Paper Mario bestiary: Difference between revisions

Added unique weakness of green Monty Moles in Flower Fields to Hammer Throw.
(Added the unique weakness to Hammer Throw by the Monty Moles in Flower Fields.)
(Added unique weakness of green Monty Moles in Flower Fields to Hammer Throw.)
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<onlyinclude>{{#ifeq:{{{transcludesection|Monty Mole (green)}}}|Monty Mole (green)| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Monty Mole (green)|altname=Monty Mole (green)|align={{{align|right}}}|image={{{image|[[File:PMFlowerMontyMole.png]]}}}|hp=12|atk=3|def=0|lvl=19|location=[[Flower Fields]]|moves=Rock Toss (3)|tattle=This is a Monty Mole. You remember Monty Moles from Mt. Rugged, don't you? Max HP: 12, Attack Power: 3, Defense Power: 0 They're vicious rock-throwers. They may look intimidating but they're not very strong.
<onlyinclude>{{#ifeq:{{{transcludesection|Monty Mole (green)}}}|Monty Mole (green)| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Monty Mole (green)|altname=Monty Mole (green)|align={{{align|right}}}|image={{{image|[[File:PMFlowerMontyMole.png]]}}}|hp=12|atk=3|def=0|lvl=19|location=[[Flower Fields]]|moves=Rock Toss (3)|tattle=This is a Monty Mole. You remember Monty Moles from Mt. Rugged, don't you? Max HP: 12, Attack Power: 3, Defense Power: 0 They're vicious rock-throwers. They may look intimidating but they're not very strong.
|type=Ground|items=None|run=30|strong=None|weak=None|sleep=60%, 0|dizzy=90%, -1|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=50%|airlift=55%|hurricane=40%|upandaway=95%|coins=1|#=86}}}}</onlyinclude>
|type=Ground|items=None|run=30|strong=None|weak=Hammer Throw (+2)|sleep=60%, 0|dizzy=90%, -1|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=50%|airlift=55%|hurricane=40%|upandaway=95%|coins=1|#=86}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Ruff Puff}}}|Ruff Puff| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Ruff Puff|align={{{align|right}}}|image={{{image|[[File:RuffPuffPM.png]]}}}|hp=10|atk=4|def=0|lvl=19|location=[[Flower Fields]]|moves=Inverted Thump (4), Electric Charge, Thunderstorm (4)|tattle=This is a Ruff Puff. Ruff Puffs are nasty little cloud henchmen of Huff N. Puff. Max HP: 10, Attack Power: 4, Defense Power: 0 Ruff Puffs float in the air, so a Jump attack or something similar may be best. Of course, I'd be more than happy to give 'em a Headbonk! It's your call, Mario.
<onlyinclude>{{#ifeq:{{{transcludesection|Ruff Puff}}}|Ruff Puff| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Ruff Puff|align={{{align|right}}}|image={{{image|[[File:RuffPuffPM.png]]}}}|hp=10|atk=4|def=0|lvl=19|location=[[Flower Fields]]|moves=Inverted Thump (4), Electric Charge, Thunderstorm (4)|tattle=This is a Ruff Puff. Ruff Puffs are nasty little cloud henchmen of Huff N. Puff. Max HP: 10, Attack Power: 4, Defense Power: 0 Ruff Puffs float in the air, so a Jump attack or something similar may be best. Of course, I'd be more than happy to give 'em a Headbonk! It's your call, Mario.