Super Smash Bros. for Nintendo 3DS / Wii U: Difference between revisions

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Added an image for Classic Mode (3DS).
m (Downloadable content forgot to have one extra word between "will" and "released")
m (Added an image for Classic Mode (3DS).)
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====Games & More====
====Games & More====
=====Classic=====
=====Classic=====
[[File:3DSClassic.jpg|thumb|right|[[Mario]], [[Diddy Kong]], and [[Ike]] about to fight against giant [[Donkey Kong]]]]
Like previous games in the series, Classic mode has the player travel through a series of challenges to reach the end. However, this mode is shorter than before, only being six stages long. Before starting, the player can adjust the difficulty level by betting gold, exactly like the [[icaruspedia:Fiend's Cauldron|Fiend's Cauldron]] from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]''; a higher difficulty yielding better rewards. The player can also choose to lower the intensity, but has to pay 5G for every level decrease that's made. Intensity level 2.0 doesn't require any gold to play.
Like previous games in the series, Classic mode has the player travel through a series of challenges to reach the end. However, this mode is shorter than before, only being six stages long. Before starting, the player can adjust the difficulty level by betting gold, exactly like the [[icaruspedia:Fiend's Cauldron|Fiend's Cauldron]] from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]''; a higher difficulty yielding better rewards. The player can also choose to lower the intensity, but has to pay 5G for every level decrease that's made. Intensity level 2.0 doesn't require any gold to play.


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