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{{italic title|''Mario vs. Donkey Kong: Tipping Stars''}} | {{italic title|''Mario vs. Donkey Kong: Tipping Stars''}} | ||
{{image|objects, enemies | {{image|objects, enemies, and ''Tipping Stars''-related images for Mini Toad and Mini Pauline}} | ||
{{Infobox | {{Infobox | ||
|title=Mario vs. Donkey Kong: Tipping Stars | |title=Mario vs. Donkey Kong: Tipping Stars | ||
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A level must be finished within its time limit, always set to 300 seconds. Otherwise, the result will be a Game Over. Other causes of a Game Over include falling on spikes, falling from a height of ten blocks or more, failing to enter the goal door before it closes, and coming into contact with an enemy such as a [[Shy Guy (toy)|Shy Guy]] or a [[Pokey (toy)|Pokey]].<ref>[https://www.nintendo.com/consumer/downloads/manual-3DS-mario-vs-donkey-kong-tipping-stars-en.pdf ''Mario vs. Donkey Kong: Tipping Stars'' digital manual]</ref> The only possibility to combat these enemies is by using Hammers, which are acquired for a short time and function similarly to the hammer from the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game. | A level must be finished within its time limit, always set to 300 seconds. Otherwise, the result will be a Game Over. Other causes of a Game Over include falling on spikes, falling from a height of ten blocks or more, failing to enter the goal door before it closes, and coming into contact with an enemy such as a [[Shy Guy (toy)|Shy Guy]] or a [[Pokey (toy)|Pokey]].<ref>[https://www.nintendo.com/consumer/downloads/manual-3DS-mario-vs-donkey-kong-tipping-stars-en.pdf ''Mario vs. Donkey Kong: Tipping Stars'' digital manual]</ref> The only possibility to combat these enemies is by using Hammers, which are acquired for a short time and function similarly to the hammer from the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game. | ||
===Scoring system=== | ===Scoring system and stars=== | ||
The game presents a scoring system, which factors the following: | The game presents a scoring system, which factors the following: | ||
*Small and big coins spread throughout the levels. They are worth 100 and 1000 points, respectively. There is also a single [[M-Token|M Coin]] in each level, worth 2000 points. Collecting all coins in a level awards the player an additional 6000 points. | *Small and big coins spread throughout the levels. They are worth 100 and 1000 points, respectively. There is also a single [[M-Token|M Coin]] in each level, worth 2000 points. Collecting all coins in a level awards the player an additional 6000 points. |
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