Super Mario Adventures: Difference between revisions

This sentence mentions a movie, not a game.
(This sentence mentions a movie, not a game.)
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In addition, ''Super Mario Adventures'' was one of the first forms of media that displayed traits or elements for certain characters that, even if not the direct inspiration, have since been used to define the characters in later media, such as:
In addition, ''Super Mario Adventures'' was one of the first forms of media that displayed traits or elements for certain characters that, even if not the direct inspiration, have since been used to define the characters in later media, such as:
*Luigi's fear of ghosts (most prominently shown beginning with ''[[Luigi's Mansion]]'').
*Luigi's fear of ghosts (most prominently shown beginning with ''[[Luigi's Mansion]]'').
*Bowser showing a humorous side as well as his romantic interest in Peach (albeit preceded by the anime film ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', and first seen in the games starting with ''[[Paper Mario]]'') and having a [[Magikoopa]] advisor ([[Kamek]] has since filled this role). The comic also shows that Bowser has a musical side to him as well (shown in [[The Super Mario Bros. Movie]] through the song [[Peaches]]).
*Bowser showing a humorous side as well as his romantic interest in Peach (albeit preceded by the anime film ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', and first seen in the games starting with ''[[Paper Mario]]'') and having a [[Magikoopa]] advisor ([[Kamek]] has since filled this role).
*Princess Toadstool's wedding dress design in the comic would provide the template for Peach's sundress in ''[[Super Mario Sunshine]]'' (albeit without sleeves) and her modern dress, which was introduced in ''[[Mario Party 4]]''.
*Princess Toadstool's wedding dress design in the comic would provide the template for Peach's sundress in ''[[Super Mario Sunshine]]'' (albeit without sleeves) and her modern dress, which was introduced in ''[[Mario Party 4]]''.
*Peach's willingness to fight in order to save Mario (which she does in ''[[Super Princess Peach]]'') and attempting to escape captivity (later seen in some of the [[Paper Mario (series)|''Paper Mario'' games]], ''[[Super Mario 3D Land]]'', and ''[[Mario & Luigi: Paper Jam]]'').
*Peach's willingness to fight in order to save Mario (which she does in ''[[Super Princess Peach]]'') and attempting to escape captivity (later seen in some of the [[Paper Mario (series)|''Paper Mario'' games]], ''[[Super Mario 3D Land]]'', and ''[[Mario & Luigi: Paper Jam]]'').
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