Final Smash: Difference between revisions

436 bytes added ,  5 years ago
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|Unnamed rapid-fire punch Final Smash
|Unnamed rapid-fire punch Final Smash
|[[Donkey Kong]]
|[[Donkey Kong]]
|Donkey Kong will rapidly punch at the players.
|Donkey Kong will do a punch to trap players. Any opponents caught will be treated to a series of rapid punches from Donkey Kong before he finishes with an uppercut. This references Donkey Kong Jungle Beat.
|[[File:SSBU Rapid Punch.png|200px]]
|[[File:SSBU Rapid Punch.png|200px]]
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|Unnamed Gunship Final Smash
|Unnamed Gunship Final Smash
|[[Zero Suit Samus]]
|[[Zero Suit Samus]]
|Zero Suit Samus wears her Power Suit and shoots down her Zero Laser from her Gunship.
|Zero Suit Samus wears her Power Suit and jumps on to her Gunship, which lies above the stage. She will then fire her Zero Laser down on the stage, where the player can control its tragectory, similar to Lucario’s Aura Storm.
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|Unnamed missile Final Smash
|Unnamed missile Final Smash
|[[Solid Snake|Snake]]
|[[Solid Snake|Snake]]
|The player aims at a location on the screen, and missiles will fire in and around that general area.
|Snake throws a signal to initiate a missile attack. The player aims a reticle at a location on the screen and any opponents near the reticle will have a home-in icon on them. When Snake fires, five missiles will aim for those opponents.
|[[File:SSBU Missile.png|200px]]
|[[File:SSBU Missile.png|200px]]
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