Mario's Time Machine: Difference between revisions

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When the player arrives in the time period, he must explore and converse with the various residents that live there. In doing so, the player learns about the artifact, the time period, and the person associated with it. To get more information, the player must receive items that some residents possess and give them to others in order to satisfy their needs. For example, in Vienna one resident will complain about the heat until Mario retrieves a fan and hands it to the person, who will then continue to give information. After the player has talked to everyone, the player fills out a History answer sheet. The answer sheet consists of a two-page biography about the person associated with the artifact and the time period, with blanks replacing several words. The player must use the information he received to correctly fill in the blanks. If the player fills in the wrong answer more than twice, the player is forced back into the present. If he succeeds, Mario can return the artifact to its owner and return back to 1993. After all the artifacts of a floor have been returned, Mario moves upward to the next floor.
When the player arrives in the time period, he must explore and converse with the various residents that live there. In doing so, the player learns about the artifact, the time period, and the person associated with it. To get more information, the player must receive items that some residents possess and give them to others in order to satisfy their needs. For example, in Vienna one resident will complain about the heat until Mario retrieves a fan and hands it to the person, who will then continue to give information. After the player has talked to everyone, the player fills out a History answer sheet. The answer sheet consists of a two-page biography about the person associated with the artifact and the time period, with blanks replacing several words. The player must use the information he received to correctly fill in the blanks. If the player fills in the wrong answer more than twice, the player is forced back into the present. If he succeeds, Mario can return the artifact to its owner and return back to 1993. After all the artifacts of a floor have been returned, Mario moves upward to the next floor.


A built-in timer and a hidden Checklist are used throughout the game. How long the player spends in each time period and the order in which he returns each artifact will total up to one of three different endings. If the player spends too much time returning all the artifacts or returns even ''one'' artifact in the wrong period, there is a non-standard game over in which Bowser escapes to "[[Paradise]]" using the time machine; or he gets sent to the Cretaceous period where he looks in different directions of the screen (both are notable for being the ''only'' way to get a Game Over). A Message reminding the player to return all the artifacts in the correct order appears on the screen. After that the player must start over from the beginning, or use a password to go back to a previous point. However, if they meet the two objective conditions, the time machine overloads, self-destructs and sends Bowser to the Cretaceous period where he gets stepped-on by a Tyrannosaurus Rex (humorously, right beforehand when he notices it, his eyes shrink with realization to what will happen to him and meekly opens an umbrella in the hopes it would protect him), and a raptor then grabbing his squished remains and throwing them like a Frisbee.
There are three different endings which are decided by how may points the player has scored and the order in which the artifacts are returned. If the player spends too much time returning all the artifacts or returns even ''one'' artifact in the wrong order, there is a non-standard game over in which Bowser escapes to "[[Paradise]]" using the time machine; or he gets sent to the Cretaceous period where he looks in different directions of the screen (both are notable for being the ''only'' way to get a Game Over). A Message reminding the player to return all the artifacts in the correct order appears on the screen. After that the player must start over from the beginning, or use a password to go back to a previous point. However, if they meet the two objective conditions, the time machine overloads, self-destructs and sends Bowser to the Cretaceous period where he gets stepped-on by a Tyrannosaurus Rex (humorously, right beforehand when he notices it, his eyes shrink with realization to what will happen to him and meekly opens an umbrella in the hopes it would protect him), and a raptor then grabbing his squished remains and throwing them like a Frisbee.


===SNES===
===SNES===
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