Ultra Machine: Difference between revisions

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In this game, the player acts as a batter, where they must hit enough baseballs out of the 10 in stock to pass the microgame.
In this game, the player acts as a batter, where they must hit enough baseballs out of the 10 in stock to pass the microgame.


* '''1st level difficulty:''' The player must hit 6 balls on the lowest speed setting. The balls sometimes disappear mid-flight.
* '''1st level difficulty:''' The balls sometimes disappear mid-flight.
* '''2nd level difficulty:''' The player must hit 7 balls on the lowest speed setting. Sometimes, the balls fly up high.
* '''2nd level difficulty:''' Sometimes, the balls fly up high.
* '''3rd level difficulty:''' The player must hit 8 balls on the lowest speed setting. The baseballs employ both strategies.
* '''3rd level difficulty:''' The baseballs employ both strategies.


As the speed increases, the player has to hit fewer balls.
As the speed increases, the player has to hit fewer balls.

Revision as of 18:14, February 8, 2020

Template:Minigame-infobox Ultra Machine is 9-Volt's boss microgame from WarioWare, Inc.: Mega Microgame$!. Mario appears as a cameo at both the beginning and end.

Gameplay

In this game, the player acts as a batter, where they must hit enough baseballs out of the 10 in stock to pass the microgame.

  • 1st level difficulty: The balls sometimes disappear mid-flight.
  • 2nd level difficulty: Sometimes, the balls fly up high.
  • 3rd level difficulty: The baseballs employ both strategies.

As the speed increases, the player has to hit fewer balls.

See also

Names in other languages

Language Name Meaning
Japanese ウルトラマシン
Urutora Mashin
Ultra Machine

Template:9-Volt and 18-Volt's Microgames Template:WWIMM Microgames