List of weapons in Mario + Rabbids Kingdom Battle
Below is a list of all the weapons in Mario + Rabbids Kingdom Battle, organized by category. Weapons can be bought using Coins in the Battle HQ.
Super Effects for Weapons
Super Effects | ||
---|---|---|
Type | Description | Notes |
Honey | A Critical Honey Hit prevents the target from moving. The effect wears out after 1 turn or by inflicting Push, Bounce or Burn on the effected target. | Sentry Secondary Weapon is Immune to Honey. |
Bounce | A Critical Bounce Hit causes the target to fly away in a random direction and number of cells. The effected target will also bounce off walls and can incur additional damage from being knocked out of bounds. | Sentry Secondary Weapon is Immune to Bounce. Rabbid Kong is Immune to Bounce. Icicle Golem is Immune to Bounce. Phantom is Immune to Bounce. |
Push | A Critical Push Hit causes causes the target to roll away in a random direction and number of cells. The effected target will also bounce off walls and inflict the Push effect upon collision with other targets for the duration of their rolling animation. | Sentry Secondary Weapon is Immune to Push. Phantom is Immune to Push. |
Ink | A Critical Ink Hit prevents the target from using their weapon. The effect can be negated by performing Team Jump. | |
Freeze | A Critical Freeze Hit prevents the target from activating their technique. The effect wears out after 1 turn. | |
Stone | A Critical Stone Hit prevents the target from moving, using their weapon and activating a technique, essentially a combination of the Honey, Ink and Freeze effect. | |
Burn | A Critical Burn Hit causes the target to catch fire and run amok, moving involuntarily from their original spot in a random direction and number of cells. The effect can be spread to other targets if they are grouped together or close by. | |
Vampire | A Critical Vamp Hit transfers the target's damaged health to the character's health by half, essentially healing the character in the process. The Vamp effect can also heal other characters even if they don't have the effect. | Sentry Secondary Weapon is Immune to Vampire. |
Primary weapons
Blaster
The Blaster is an all-around weapon with average power and range. Mario and Rabbid Peach both use this weapon.
Precision
Precision weapons have the farthest range, allowing users to hit enemies from afar. As the name implies, they are reminiscent of sniper rifles. The only hero that can use Precision weapons is Luigi.
Rumblebang
The Rumblebang is a medium-to-long range weapon designed to look like a minigun. What it lacks in power, it makes up for with the number of times it hits an enemy in one shot. Yoshi and his Rabbid counterpart both use this weapon.
Boomshot
The Boomshot is a powerful shotgun-style weapon. This means it affects a wide, yet short range area in front of the user, and does more damage the closer the enemy is. Rabbid Mario and Princess Peach are the only heroes with Boomshots.
Bworb
The Bworb is a yo-yo-like weapon that is very similar to the regular Blaster. The Bworbs have the highest chances of successfully causing a Super Effect than any other weapons. In fact; the Gag Me With a Spoon, and the Round Shield Shocker are the only hero weapons that have a 100% of causing an effect. It is only used by Rabbid Luigi.
Secondary weapons
Melee
Melee weapons are secondary weapons that are used in the same way as Hammers. They can only target foes that are in any of 8 possible cells that are right next to the user, but the attack creates a shockwave around the user that does damage to anything else that's close. Damage done depends on how close to the hero the enemy (or cover) is. Both Mario and his Rabbid counterpart have use these.
Sentry
Sentries are deployable drones used by Rabbid Peach and Luigi. Sentries chase a single target by moving a few cells each turn. If an enemy gets within range of the Sentry when it's not moving, whether it be the target or not, the Sentry explodes, causing damage to a large surrounding area, and the closer to the explosion an enemy is, the more damage is done. However, Sentries have their own Health Points like a hero, and enemies can also attack an incoming Sentry.
Rocket
As the name implies, the Rocket weapons resemble real life RPGs. The Rockets are used to cause explosions to far away targets. This weapon is useful for destroying cover, and similarly to the Sentry, enemies take damage depending on how close they are to the center of the blast. Yoshi and Rabbid Luigi both have Rockets.
Grenaduck
Grenaducks perform a single bounce, then cause an explosion upon the second landing. Like the Sentry, the closer the foe is to the middle of the blast, the more damage is done. Peach and Rabbid Yoshi both use this weapon.
Trivia
- The Hell in a Shell, Bowser Basher, and Bowserbeak weapons are based on the design of Bowser.
- The Hell in a Shell's name comes from a wrestling event called Hell in a Cell.
- Similarly, the Mega Bite and Bowsertail Jr. weapons are based on the design of the game's main antagonist, Bowser Jr.
- Unlike Bowser himself, who has four digits on his claws, the Bowser Basher weapon's fists have five digits.
- The Yellow Submarine weapon's design, name, and even the description are all references to a famous song by The Beatles.
- The Matter Splatter weapon shares the same name as a galaxy from Super Mario Galaxy.
- The Sons of Bwahnarchy's name comes from Sons of Anarchy.
- The Teeth of Tanooki weapon is based on the design of Tanooki Mario from Super Mario 3D Land onward.
- The Fat Cat, No Pity Kitty, and Jade Jaguar weapons are based on the cat forms of Mario, Toad, and Luigi, respectively.
- The Barrel Blaster weapon shares the same name as Donkey Kong's vehicle from Skylanders: SuperChargers.
- The Hog Wild weapon has two Coins, one on the left and one on the right.
- The Spike Strike weapon is based on a Spike, as well as a Spike Bar from Super Mario 3D World.
- Strangely, the description for it and the Big Spike mistakenly refer to them as Skewers, despite the design of both being closer to Spike Bars.
- The HMS Let's-A-Go weapon is named after the signature catchphrase of Mario and Luigi: Let's-a go!
- The Luigi's Longshot weapon is based on the design of Luigi, the character that can use said weapon.
- The Plumber's Helper and Mallardio weapons are based on the design of Mario.
- The Splatformer weapon is decorated with sprites from Super Mario Bros.
- It also references the Minus World, a glitch in that game.
- The Mushroom Marauder weapon is based on the design of a Super Mushroom.
- It also shares its name with one of Toad's cousins from The Adventures of Super Mario Bros. 3 episode, Tag Team Trouble.
- The Bait N' Switch Bruiser weapon's description references Toad's line from Super Mario Bros.
- The Slam-Held weapon has similar and buttons as the Game Boy.
- The Burning Question weapon features ? Blocks using their original sprites from Super Mario Bros.
- The ASCII code in the description of the ASCII Eradicator weapon spells "DORK."
- The Gemcutter's description references Jem and the Holograms, specifically its intro theme.
- The Hammer Time weapon is named after one of the lyrics to M.C. Hammer's song, U Can't Touch This.
- The Barrel Bonker weapon's description references Donkey Kong.
- The Thunderbolt weapon is based on Mjölnir, the signature hammer of the Norse god of thunder, Thor.
- The Killer Extinct weapon's design and description are based on the film Jurassic Park.
- The Sandbagger weapon's description references the Mario Golf games.
- The Master Control weapon's name is based on the main antagonist of the film, Tron.
- The Top Gear weapon's description references the Tick Tock Clock stage from Super Mario 64.
- The Louis Harmstrong weapon is named after musician Louis Armstrong.
- The description references the first few lyrics of his song, What A Wonderful World.
- The Royal Pain, Crown Jewel, and The Duckess weapons are based on the design of Princess Peach.
- The King weapon's name and design are based on musician Elvis Presley.
- The Kamek Panic weapon is based on the design of Kamek, or Magikoopas in general.
- The Gobblegoose weapon is based on the design of Gobblegut, a boss from Super Mario Galaxy 2.
- The Sam Kingfisher weapon is named after the protagonist, Sam Fisher, from another Ubisoft game, Splinter Cell.
- The Disco Duck weapon is named after the song, Disco Duck by Rick Dees.
- The description also references both Stayin' Alive by the Bee Gees and Super Freak by Rick James.
- The Bat Out Of Heck is a reference to the Meat Loaf song and album Bat Out of Hell.
- The Attack From The Future II weapon references the movie Back to the Future Part II.