Mario Toy Factory: Difference between revisions

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'''Mario Toy Factory''' is the first plus [[world]] after the main story in ''[[Mario vs. Donkey Kong]]''. Being the first plus world in the game, the objective is different. [[Mario]] must safely lead a [[Mini Mario (Mario vs. Donkey Kong)|Mini Mario]] that is holding a [[key]] to an exit. Mario Toy Factory is the only plus world to have no "+" after its name and that its overall name is different.
'''Mario Toy Factory''' is the first plus [[world]] after the main story in ''[[Mario vs. Donkey Kong]]''. Being the first plus world in the game, the objective is different. [[Mario]] must safely lead a [[Mini Mario (Mario vs. Donkey Kong)|Mini Mario]] that is holding a [[key]] to an exit. Due to the change of objective, there are only seven levels in each plus world as Mario guides one of the six Mini Marios through one of the six normal levels each, making Mini Mario levels redundant. Mario Toy Factory is the only plus world to have no "+" after its name and that its overall name is different.


==Enemies==
==Enemies==
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===1-DK+===
===1-DK+===
[[File:MVDK 1-1+.PNG|thumb]]
[[File:MVDK 1-1+.PNG|thumb]]
The first DK fight in the plus worlds. There are switches of all three colors: red, yellow, and blue. The red switch is active, initially. Donkey Kong hits switches to active and deactivate platforms. He can also pull a chain lever to have objects fall on Mario. Colored trash cans also appear based on the switch Donkey Kong presses. Mario must take advantage of what platforms are active and which platforms Donkey Kong will activate and throw the trash cans at him. The trash cans offer protection against Mario; if Mario is hit while holding a trash can, he is stunned, but loses no health.
The first DK fight in the plus worlds. There are switches of all three colors: red, yellow, and blue. The red switch is active, initially. [[Donkey Kong]] hits switches to active and deactivate platforms. He can also pull a chain lever to have objects fall on Mario. Colored trash cans also appear based on the switch Donkey Kong presses. Mario must take advantage of what platforms are active and which platforms Donkey Kong will activate and throw the trash cans at him. The trash cans offer protection against Mario; if Mario is hit while holding a trash can, he is stunned, but loses no health.


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