List of Super Mario 3D World glitches: Difference between revisions

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On the World Map, if the leading player jumps and enters a [[The Adventures of Captain Toad|Captain Toad course]] before touching the ground again, the player will remain in the air until the course screen wipe.
On the World Map, if the leading player jumps and enters a [[The Adventures of Captain Toad|Captain Toad course]] before touching the ground again, the player will remain in the air until the course screen wipe.


=={{conjecturaltext|Snowball Seperation Glitch}}==
==={{conjecturaltext|Snowball Seperation Glitch}}===
In World 3-1, try to make snow balls get right next to each other. If done correctly, the two snowballs will somehow move away from each other.
In World 3-1, try to make snow balls get right next to each other. If done correctly, the two snowballs will somehow move away from each other.
==={{conjecturaltext|Infinite Lives (2 Ways In Koopa Troopa Cave)===
There are two ways to do this glitch:
===={{conjecturaltext|Way 1}}====
When you see the first Koopa after the pipe, throw it in the pipe. It will then go on top of a clear pipe. If you step on it, you will get 1 life per second.
===={{conjecturaltext|Way 2}}====
Bring the Koopa to the small room. But in the middle of the entrance, throw it then step on it. If done correctly (throwing it on the side), you will get 5 lives per second.


==References==
==References==
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