Fishin' Lakitu: Difference between revisions

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[[Image:Fishin'_lakitu.PNG|thumb|left|68px|A '''Fishin' Lakitu''', with a [[1-Up Mushroom]], in ''Super Mario World''.]]
[[Image:Fishin'_lakitu.PNG|thumb|left|68px|A '''Fishin' Lakitu''', with a [[1-Up Mushroom]], in ''Super Mario World''.]]
'''Fishin' Lakitu''' are a variant of [[Lakitu]] that [[Mario]] encounters in both ''[[Super Mario World]]'' and ''[[Super Mario World 2: Yoshi's Island]]''. In the former, instead of raining [[Spiny|Spinies]] down upon Mario, the enemy hovers above its target, dangling a [[1-Up Mushroom]] at the end of a fishing pole. Should Mario grab this bait, the Fishin' Lakitu speeds up and throws [[Spiny Egg]]s. In ''Super Mario World 2: Yoshi's Island'', they appear in [[Hookbill the Koopa's Castle]], where they attempt to steal [[Baby Mario]] from [[Yoshi]]'s back with a baitless fishing pole ending in a hook. If they snatch Baby Mario, the [[Countdown Timer]] will initiate the countdown. However, these Fishin' Lakitus fly away from Yoshi with their catch, making it harder to save him.
'''Fishin' Lakitu''' are a variant of [[Lakitu]] that [[Mario]] encounters in both ''[[Super Mario World]]'' and ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island: Super Mario Advance 3]]''. In the former, instead of raining [[Spiny|Spinies]] down upon Mario, the enemy hovers above its target, dangling a [[1-Up Mushroom]] at the end of a fishing pole. Should Mario grab this bait, the Fishin' Lakitu speeds up and throws [[Spiny Egg]]s. In ''Super Mario World 2: Yoshi's Island'', they appear in [[Hookbill the Koopa's Castle]], where they attempt to steal [[Baby Mario]] from [[Yoshi]]'s back with a baitless fishing pole ending in a hook. If they snatch Baby Mario, the [[Countdown Timer]] will initiate the countdown. However, these Fishin' Lakitus fly away from Yoshi with their catch, making it harder to save him.


Fishin' Lakitu's pole is now one of Lakitu's major characteristics in various ''[[Mario (series)|Mario]]'' spin-off games ranging from basketball to go-kart racing. In the [[Mario Kart (series)|''Mario Kart'' series]], for example, Lakitu carries his starting light and various signs, and rescues racers on the pole. A Fishin' Lakitu-based business ([[List of Implied Organizations#Lakitu Travel|Lakitu Travel]]) even made an appearance in ''[[Mario & Luigi: Partners in Time]]''.
Fishin' Lakitu's pole is now one of Lakitu's major characteristics in various ''[[Mario (series)|Mario]]'' spin-off games ranging from basketball to go-kart racing. In the [[Mario Kart (series)|''Mario Kart'' series]], for example, Lakitu carries his starting light and various signs, and rescues racers on the pole. A Fishin' Lakitu-based business ([[List of Implied Organizations#Lakitu Travel|Lakitu Travel]]) even made an appearance in ''[[Mario & Luigi: Partners in Time]]''.
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[[Category:Reptiles and Amphibians]]
[[Category:Reptiles and Amphibians]]
[[Category:Super Mario World 2: Yoshi's Island]]
[[Category:Super Mario World 2: Yoshi's Island]]
[[Category:Yoshi's Island: Super Mario Advance 3]]