Big Boo Battle: Difference between revisions

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==Layout==
==Layout==
[[File:SM64DS-Big Boo Battle Map.PNG|frame|left|Map of Big Boo Battle]]
[[File:SM64DS Big Boo Battle Map 1.png|frame|left|Map of Big Boo Battle]]
Throughout the course, the player can hear King Boo's laugh echoing through the rooms. The rooms are set up like a maze, and if the player goes through the wrong door or falls down a hole, they are returned to the starting room.
Throughout the course, the player can hear King Boo's laugh echoing through the rooms. The rooms are set up like a maze, and if the player goes through the wrong door or falls down a hole, they are returned to the starting room.


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===King Boo Battle===
===King Boo Battle===
[[File:SM64DS-Big Boo Battle Map2.PNG|frame|left|Map of the battle area]]
[[File:SM64DS Big Boo Battle Map 2.png|frame|left|Map of the battle area]]
Upon falling into the hole, the player is brought to a room with a large mirror. By approaching the mirror and pressing {{button|DS|X}} to look into it, the reflection of the player turns into Luigi, though nothing happens if Luigi is already rescued. After the reflection change, King Boo appears next to the player and begins a short dialogue. Once the dialogue is over, King Boo begins attacking.  
Upon falling into the hole, the player is brought to a room with a large mirror. By approaching the mirror and pressing {{button|DS|X}} to look into it, the reflection of the player turns into Luigi, though nothing happens if Luigi is already rescued. After the reflection change, King Boo appears next to the player and begins a short dialogue. Once the dialogue is over, King Boo begins attacking.