Camp Ukiki: Difference between revisions

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{{Minigame-infobox
{{minigame infobox
| image = [[File:Camp Ukiki MP7.png|260px]]
|image=[[File:Camp Ukiki MP7.png|260px]]
| appeared_in=''[[Mario Party 7]]''
|appears_in=''[[Mario Party 7]]''
| type = Duel minigame
|type=Duel minigame
| time = 5 minutes
|track=Cool as a Cucumber
| song = Cool as a Cucumber
|sample=[[File:MP7 Cool as a Cucumber.oga]]
}}
}}
'''Camp Ukiki''' is a Duel [[minigame]] in ''[[Mario Party 7]]''.
'''Camp Ukiki''' is a Duel [[minigame]] in ''[[Mario Party 7]]''.


==Gameplay==
==Gameplay==
The minigame is a race to the end of an obstacle course. The first obstacles are a series of tall stakes that form a maze the players must navigate through. The next section is a series of platforms that players must [[jump]] across to reach a zipline to the next area. The third obstacle is a pair of paths, one a walkway with a short ramp and the other a small group of platforms. If a player falls off at any point, a [[Lakitu]] will take them back to the last gate they passed through. Whoever reaches the end first wins.
The minigame is a race to the end of an obstacle course. The first obstacles are a series of tall stakes that form a maze the players must navigate through. The next section is a series of platforms that players must [[jump]] across to reach a zipline to the next area. The third obstacle is a pair of paths, one a walkway with a short ramp and the other a small group of platforms. If a player falls off at any point, a [[Lakitu]] takes them back to the last gate they passed through. Whoever reaches the end first wins. If five minutes pass, the minigame ends in a tie.
 
The time limit is five minutes, but the timer is not visible until 30 seconds remain. Should the time expire, the game ends in a tie.


==Ending==
==Ending==
[[File:Camp Ukiki Winner.png|thumb|250px|The ending to Camp Ukiki]]
The winner celebrates as the [[Ukiki]]s cheer.
The winner celebrates as the [[Ukiki]]s cheer.


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|JapR=Asurechikku rēsu
|JapR=Asurechikku rēsu
|JapM=Athletic Race
|JapM=Athletic Race
|Fra=Camp Ukiki
|Fre=Camp Ukiki
|FraM=Camp Ukiki
|FreM=Camp Ukiki
|Ger=Don Bananos Camp
|Ger=Don Bananos Camp
|GerM=Camp Ukiki
|GerM=Camp Ukiki
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}}
}}


{{MP7 Minigames}}
{{MP7 minigames}}
[[Category:Duel Minigames]]
[[Category:Duel minigames]]
[[Category:Mario Party 7 Minigames]]
[[Category:Mario Party 7 minigames]]

Latest revision as of 04:34, January 8, 2024

Camp Ukiki
Wario in Camp Ukiki from Mario Party 7
Appears in Mario Party 7
Type Duel minigame
Music track Cool as a Cucumber
Music sample

Camp Ukiki is a Duel minigame in Mario Party 7.

Gameplay[edit]

The minigame is a race to the end of an obstacle course. The first obstacles are a series of tall stakes that form a maze the players must navigate through. The next section is a series of platforms that players must jump across to reach a zipline to the next area. The third obstacle is a pair of paths, one a walkway with a short ramp and the other a small group of platforms. If a player falls off at any point, a Lakitu takes them back to the last gate they passed through. Whoever reaches the end first wins. If five minutes pass, the minigame ends in a tie.

Ending[edit]

The ending to Camp Ukiki

The winner celebrates as the Ukikis cheer.

Controls[edit]

  • Control Stick – Move
  • A Button – Jump

In-game text[edit]

  • Rules"Race against your foe as you make your way through the obstacle course."
  • Advice"Move quickly, but don't get out of control. If you fall, you'll lose valuable time."

Names in other languages[edit]

Language Name Meaning
Japanese アスレチックレース
Asurechikku rēsu
Athletic Race

French Camp Ukiki
Camp Ukiki
German Don Bananos Camp
Camp Ukiki
Italian Campo Ukiki
Camp Ukiki
Spanish Campo Troncui
Camp Ukiki