Squawks: Difference between revisions

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====''Donkey Kong Country 2'' / ''Donkey Kong Land 2====
====''Donkey Kong Country 2'' / ''Donkey Kong Land 2====
[[Image:Squawks.jpg|thumb|180px|right|'''Squawks''', as he appeared in ''Donkey Kong Country 2''.]]
[[Image:Squawks.jpg|thumb|180px|right|'''Squawks''', as he appeared in ''Donkey Kong Country 2''.]]
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', Squawks is much bigger than in ''Donkey Kong Country''. In this game, unlike his previous appearance, he can be directly controlled. He can fly in the air by flapping his wings and attack enemies by shooting eggs from his beak. In some levels, Squawks can be released from a [[Animal Crate|crate]]. Squawks then carries his Kong allies through the level, until reaching a [[No Animal Sign]]. In other levels, the Kongs can directly transform into Squawks. Additionally, it is interesting to note that Squawks does not run away when hit by an enemy. Instead, one of the Kongs drops from his claws, but Squawks remains playable as long as a second Kong remains. As such, he acts nearly the same when released from a crate as he does if the Kongs transform into him using a barrel, although he flies much slower when he is carrying the Kongs as he is slowed down by their weight.  [[Parrot Chute Panic]] introduces a second version of Squawks known as Flapper the Parrot that doesn't fly, but instead floats down.
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', Squawks is much bigger than in ''Donkey Kong Country''. In this game, unlike his previous appearance, he can be directly controlled. He can fly in the air by flapping his wings and attack enemies by shooting eggs from his beak. In some levels, Squawks can be released from a [[Animal Crate|crate]]. Squawks then carries his Kong allies through the level, until reaching a [[No Animal Sign]]. In other levels, the Kongs can directly transform into Squawks. Additionally, it is interesting to note that Squawks does not run away when hit by an enemy. Instead, one of the Kongs drops from his claws, but Squawks remains playable as long as a second Kong remains. As such, he acts nearly the same when released from a crate as he does if the Kongs transform into him using a barrel, although he flies much slower when he is carrying the Kongs as he is slowed down by their weight.  [[Parrot Chute Panic]] introduces a second version of Squawks known as Flapper the Parrot that doesn't fly and doesn't shoot nuts, but instead floats down.


Squawks is also the first Animal Buddy to fight a boss, having to fight [[King Zing]], the leader of the [[Zinger]]s, in his lair in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.
Squawks is also the first Animal Buddy to fight a boss, having to fight [[King Zing]], the leader of the [[Zinger]]s, in his lair in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.
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