Editing Spaceport Alpha

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|after = [[Star City|>>]]
|after = [[Star City|>>]]
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'''Spaceport Alpha''' is the third track of [[Future Fun Land]], the nineteenth main race track,  and the twenty-fourth overall course in ''[[Diddy Kong Racing]]'' and its [[Nintendo DS]] remake, ''[[Diddy Kong Racing DS]].'' The track requires 41 [[Gold Balloon]]s to be unlocked (40 in the remake), but, once the track and the world boss are completed, it takes 45 balloons to play it again with the [[Silver Coin]] Challenge (44 to play the [[Balloon Touch Challenge]] in the Nintendo DS remake). The [[plane]] is the standard vehicle for this course, but the [[car]] and [[hovercraft]] can also be used after it is completed twice or in [[Time Trial]]s. The official ''Diddy Kong Racing'' website suggested racing as Conker on this track.<ref>[https://web.archive.org/web/19981203031521/http://www.dkr.com/spaceport.html ''Diddy Kong Racing'' website (Spaceport Alpha)]</ref>
'''Spaceport Alpha''' is the third track of [[Future Fun Land]], the nineteenth main race track,  and the twenty-fourth overall course in ''[[Diddy Kong Racing]]'' and its [[Nintendo DS]] remake, ''[[Diddy Kong Racing DS]].'' The track requires 41 [[Gold Balloon]]s to be unlocked (40 in the remake), but, once the track and the world boss are completed, it takes 45 balloons to play it again with the [[Silver Coin]] Challenge (44 to play the [[Balloon Touch Challenge]] in the Nintendo DS remake). The [[plane]] is the standard vehicle for this course, but the [[car]] and [[hovercraft]] can also be used after it is completed twice or in [[Time Trial]]s.


The course is set inside a large spaceport full of many high-tech devices. The course features two large rooms, one of which has a giant 64 on its floor (referencing the [[Nintendo 64]]). The track also features a powerful fan that can push the racers up through a narrow passage in a tunnel, along with a long room full of roadblocks and lasers.  
The course is set inside a large spaceport full of many high-tech devices. The course features two large rooms, one of which has a giant 64 on its floor (referencing the [[Nintendo 64]]). The track also features a powerful fan that can push the racers up through a narrow passage in a tunnel, along with a long room full of roadblocks and lasers.


In the Nintendo DS version of the game, Spaceport Alpha features several differences. While the course is set up in a very similar way, the second large room after the fan has a DS sign printed on its floor, instead of a 64, to reference the Nintendo DS. The lasers have also been removed, and the music has been replaced by a more high-tech theme, with the original theme being used for [[Spacedust Alley]].
In the Nintendo DS version of the game, Spaceport Alpha features several differences. While the course is set up in a very similar way, the second large room after the fan has a DS sign printed on its floor, instead of a 64, to reference the Nintendo DS. The lasers have also been removed, and the music has been replaced by a more high-tech theme, with the original theme being used for [[Spacedust Alley]].
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|Spa=Estación Alfa
|Spa=Estación Alfa
|SpaM=Alpha Station
|SpaM=Alpha Station
|Fre=Station Alpha (N64)<br>Spatial Alpha (DS)
|Fra=Station Alpha (N64)<br>Spatial Alpha (DS)
|FreM=Alpha Station<br>Space Alpha
|FraM=Alpha Station<br>Space Alpha
|Ger=Raumhafen Alpha
|Ger=Raumhafen Alpha
|GerM=Spaceport Alpha
|GerM=Spaceport Alpha
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==Trivia==
==Trivia==
*The laser corridor is likely inspired by the {{wp|Death Star}} "trench run" scene from ''{{wp|Star Wars (film)|Star Wars}}''.
*The laser corridor is likely inspired by the {{wp|Death Star}} "trench run" scene from ''{{wp|Star Wars (film)|Star Wars}}''.
==References==
<references/>


{{DKR}}
{{DKR}}
[[Category:Cosmic areas]]
[[Category:Cosmic areas]]
[[Category:Diddy Kong Racing race courses]]
[[Category:Diddy Kong Racing race courses]]

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