Mario vs. Donkey Kong: Minis March Again!: Difference between revisions

→‎Differences from Mario vs. Donkey Kong 2: March of the Minis: I think it's more accurate to highlight the construction zone has some different items, not just a reduced set.
(→‎Differences from Mario vs. Donkey Kong 2: March of the Minis: I think it's more accurate to highlight the construction zone has some different items, not just a reduced set.)
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''Mario vs. Donkey Kong: Minis March Again!'' features a less detailed story with slight changes from ''March of the Minis''. The game also lacks some of the functions the minis use, like jumping and changing directions on player's command. Instead, the minis move by themselves after being activated, while the player changes the environment around to lead the minis to the goal. Also, every mini must be in the goal near the same amount of time; otherwise, the door will close, locking out some of the minis. If a mini falls from a height of seven to nine blocks, it becomes momentarily dizzy and stunned.
''Mario vs. Donkey Kong: Minis March Again!'' features a less detailed story with slight changes from ''March of the Minis''. The game also lacks some of the functions the minis use, like jumping and changing directions on player's command. Instead, the minis move by themselves after being activated, while the player changes the environment around to lead the minis to the goal. Also, every mini must be in the goal near the same amount of time; otherwise, the door will close, locking out some of the minis. If a mini falls from a height of seven to nine blocks, it becomes momentarily dizzy and stunned.


Lives are also new in ''Minis March Again!''. The player loses a life if the time runs out, if a mini falls onto spikes or other dangerous obstacles, runs into an enemy, falls from a height of ten blocks or more, or if the door closes before all the minis have reached it. Losing all lives results in a [[Game Over]] and the player can choose to restart the current level or exit the game. Extra lives can be gathered with every [[M-Token]] or 100 [[Coin]]s collected throughout the game. Plus Mode is also available after beating the first four worlds, unlike ''March of the Minis'', which did not have the mode. Both games share the Construction Zone function, but ''Minis March Again!'' does not contain as many items as ''March of the Minis''.
Lives are also new in ''Minis March Again!''. The player loses a life if the time runs out, if a mini falls onto spikes or other dangerous obstacles, runs into an enemy, falls from a height of ten blocks or more, or if the door closes before all the minis have reached it. Losing all lives results in a [[Game Over]] and the player can choose to restart the current level or exit the game. Extra lives can be gathered with every [[M-Token]] or 100 [[Coin]]s collected throughout the game. Plus Mode is also available after beating the first four worlds, unlike ''March of the Minis'', which did not have the mode. Both games share the Construction Zone function, but ''Minis March Again!'' has some different objects available.


==Characters==
==Characters==
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