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[[Image:Fishin'_lakitu.PNG|thumb|left|68px|A '''Fishin' Lakitu''', with a [[1-Up Mushroom]], in ''Super Mario World''.]] | [[Image:Fishin'_lakitu.PNG|thumb|left|68px|A '''Fishin' Lakitu''', with a [[1-Up Mushroom]], in ''Super Mario World''.]] | ||
'''Fishin' Lakitu''' are a variant of [[Lakitu]] that [[Mario]] encounters in both ''[[Super Mario World]]'' and ''[[Super Mario World 2: Yoshi's Island]]''. In the former, instead of raining [[Spiny|Spinies]] down upon Mario, the enemy hovers above its target, dangling a [[1-Up Mushroom]] at the end of a fishing pole. Should Mario grab this bait, the Fishin' Lakitu speeds up and throws [[Spiny Egg]]s. In ''Super Mario World 2: Yoshi's Island'', they appear in [[Hookbill the Koopa's Castle]], where they attempt to steal [[Baby Mario]] from [[Yoshi]]'s back with a baitless fishing pole ending in a hook. If they snatch Baby Mario, the [[Countdown Timer]] will initiate the countdown. However, these Fishin' Lakitus fly away from Yoshi with their catch, making it harder to save him. | '''Fishin' Lakitu''' are a variant of [[Lakitu]] that [[Mario]] encounters in both ''[[Super Mario World]]'' and ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island: Super Mario Advance 3]]''. In the former, instead of raining [[Spiny|Spinies]] down upon Mario, the enemy hovers above its target, dangling a [[1-Up Mushroom]] at the end of a fishing pole. Should Mario grab this bait, the Fishin' Lakitu speeds up and throws [[Spiny Egg]]s. In ''Super Mario World 2: Yoshi's Island'', they appear in [[Hookbill the Koopa's Castle]], where they attempt to steal [[Baby Mario]] from [[Yoshi]]'s back with a baitless fishing pole ending in a hook. If they snatch Baby Mario, the [[Countdown Timer]] will initiate the countdown. However, these Fishin' Lakitus fly away from Yoshi with their catch, making it harder to save him. | ||
Fishin' Lakitu's pole is now one of Lakitu's major characteristics in various ''[[Mario (series)|Mario]]'' spin-off games ranging from basketball to go-kart racing. In the [[Mario Kart (series)|''Mario Kart'' series]], for example, Lakitu carries his starting light and various signs, and rescues racers on the pole. A Fishin' Lakitu-based business ([[List of Implied Organizations#Lakitu Travel|Lakitu Travel]]) even made an appearance in ''[[Mario & Luigi: Partners in Time]]''. | Fishin' Lakitu's pole is now one of Lakitu's major characteristics in various ''[[Mario (series)|Mario]]'' spin-off games ranging from basketball to go-kart racing. In the [[Mario Kart (series)|''Mario Kart'' series]], for example, Lakitu carries his starting light and various signs, and rescues racers on the pole. A Fishin' Lakitu-based business ([[List of Implied Organizations#Lakitu Travel|Lakitu Travel]]) even made an appearance in ''[[Mario & Luigi: Partners in Time]]''. | ||
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[[Category:Reptiles and Amphibians]] | [[Category:Reptiles and Amphibians]] | ||
[[Category:Super Mario World 2: Yoshi's Island]] | [[Category:Super Mario World 2: Yoshi's Island]] | ||
[[Category:Yoshi's Island: Super Mario Advance 3]] |