Doorstop Dash: Difference between revisions

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After they pull the lever, a door on the above floor opens. They can use a nearby platform to lift them to the floor, where there is a DK Barrel and a Sneek, who walks over a trapdoor that can drop the heroes down to the third floor. After they race through the door near here, they can find a [[Barrel Cannon]] that rotates when they enter it. It can blast them to a higher lever that must be pulled to open a door on a nearby ledge. On the other side of this door, the primates can find a pathway with a rope at the end of it. As they climb the rope, they encounter a Buzz that moves back and forth in a horizontal path. At the top of the rope, they can find a passage to their left and another to their right; the left passage leads to a lever, guarded by a Buzz, that can open a door with a Bonus Barrel on the other side of it, and the passage to the right takes the apes farther into the level, where they can find a Sneek, along with a Bear Coin, on a pile of bags. A lever hangs near here that they can pull to open a door on the fifth floor of the mill, which they can reach with the aid of a rope. As they climb up this rope, a Buzz flies in their way.  
After they pull the lever, a door on the above floor opens. They can use a nearby platform to lift them to the floor, where there is a DK Barrel and a Sneek, who walks over a trapdoor that can drop the heroes down to the third floor. After they race through the door near here, they can find a [[Barrel Cannon]] that rotates when they enter it. It can blast them to a higher lever that must be pulled to open a door on a nearby ledge. On the other side of this door, the primates can find a pathway with a rope at the end of it. As they climb the rope, they encounter a Buzz that moves back and forth in a horizontal path. At the top of the rope, they can find a passage to their left and another to their right; the left passage leads to a lever, guarded by a Buzz, that can open a door with a Bonus Barrel on the other side of it, and the passage to the right takes the apes farther into the level, where they can find a Sneek, along with a Bear Coin, on a pile of bags. A lever hangs near here that they can pull to open a door on the fifth floor of the mill, which they can reach with the aid of a rope. As they climb up this rope, a Buzz flies in their way.  


Once they reach the top of the rope, they can find a Banana Bunch, a trapdoor, leading to the lower floor, and the door that they have recently opened. After they pass this door, they discover the letter N, a Sneek, and a pair of Barrel Cannons that must be used to reach a lever in a high, thin passage. A nearby door opens after they pull the level, and on the other side of it, they can find another lever and a rope that is guarded by a Buzz. When they pull the mechanism, a door on a higher floor, which they can reach with the rope, opens. The letter G sits immediately before this door, which is followed by a ledge and another lever that a Buzz hovers under. They can open a door ahead of here by pulling the lever. The two apes can find a deep abyss on the opposite side of the door, which trail of bananas run through. They must jump into the gap to fall to the lowest level of the mill, where they can find the [[End of Level Flag]]. Additionally, as they travel through the gap, they can find a ledge that they can land on to access an area with a [[Steel Keg]] and the level's [[Koin]].
Once they reach the top of the rope, they can find a Banana Bunch, a trapdoor, leading to the lower floor, and the door that they have recently opened. After they pass this door, they discover the letter N, a Sneek, and a pair of Barrel Cannons that must be used to reach a lever in a high, thin passage. A nearby door opens after they pull the level, and on the other side of it, they can find another lever and a rope that is guarded by a Buzz. When they pull the mechanism, a door on a higher floor, which they can reach with the rope, opens. The letter G sits immediately before this door, which is followed by a ledge and another lever that a Buzz hovers under. They can open a door ahead of here by pulling the lever. The two apes can find a deep abyss on the opposite side of the door, which trail of bananas run through. They must jump into the gap to fall to the lowest level of the mill, where they can find the [[Level Flag]]. Additionally, as they travel through the gap, they can find a ledge that they can land on to access an area with a [[Steel Keg]] and the level's [[Koin]].


==Secrets==
==Secrets==
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===DK Coin===
===DK Coin===
*Just before the End of Level Flag, the Kongs have to jump off of a ledge and fall back to the bottom of the mill. As they fall, they should stay on the left side of the wall and eventually land in a hidden area. In this area, they can find a Koin, in possession of the [[DK Coin]], near a Steel Keg. They have to defeat the Koin to get the DK Coin, though its shield can protect him from most of their attacks. As a result, the apes have to pull the above lever to open a door above the Koin. After throwing the Steel Keg into the open door, the Kongs should stay in place and watch it bounce against a wall into the distracted [[Kremling]]. This defeats the enemy, thus giving them a DK Coin.
*Just before the Level Flag, the Kongs have to jump off of a ledge and fall back to the bottom of the mill. As they fall, they should stay on the left side of the wall and eventually land in a hidden area. In this area, they can find a Koin, in possession of the [[DK Coin]], near a Steel Keg. They have to defeat the Koin to get the DK Coin, though its shield can protect him from most of their attacks. As a result, the apes have to pull the above lever to open a door above the Koin. After throwing the Steel Keg into the open door, the Kongs should stay in place and watch it bounce against a wall into the distracted [[Kremling]]. This defeats the enemy, thus giving them a DK Coin.


===Warp Barrel===
===Warp Barrel===
*After reaching the second floor of the mill by using a small, brown platform, Kiddy Kong should use the Team-up move to toss Dixie Kong northeast into the corner of the area, where a [[Warp Barrel]] is hidden. The barrel takes them to the End of Level Flag when they enter it.
*After reaching the second floor of the mill by using a small, brown platform, Kiddy Kong should use the Team-up move to toss Dixie Kong northeast into the corner of the area, where a [[Warp Barrel]] is hidden. The barrel takes them to the Level Flag when they enter it.


==Gallery==
==Gallery==
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