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(→Controls: Literally only one difference between patient and hasty, and it's not even substantial.) |
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
!Action | !Action | ||
! | !Input(s) | ||
|- | |- | ||
|Move | |Move | ||
|{{button|3ds|Pad}} | |||
|- | |- | ||
|Jump | |Jump | ||
|{{button|3ds|a}} (hold to Flutter Jump) | |||
|- | |- | ||
|Ground Pound | |Ground Pound | ||
|{{button|3ds|a}} + {{button|3ds|Paddown}} | |||
|- | |- | ||
|Eat, spit out | |Eat, spit out | ||
|{{button|3ds|b}} (press to eat, press again to spit out) | |||
|- | |- | ||
|Flick tongue upward | |Flick tongue upward | ||
|{{button|3ds|b}} + {{button|3ds|Padup}} | |||
|- | |- | ||
|Crouch, swallow | |Crouch, swallow | ||
|{{button|3ds|Paddown}} | |||
|- | |- | ||
|Aim/throw egg | |rowspan=2|Aim/throw egg | ||
|{{button|3ds|x}} / {{button|3ds|r}} (press to aim, press again to throw) | |'''Patient:''' {{button|3ds|x}} / {{button|3ds|r}} (press to aim, press again to throw) | ||
|{{button|3ds|x}} / {{button|3ds|r}} (hold to aim, release to throw) | |- | ||
|'''Hasty:''' {{button|3ds|x}} / {{button|3ds|r}} (hold to aim, release to throw) | |||
|- | |- | ||
|Lock target reticule | |Lock target reticule | ||
|{{button|3ds|y}} / {{button|3ds|L}} (while aiming) | |||
|- | |- | ||
|Look up | |Look up | ||
|{{button|3ds|Padup}} (hold to pan camera up) | |||
|- | |- | ||
|Pause menu | |Pause menu | ||
|{{button|3ds|start}} | |||
|- | |- | ||
|Level options | |Level options | ||
|{{button|3ds|select}} | |||
|} | |} | ||
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