List of Super Mario World 2: Yoshi's Island glitches: Difference between revisions

→‎Null / Invisible Egg: Fixed somewhat mistakes, section may still need to be rewritten.
(→‎Giant Yoshi Egg in other stages: Fixed a typo since it's actually in world 2-7 instead of 2-1.)
(→‎Null / Invisible Egg: Fixed somewhat mistakes, section may still need to be rewritten.)
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===Null / Invisible [[Egg]]===
===Null / Invisible [[Egg]]===
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{{rewrite|section=y}}
The "null egg" is an invisible egg that can crash the game, and performing this glitch is very precise. To begin the glitch, the player needs to carry six eggs and eat the [[Little Skull Mouser]], then throw the egg at the Piranha Plant and jump as soon as the [[Little Mouser]] holding the egg falls to hopefully trigger the null egg. Next, Yoshi should go up to the hill and pan the camera upwards to reveal another Little Skull Mouser, and fire two eggs and make Yoshi go to the end of the stage. As the player does so, Yoshi needs to eat the Little Skull Mouser and spit it out as soon as Yoshi leaves the room and then jump into the [[goal roulette]]. Failure to do the glitch without despawning some sprites can crash the game as the player touches the goal roulette. The Little Skull Mouser has an ID of 10, which is the same as the null egg; the player can get rid of the glitched Little Skull Mouser so another sprite can take its place.<ref>https://youtu.be/kLn2FqOhvFQ?t=576</ref>
The "null egg" is an invisible egg that can crash the game, and performing this glitch is very precise. To begin the glitch, the player needs to carry six eggs and eat the [[Little Skull Mouser]], then spit it out at the Piranha Plant and jump as soon as the [[Little Mouser]] holding the egg falls to hopefully trigger the null egg. Next, Yoshi should go up to the hill and pan the camera upwards to reveal another Little Skull Mouser, and fire two eggs and make Yoshi go to the end of the stage. As the player does so, Yoshi needs to eat the Little Mouser and spit it out as soon as Yoshi is near the goal and then jump into the [[goal roulette]]. Failure to do the glitch without despawning some sprites can crash the game as the player touches the goal roulette. The Little Skull Mouser has an ID of 10, which is the same as the null egg; the player can get rid of the glitched Little Skull Mouser so another sprite can take its place.<ref>https://youtu.be/kLn2FqOhvFQ?t=576</ref>


The null egg can do various amounts of glitches depending if the ID number is 10:
The null egg can do various amounts of glitches depending if the ID number is 10:
*Loads flowers from each exit rooms.
*'''Load exit sprites''': Plays a screen exit and upon entering an exit sprite. This can warp Yoshi to World 1-1.
*'''Load exit sprites''': Plays a screen exit and upon entering an exit sprite. This can warp Yoshi to World 1-1.
*Loads flowers from each exit rooms.
*'''Using the world key''': After the player defeats the castle boss, the key will appear and is stored to the null egg. This causes a cutscene to play automatically each time the player enters a level; this will go as far as the screen goes and all the sprites will pass by Yoshi as he goes forward, however, some levels where [[uikki]] captures Baby Mario can still kidnap him. This will work on any level except World 6-8 and causes the cutscene to be unplayable.
*'''Using the world key''': After the player defeats the castle boss, the key will appear and is stored to the null egg. This causes a cutscene to play automatically each time the player enters a level; this will go as far as the screen goes and all the sprites will pass by Yoshi as he goes forward. This will work on any level except World 6-8 and causes the cutscene to be unplayable.
*'''Carry a goal ring''': The player needs to have some real eggs, a null egg, and a key. At the end of World 2-1, Yoshi should enter the minigame [[Popping Balloons]] and win the game. The player should have at least one balloon and then collect the prize. As soon as Yoshi exits the minigame, the Little Skull Mouser will damage him. Yoshi must flutter to the left to load three falling platforms, then fire off some eggs and the null egg at the goal roulette and it will stop. The player can now pick up the goal roulette and carry it around the stage.
*'''Carry a goal ring''': The player needs to have some real eggs, a null egg, and a key. At the end of World 2-1, Yoshi should enter the minigame [[Popping Balloons]] and win the game. The player should have at least one balloon and then collect the prize. As soon as Yoshi exits the minigame, the Little Skull Mouser will damage him. Yoshi must flutter to the left to load three falling platforms, then fire off some eggs and the null egg at the goal roulette and it will stop. The player can now pick up the goal roulette and carry it around the stage.


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