Nintendo 64DD: Difference between revisions

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{{system-Infobox
{{system-Infobox
|Image=[[File:64DD Console.png|250px]]
|Image=[[File:64DD Console.png|250px]]
|Rel={{releasedate|Japan|December 1, 1999}} {{releasedate|USA|Planned for 2000 (Cancelled)}}
|Rel={{releasedate|Japan|December 1, 1999}} {{releasedate|USA|Planned for 2000 (Canceled)}}
|Dis=February 28, 2001<ref>https://web.archive.org/web/20010413234643/http://www.randnetdd.co.jp</ref>
|Dis=February 28, 2001<ref>https://web.archive.org/web/20010413234643/http://www.randnetdd.co.jp</ref>
|Pre=[[Nintendo 64]]
|Pre=[[Nintendo 64]]
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It was released in Japan in December 1999. It was scheduled for release in America in 2000, but it ended up being a commercial failure due to the way it was sold (mainly through subscription to the RanDnetDD online service and low retail units in stores), so it was never released outside Japan. There were plans to bring it to international shores, however; on July 15, 2016, YouTuber MetalJesusRocks (Jason Lindsey) posted a video showcasing a then-recently-discovered prototype for an American 64DD with an included developers disk, both of which were verified as legitimate by a former Nintendo of America employee, [[wikipedia:Mark DeLoura|Mark DeLoura]].<ref>https://www.youtube.com/watch?v=b64Bx0WKh7M</ref> On September 2, 2016, MetalJesusRocks did a follow up on his American 64DD with YouTuber Hard 4 Games (Tony Visintainer).<ref>https://www.youtube.com/watch?v=Pe-fs1COgr0</ref><ref>https://www.youtube.com/watch?v=FgwM_Zg1U8k</ref>
It was released in Japan in December 1999. It was scheduled for release in America in 2000, but it ended up being a commercial failure due to the way it was sold (mainly through subscription to the RanDnetDD online service and low retail units in stores), so it was never released outside Japan. There were plans to bring it to international shores, however; on July 15, 2016, YouTuber MetalJesusRocks (Jason Lindsey) posted a video showcasing a then-recently-discovered prototype for an American 64DD with an included developers disk, both of which were verified as legitimate by a former Nintendo of America employee, [[wikipedia:Mark DeLoura|Mark DeLoura]].<ref>https://www.youtube.com/watch?v=b64Bx0WKh7M</ref> On September 2, 2016, MetalJesusRocks did a follow up on his American 64DD with YouTuber Hard 4 Games (Tony Visintainer).<ref>https://www.youtube.com/watch?v=Pe-fs1COgr0</ref><ref>https://www.youtube.com/watch?v=FgwM_Zg1U8k</ref>


There were four [[Mario (franchise)|''Mario'' games]] released on this console, all in the [[Mario Artist|''Mario Artist'' series]]; there were also several cancelled ''Mario'' titles. Overall, there were only nine games released on the Nintendo 64DD, although other games planned for the console were released on the original Nintendo 64, the Sony [[wikipedia:PlayStation (console)|PlayStation]], the Sega [[wikipedia:Dreamcast|Dreamcast]], the next-generation [[Nintendo GameCube]], or cancelled all together. Only 15,000 of the 85,000 unsold units were melted for scrap.
There were four [[Mario (franchise)|''Mario'' games]] released on this console, all in the [[Mario Artist|''Mario Artist'' series]]; there were also several canceled ''Mario'' titles. Overall, there were only nine games released on the Nintendo 64DD, although other games planned for the console were released on the original Nintendo 64, the Sony [[wikipedia:PlayStation (console)|PlayStation]], the Sega [[wikipedia:Dreamcast|Dreamcast]], the next-generation [[Nintendo GameCube]], or canceled all together. Only 15,000 of the 85,000 unsold units were melted for scrap.
{{br|left}}
{{br|left}}
==''Mario'' series games==
==''Mario'' series games==
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*''[[Mario Artist: Polygon Studio]]''
*''[[Mario Artist: Polygon Studio]]''


====Cancelled====
====Canceled====
*''[[Mario Artist#Cancelled_games|Mario Artist: Game Maker]]
*''[[Mario Artist#Canceled_games|Mario Artist: Game Maker]]
*''[[Mario Artist#Cancelled_games|Mario Artist: Graphical Message Maker]]
*''[[Mario Artist#Canceled_games|Mario Artist: Graphical Message Maker]]
*''[[Mario Artist#Cancelled_games|Mario Artist: Sound Maker]]
*''[[Mario Artist#Canceled_games|Mario Artist: Sound Maker]]
*''[[Mario Artist#Cancelled_games|Mario Artist: Video Jockey Maker]]
*''[[Mario Artist#Canceled_games|Mario Artist: Video Jockey Maker]]
*''[[Mario Paint 64]]''
*''[[Mario Paint 64]]''
*''[[Super Mario 64 2]]
*''[[Super Mario 64 2]]

Revision as of 21:50, January 2, 2017

Template:System-Infobox Template:LLQuote

The Nintendo 64DD logo.

The Nintendo 64DD (short for 64 Dynamic Drive[1]) was a disk drive unit that, like the Family Computer Disk System, attached to a Nintendo 64 and could play games in a magnetic disk format, with the disks containing their own internal memory written through the N64 instead of the disk itself. There were also several peripherals used for it. It was released in Japan in December 1999. It was scheduled for release in America in 2000, but it ended up being a commercial failure due to the way it was sold (mainly through subscription to the RanDnetDD online service and low retail units in stores), so it was never released outside Japan. There were plans to bring it to international shores, however; on July 15, 2016, YouTuber MetalJesusRocks (Jason Lindsey) posted a video showcasing a then-recently-discovered prototype for an American 64DD with an included developers disk, both of which were verified as legitimate by a former Nintendo of America employee, Mark DeLoura.[2] On September 2, 2016, MetalJesusRocks did a follow up on his American 64DD with YouTuber Hard 4 Games (Tony Visintainer).[3][4]

There were four Mario games released on this console, all in the Mario Artist series; there were also several canceled Mario titles. Overall, there were only nine games released on the Nintendo 64DD, although other games planned for the console were released on the original Nintendo 64, the Sony PlayStation, the Sega Dreamcast, the next-generation Nintendo GameCube, or canceled all together. Only 15,000 of the 85,000 unsold units were melted for scrap.

Mario series games

Released

Canceled

Game gallery

Trivia

64DD boot screen.
Boot screen.
  • If there is no game inserted into the system, the start-up appears as usual but Mario then appears and plays around with the Nintendo 64 logo. The N shape changes when Mario interacts with it.[7]

External links

References

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