Editing The Grasslands
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As its name implies, this level is a grassy field. There are also some holes covered with grass that are not visible. Underneath the grassland, there are bodies of water. The area to the right contains some caves, while the tree that Wario started from has doors that lead to the inside of it. There is a boss within this level, which is [[Wormwould]]. | As its name implies, this level is a grassy field. There are also some holes covered with grass that are not visible. Underneath the grassland, there are bodies of water. The area to the right contains some caves, while the tree that Wario started from has doors that lead to the inside of it. There is a boss within this level, which is [[Wormwould]]. | ||
==Treasures== | ==Treasures== | ||
===Gray Chest: Yellow Music Box=== | ===Gray Chest: Yellow Music Box=== | ||
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The Magic Wand, along with the Blue Book from [[The Peaceful Village]]'s Red Chest, freezes the sea found in the eastern side of the world, turning it into [[The Frigid Sea]] and making it accessible. | The Magic Wand, along with the Blue Book from [[The Peaceful Village]]'s Red Chest, freezes the sea found in the eastern side of the world, turning it into [[The Frigid Sea]] and making it accessible. | ||
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===Blue Chest: Fighter Mannequin=== | ===Blue Chest: Fighter Mannequin=== | ||
[[File:Fighterdummywl3.PNG|thumb|Wario finds the Fighter Mannequin]] | [[File:Fighterdummywl3.PNG|thumb|Wario finds the Fighter Mannequin]] | ||
The {{conjectural|Fighter Mannequin}} in the Blue Chest requires the High Jump Boots from [[The Colossal Hole]]'s Green Chest. It allows Wario to reach a door that is previously too high for Wario to reach. | The {{conjectural|Fighter Mannequin}} in the Blue Chest requires the High Jump Boots from [[The Colossal Hole]]'s Green Chest. It allows Wario to reach a door that is previously too high for Wario to reach. | ||
First, Wario must make his way underground to the right until he reaches a high ledge, breaking damaged blocks on the way. By using a high jump, Wario can reach the door. Here, Wario must go up the ladder and avoid the [[Silky|Silkies]] until he reaches an area with a barrel and several [[Appleby|Applebies]]. Wario must use the barrel (it respawns if it's gone) to defeat some of them to be able to climb the ladder with less apples thrown at him, and then enter the door. In this room, he must clear the damaged blocks and use a Dash Attack to bring the [[stove]] above the thin platforms, and then let the | First, Wario must make his way underground to the right until he reaches a high ledge, breaking damaged blocks on the way. By using a high jump, Wario can reach the door. Here, Wario must go up the ladder and avoid the [[Silky|Silkies]] until he reaches an area with a barrel and several [[Appleby|Applebies]]. Wario must use the barrel (it respawns if it's gone) to defeat some of them to be able to climb the ladder with less apples thrown at him, and then enter the door. In this room, he must clear the damaged blocks and use a Dash Attack to bring the [[stove]] above the thin platforms, and then let the Hammer-bot trigger [[Bouncy Wario]] which allows him to reach the Blue Key by jumping off the stove. | ||
After acquiring the key and exiting the room, [[Fat Wario]] must be triggered by one of the Applebies' apples, so that the [[doughnut block]]s below the area can be broken by Wario. After that, the [[Ball o' String Wario]] must be triggered by one of the Silkies to break the [[Itodama Block]] to open access to the left room. In the left room, the damaged blocks are required to be broken to make way for Ball o' String Wario to be able to break the other Itodama Block, which requires going back to the side of the area where the Silkies are found to trigger again, leading to the Blue Chest. | After acquiring the key and exiting the room, [[Fat Wario]] must be triggered by one of the Applebies' apples, so that the [[doughnut block]]s below the area can be broken by Wario. After that, the [[Ball o' String Wario]] must be triggered by one of the Silkies to break the [[Itodama Block]] to open access to the left room. In the left room, the damaged blocks are required to be broken to make way for Ball o' String Wario to be able to break the other Itodama Block, which requires going back to the side of the area where the Silkies are found to trigger again, leading to the Blue Chest. | ||
The Fighter Mannequin does not affect the world in any way. | The Fighter Mannequin does not affect the world in any way. | ||
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*[[Nobiiru]] (3) | *[[Nobiiru]] (3) | ||
*[[Spearhead (enemy)|Spearhead]] (8) | *[[Spearhead (enemy)|Spearhead]] (8) | ||
*[[ | *[[Hammer-bot]] (1) | ||
*[[Appleby]] (4) | *[[Appleby]] (4) | ||
*[[Silky]] (3) | *[[Silky]] (3) |