Page history
May 18, 2024
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→References to other games: Italicized title.
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→References to other games: Slightly more to the Zelda reference, the "chest opening" sound from Ocarina of Time is heard.
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May 8, 2024
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→Objects: Oh, this is totally a cog. I'm sorry - I thought you were referring to the toothless cookies.
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→Objects
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Undo revision 4188854 by Nintendo101 (talk) The ones I'm referring to are ''literally'' cog-shaped though, having cogteeth and the like. I get the confusion because they appear in the same level as the turning floor cookies though
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→Objects: I think these are currently being lumped with the "Turning Floors" in SM3DW and are not true cogs.
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→Objects
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small bird
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April 15, 2024
April 12, 2024
Reverted edits by 174.195.137.35 (talk) to last revision by Nintendo101
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Added one word.
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→Power-ups
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April 9, 2024
Undo revision 4181173 by 90.218.10.94 (talk) In Super Mario 3D World, this form just shares the name of the character.
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no edit summary
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no edit summary
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April 4, 2024
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→Enemies and obstacles: I think merging rows like that can be visually a little difficult to read correctly.
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→Returning enemies
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→New enemies
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March 31, 2024
→Obstacles: Water is an environmental element, needed to navigate, and is harmless in SM3DW. I don't think it warrants listing.
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→Obstacles
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→Obstacles
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Undo revision 4174973 by 172.58.254.153 (talk)
→Enemies and obstacles
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→Non-playable characters
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Undo revision 4166152 by Mariofan28047 (talk) I think references are usually a bit more explicit than that. Further, the EAD studio has a trend of giving Bowser the same moves and attacks as Mario in these battles, which in itself is a pretty widespread trope for adversarial relationships in fiction.
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→References to other games
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