Coral Capers: Difference between revisions

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Coral Capers takes place in a large pond. It is the first level that takes place underwater and to have swimming controls. It is the first level to have no [[Bonus Level]]s, which are also absent from subsequent underwater levels in the game. Coral Capers has a variety of underwater enemies, all of whom make their first appearance in the level: [[Bitesize]]s, [[Croctopus]]es, [[Chomps Jr.]], [[Chomps]], and [[Clambo]]s. [[Squidge]]s are the only aquatic enemies that do not appear in the level. Between the coral walls, there are many hidden areas with [[banana]]s, and one of them has an [[Expresso]] [[animal token|Token]].
Coral Capers takes place in a large pond. It is the first level that takes place underwater and to have swimming controls. It is the first level to have no [[Bonus Level]]s, which are also absent from subsequent underwater levels in the game. Coral Capers has a variety of underwater enemies, all of whom make their first appearance in the level: [[Bitesize]]s, [[Croctopus]]es, [[Chomps Jr.]], [[Chomps]], and [[Clambo]]s. [[Squidge]]s are the only aquatic enemies that do not appear in the level. Between the coral walls, there are many hidden areas with [[banana]]s, and one of them has an [[Expresso]] [[animal token|Token]].


The level is also the debut of the [[Animal Friend]], [[Enguarde the Swordfish]], who can be found after the first Croctopus in the level. It is optional for [[Donkey Kong]] and [[Diddy Kong]] to ride Enguarde, who can defeat underwater enemies unlike the [[Kong]]s. A second Enguarde can be found just after the [[Star Barrel]].
The level is also the debut of the [[Animal Friend]], [[Enguarde the Swordfish]], who can be found after the first Croctopus in the level. It is optional for [[Donkey Kong]] and [[Diddy Kong]] to ride Enguarde, who can defeat underwater enemies unlike the [[Kong]]s. A second Enguarde can be found just after the [[Star Barrel|Continue Barrel]].


==Layout==
==Layout==
[[File:Coral Capers SNES 2.png|thumb|left|Two Enguardes are found in the level]]
[[File:Coral Capers SNES 2.png|thumb|left|Two Enguardes are found in the level]]
At the beginning of the level, the Kongs swim through a wide underwater area containing a few Bitesizes and the level's first [[DK Barrel]]. A pathway leading north to the [[KONG Letters|letter K]] and another area is ahead after a pair of Bitesizes. A channel stretching to the right of the letter K allows the heroes to access a square-shaped area with a large, coral structure in the center of it. A Croctopus swims around the area in a circular pattern. Another channel in this area leads to a large, open section with a lone Bitesize in it. An alcove at the bottom of the area, as hinted by a group of bananas shaping a down arrow, is where the [[Animal Crate]] with Enguarde is located. The swordfish can aid the Kongs as they head north through a long passage, making their way into another square-shaped area with a coral structure in the center of it. A Croctopus circles this structure, which has a [[Red Balloon|Life Balloon]] to the right of it. A channel in the left part of this area leads to a wobbling DK Barrel and a curvy passage that takes the Kongs into a wide section with a few Bitesizes. The [[Star Barrel]] is farther into the area, next to a passage facing south.
At the beginning of the level, the Kongs swim through a wide underwater area containing a few Bitesizes and the level's first [[DK Barrel]]. A pathway leading north to the [[KONG Letters|letter K]] and another area is ahead after a pair of Bitesizes. A channel stretching to the right of the letter K allows the heroes to access a square-shaped area with a large, coral structure in the center of it. A Croctopus swims around the area in a circular pattern. Another channel in this area leads to a large, open section with a lone Bitesize in it. An alcove at the bottom of the area, as hinted by a group of bananas shaping a down arrow, is where the [[Animal Crate]] with Enguarde is located. The swordfish can aid the Kongs as they head north through a long passage, making their way into another square-shaped area with a coral structure in the center of it. A Croctopus circles this structure, which has a [[Red Balloon|Life Balloon]] to the right of it. A channel in the left part of this area leads to a wobbling DK Barrel and a curvy passage that takes the Kongs into a wide section with a few Bitesizes. The [[Star Barrel|Continue Barrel]] is farther into the area, next to a passage facing south.


Three gaps are above this passage: the one farthest to the left contains a [[Banana Bunch]], the one in the middle holds the letter O, and the alcove on the far right carries a single banana. Once the heroes head down the aforementioned passage, they access another square-shaped section with a piece of land in the center of it. As before, a Croctopus circles the area. An Animal Crate containing the second Enguarde also sits in the corner of this area, which the heroes can exit with the use of a small channel that helps them reach a wider area with a Chomps Jr. and a DK Barrel in it. A passage facing north immediately follows this barrel with a few Chomps swimming around in it. The heroes can find a hidden pathway over a wall to enter a hidden alcove containing a [[Expresso]] [[animal token|Token]]. Once the heroes reach the top of this passage, they can find the letter N and a channel with a wider area on the opposite side of it. Several Bitesizes swim through here. The long pathway widens even more after they pass a Clambo in an alcove. In this wider section, two structures can be seen in the center of the area with a Croctopus circling them. The Kongs can nab the letter G between them. An exit sign stands nearby, and once the heroes pass it, they complete the level.
Three gaps are above this passage: the one farthest to the left contains a [[Banana Bunch]], the one in the middle holds the letter O, and the alcove on the far right carries a single banana. Once the heroes head down the aforementioned passage, they access another square-shaped section with a piece of land in the center of it. As before, a Croctopus circles the area. An Animal Crate containing the second Enguarde also sits in the corner of this area, which the heroes can exit with the use of a small channel that helps them reach a wider area with a Chomps Jr. and a DK Barrel in it. A passage facing north immediately follows this barrel with a few Chomps swimming around in it. The heroes can find a hidden pathway over a wall to enter a hidden alcove containing a [[Expresso]] [[animal token|Token]]. Once the heroes reach the top of this passage, they can find the letter N and a channel with a wider area on the opposite side of it. Several Bitesizes swim through here. The long pathway widens even more after they pass a Clambo in an alcove. In this wider section, two structures can be seen in the center of the area with a Croctopus circling them. The Kongs can nab the letter G between them. An exit sign stands nearby, and once the heroes pass it, they complete the level.
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