resembles that of the Dark Star and his fire breathing attack resembles the [[Dark Satellmite]]'s beam attack.<ref>BeardBear (December 3, 2015). [https://www.youtube.com/watch?v=nuj0RKmBwcA&t=17m51s Mario & Luigi Paper Jam Walkthrough Part 20 | Gloomy Woods #3 & Boss King Boo]. Youtube. Retrieved December 4, 2015.</ref>When Roy and Wendy are fought, one of the moves they perform resembles the [[Koopa Corps]] special attack from this game.<ref>Tealgamemaster (December 4, 2015). [https://www.youtube.com/watch?v=nWDcQoROp1E Mario & Luigi: Paper Jam Bros. - Part 15: Roy & Wendy Boss Fight!]. ''Youtube''. Retrieved December 7, 2015.</ref>
*''[[Mario & Luigi: Bowser's Inside Story]]'': A cover of Peach's Castle's theme from this game can be heard, which in turn is an arrangement of the same theme from ''[[Super Mario 64]]''.<ref>Domtendo (November 13, 2015). [https://youtu.be/LEzxeGUuC6k?t=3m3s <nowiki>Let's Play MARIO & LUIGI PAPER JAM BROS. Part 1: Paper Mario und Mario & Luigi Crossover!</nowiki>]. ''Youtube''. Retrieved November 25, 2015.</ref> Some of King Boo's attacks are revisions of the [[Dark Star]]. His multiplying move resembles that of the Dark Star and his fire breathing attack resembles the [[Dark Satellmite]]'s beam attack.<ref>BeardBear (December 3, 2015). [https://www.youtube.com/watch?v=nuj0RKmBwcA&t=17m51s ''Mario & Luigi Paper Jam'' Walkthrough Part 20 | Gloomy Woods #3 & Boss King Boo]. Youtube. Retrieved December 4, 2015.</ref>When Roy and Wendy are fought, one of the moves they perform resembles the [[Koopa Corps]] special attack from this game.<ref>Tealgamemaster (December 4, 2015). [https://www.youtube.com/watch?v=nWDcQoROp1E ''Mario & Luigi: Paper Jam'' Bros. - Part 15: Roy & Wendy Boss Fight!]. ''Youtube''. Retrieved December 7, 2015.</ref>
*''[[New Super Mario Bros. Wii]]'': [[Iggy Koopa|Iggy]]'s pet [[Chain Chomp]] returns when fighting the Koopalings. Also, the invincibility theme is reused in the Papercraft Yoshi segment.
*''[[New Super Mario Bros. Wii]]'': [[Iggy Koopa|Iggy]]'s pet [[Chain Chomp]] returns when fighting the Koopalings. Also, the invincibility theme is reused in the Papercraft Yoshi segment.
*''[[Super Mario 3D Land]]'': A rank appears based on the Boomerang Flower, as well as one based off of the Super Leaf's redesign from this game.
*''[[Super Mario 3D Land]]'': A rank appears based on the Boomerang Flower, as well as one based off of the Super Leaf's redesign from this game.
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=マリオ&ルイージRPG ペーパーマリオMIX
|Jap=''マリオ&ルイージRPG ペーパーマリオMIX''
|JapR=Mario ando Ruīji Ārupījī Pēpā Mario MIX
|JapR=Mario ando Ruīji Ārupījī Pēpā Mario MIX
|JapM=Mario & Luigi RPG Paper Mario MIX
|JapM=''Mario & Luigi RPG Paper Mario MIX''
|SpaE=Mario & Luigi: Paper Jam Bros.
|SpaE=''Mario & Luigi: Paper Jam Bros.''
|SpaEM=-
|SpaEM=-
|SpaA=Mario & Luigi: Paper Jam
|SpaA=''Mario & Luigi: Paper Jam''
|SpaAM=-
|SpaAM=-
|FraE=Mario & Luigi: Paper Jam Bros.
|FraE=''Mario & Luigi: Paper Jam Bros.''
|FraEM=-
|FraEM=-
|FraA=Mario & Luigi: Paper Jam
|FraA=''Mario & Luigi: Paper Jam''
|FraAM=-
|FraAM=-
|Ger=Mario & Luigi: Paper Jam Bros.
|Ger=''Mario & Luigi: Paper Jam Bros.''
|GerM=-
|GerM=-
|Ita=Mario & Luigi: Paper Jam Bros.
|Ita=''Mario & Luigi: Paper Jam Bros.''
|ItaM=-
|ItaM=-
|Dut=Mario & Luigi: Paper Jam Bros.
|Dut=''Mario & Luigi: Paper Jam Bros.''
|DutM=-
|DutM=-
|PorE=Mario & Luigi: Paper Jam Bros.
|PorE=''Mario & Luigi: Paper Jam Bros.''
|PorEM=-
|PorEM=-
|Rus=Mario & Luigi: Paper Jam Bros.
|Rus=''Mario & Luigi: Paper Jam Bros.''
|RusM=-
|RusM=-
|Kor=마리오&루이지 RPG 페이퍼 마리오 MIX
|Kor=''마리오&루이지 RPG 페이퍼 마리오 MIX''
|KorR=Mario aendeu Ruiji Areupiji Peipeo Mario Mikseu
|KorR=Mario aendeu Ruiji Areupiji Peipeo Mario Mikseu
|KorM=Mario & Luigi RPG: Paper Mario MIX
|KorM=''Mario & Luigi RPG: Paper Mario MIX''
|ChiT=瑪利歐&路易吉RPG 紙片瑪利歐MIX<ref>[https://www.nintendo.com.hk/switch/mario/history/index.html Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary]. Retrieved October 23, 2020.</ref>
|ChiT=''瑪利歐&路易吉RPG 紙片瑪利歐MIX''<ref>[https://www.nintendo.com.hk/switch/mario/history/index.html Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary]. Retrieved October 23, 2020.</ref>
|ChiTR=Mǎlì'ōu & Lùyìjí RPG Zhǐpiàn Mǎlì'ōu Mix
|ChiTR=Mǎlì'ōu & Lùyìjí RPG Zhǐpiàn Mǎlì'ōu Mix
|ChiTM=Mario & Luigi RPG: Paper Mario MIX
|ChiTM=''Mario & Luigi RPG: Paper Mario MIX''
}}
}}


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