Long Jump: Difference between revisions

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In ''Super Mario Run'', characters will Long Jump if the screen is tapped while they are on a [[Long Jump Block]].
In ''Super Mario Run'', characters will Long Jump if the screen is tapped while they are on a [[Long Jump Block]].


In ''[[Super Mario Odyssey]]'', Mario can perform the Long Jump when any of the back buttons ({{button|ns|ZL}}, {{button|ns|ZR}}, {{button|ns|L}}, and {{button|ns|R}}) are pressed when Mario starts crouching after he runs. This can be done for infinite times until he either bumps into a wall, or the player lets go of the button required to do so.
In ''[[Super Mario Odyssey]]'', Mario can perform the Long Jump when any of the shoulder buttons ({{button|ns|ZL}}, {{button|ns|ZR}}, {{button|ns|L}}, or {{button|ns|R}}) are pressed when Mario starts crouching after he runs. This can be done for infinite times until he either bumps into a wall, or the player lets go of the button required to do so.


In ''Super Mario Maker 2'', characters can perform a Long Jump in levels in the ''[[Super Mario 3D World]]'' style much like in the original game.<ref>Nintendo. (May 15, 2019). [https://youtu.be/ct1GwHvNKME?t=751 スーパーマリオメーカー 2 Direct 2019.5.16]. ''YouTube''. Retrieved May 20, 2019.</ref>
In ''Super Mario Maker 2'', characters can perform a Long Jump in levels in the ''[[Super Mario 3D World]]'' style much like in the original game<ref>Nintendo. (May 15, 2019). [https://youtu.be/ct1GwHvNKME?t=751 スーパーマリオメーカー 2 Direct 2019.5.16]. ''YouTube''. Retrieved May 20, 2019.</ref>, by pressing the shoulder buttons while moving.


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