Loco Motives: Difference between revisions

Added info
Tag: Mobile edit
(Added info)
Tag: Mobile edit
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==Introduction==
==Introduction==
A train track with the players' trains and balloons is shown. Both players point at a train with their cursors, reversing its direction. The game then starts.
A train track with the players' trains and balloons is shown. Each player points at a train with their cursor, reversing its direction. The game then starts.


==Gameplay==
==Gameplay==
The players have to tap their trains to reverse the direction they go so that they do not pop their colored balloons. Each player has three trains and five balloons to watch. If a train gets near a balloon, its siren will go off. A train stops moving once it pops a balloon. A player cannot pop their opponent's balloons, as the player must pop their own first. Burst balloons come back, and trains start moving again a little after making contact. The first player to pop three of their balloons loses.
The players have to tap their trains to reverse the direction they go so that they do not pop their colored balloons. Each player has three trains and five balloons to watch. If a train gets near a balloon, its siren goes off. A train stops moving once it pops a balloon, but it starts moving again after 5.5 seconds. A player cannot pop their opponent's balloons, as the player must pop their own first. A burst balloon comes back after 12 seconds. The first player to pop three of their balloons loses. If both players pop one of their balloons on their final try simultaneously, the minigame ends in a tie.


==Ending==
==Ending==
The winner does their victory pose while the loser does their losing pose. The screen then cuts to the winner's train, which is traveling around the track.
The winner does their victory pose while the loser does their losing pose. The screen then cuts to the winner's train, which is traveling around the track. If the minigame ends in a tie, both players do their losing poses.


==Controls==
==Controls==
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