Ultra Machine: Difference between revisions
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''Game over!'' | ''Game over!'' | ||
|info = ''"Batter up! Can you connect with the pitches? Watch for the change-up!"'' | |info = ''"Batter up! Can you connect with the pitches? Watch for the change-up!"'' | ||
|controls = {{button|gba|A}} – Hit | |controls = {{button|gba|A}}/{{button|gcn|A}} – Hit | ||
|clear = 5 | |clear = 5 | ||
}} | }} | ||
'''Ultra Machine''' is [[9-Volt]]'s boss [[microgame]] from ''[[WarioWare, Inc.: Mega Microgame$!]]''. [[Mario]] appears as a cameo at both the beginning and end. | '''Ultra Machine''' is [[9-Volt]]'s boss [[microgame]] from ''[[WarioWare, Inc.: Mega Microgame$!]]''. [[Mario]] appears as a cameo at both the beginning and end. | ||
==Gameplay== | ==Gameplay== |
Revision as of 19:37, June 13, 2020
Template:Minigame-infobox Ultra Machine is 9-Volt's boss microgame from WarioWare, Inc.: Mega Microgame$!. Mario appears as a cameo at both the beginning and end.
Gameplay
In this game, the player acts as a batter, where they must hit enough baseballs out of the 10 in stock to pass the microgame.
- 1st level difficulty: The player must hit 6 balls on the lowest speed setting. The balls sometimes disappear mid-flight.
- 2nd level difficulty: The player must hit 7 balls on the lowest speed setting. Sometimes, the balls fly up high.
- 3rd level difficulty: The player must hit 8 balls on the lowest speed setting. The baseballs employ both strategies.
As the speed increases, the player has to hit fewer balls.
See also
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ウルトラマシン Urutora Mashin |
Ultra Machine |
Template:9-Volt and 18-Volt's Microgames Template:WWIMM Microgames