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*S and Trap: If run into, the player slows down automatically. | *S and Trap: If run into, the player slows down automatically. | ||
* | * [[Egg Pawn]]: Starting on lap 3, they appear to walk around on the course. When run into, they blow up and slow the player down. | ||
* Hurdle: Works as the Hurdles do in Field events. | * Hurdle: Works as the Hurdles do in Field events. | ||
[[Category: Events]] | [[Category: Events]] |
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