Nintendo Network: Difference between revisions

Undo revision 2821926 by MarioManiac1981 (talk) Nintendo Network and Nintendo Switch Online are completely separate, if you look at the network status page
Tag: Mobile edit
(Undo revision 2821926 by MarioManiac1981 (talk) Nintendo Network and Nintendo Switch Online are completely separate, if you look at the network status page)
Tag: Undo
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[[File:Nintendo Network Logo.png|x200px|thumb|The Nintendo Network logo]]
[[File:Nintendo Network Logo.png|x200px|thumb|The Nintendo Network logo]]
The '''Nintendo Network''' is an online gameplay network which acts similar to {{wp|Sony}}'s {{wp|PlayStation Network}} and {{wp|Microsoft}}'s {{wp|Xbox Live}}. It is the second network created by [[Nintendo]] after the [[Nintendo Wi-Fi Connection]] (which launched during the release of ''[[Mario Kart DS]]''). It has been made to provide online play for [[Nintendo 3DS]] and [[Wii U]] compatible games, and was added to the [[Nintendo Switch]] when it released. It was announced on January 26, 2012 and became available later that year. Unlike Nintendo Wi-Fi Connection, which focused on specific functionalities and a largely de-centralized environment, Nintendo Network aims to establish a central platform where various services available through the network for consumers are connected; examples include user accounts and [[Miiverse]]. While Nintendo Network offers similar features to the previous service including online gaming and digital purchases, more features have been added, like downloadable content (DLC) for specific games, patching, and user account control.
The '''Nintendo Network''' is an online gameplay network which acts similar to {{wp|Sony}}'s {{wp|PlayStation Network}} and {{wp|Microsoft}}'s {{wp|Xbox Live}}. It is the second network created by [[Nintendo]] after the [[Nintendo Wi-Fi Connection]] (which launched during the release of ''[[Mario Kart DS]]''). It has been made to provide online play for [[Nintendo 3DS]] and [[Wii U]] compatible games. It was announced on January 26, 2012 and became available later that year. Unlike Nintendo Wi-Fi Connection, which focused on specific functionalities and a largely de-centralized environment, Nintendo Network aims to establish a central platform where various services available through the network for consumers are connected; examples include user accounts and [[Miiverse]]. While Nintendo Network offers similar features to the previous service including online gaming and digital purchases, more features have been added, like downloadable content (DLC) for specific games, patching, and user account control.


==History==
==History==
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