Nintendo Software Planning & Development: Difference between revisions

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On September 14, 2015, Nintendo announced plans to merge the game development arm of SPD and Nintendo EAD into a new division known as [[Nintendo Entertainment Planning and Development]], effective September 16, 2015.<ref>Rad, Chloi, and Otero, Jose. [http://ca.ign.com/articles/2015/09/14/nintendo-reveals-restructuring-plans Nintendo Reveals Restructuring Plans] (September 14, 2015), ''IGN''. Retrieved September 14, 2015</ref>
On September 14, 2015, Nintendo announced plans to merge the game development arm of SPD and Nintendo EAD into a new division known as [[Nintendo Entertainment Planning and Development]], effective September 16, 2015.<ref>Rad, Chloi, and Otero, Jose. [http://ca.ign.com/articles/2015/09/14/nintendo-reveals-restructuring-plans Nintendo Reveals Restructuring Plans] (September 14, 2015), ''IGN''. Retrieved September 14, 2015</ref>


==''Mario'' games made by Nintendo SPD==
==''Super Mario'' games made by Nintendo SPD==
===Group No.1===
===Group No.1===
Led by [[Yoshio Sakamoto]] and [[Katsuya Yamano]], Group No.1 was responsible for developing most of the titles for the ''[[WarioWare (series)|WarioWare]]'' series and all of the titles for the ''{{wp|Rhythm Heaven}}'' series. Members of the team also created the [[Mii]] editor for the [[Wii]].<ref>[http://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Metroid-Other-M/Keynote-from-Metroid-creator-Yoshio-Sakamoto/Page-4/Page-4-203815.html Yoshio's Sakamoto GDC '10 Keynote]</ref><ref>[http://www.computerandvideogames.com/458425/previews/tomodachi-life-can-nintendos-maddest-game-make-waves-in-the-west/ CVG: Tomodachi Life: Can Nintendo's maddest game make waves in the west?]</ref><ref>Official Miitomo website (June 30, 2016), [https://miitomo.com/en/talk/ Miitomo's Potential]. ''Nintendo''</ref>
Led by [[Yoshio Sakamoto]] and [[Katsuya Yamano]], Group No.1 was responsible for developing most of the titles for the ''[[WarioWare (series)|WarioWare]]'' series and all of the titles for the ''{{wp|Rhythm Heaven}}'' series. Members of the team also created the [[Mii]] editor for the [[Wii]].<ref>[http://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Metroid-Other-M/Keynote-from-Metroid-creator-Yoshio-Sakamoto/Page-4/Page-4-203815.html Yoshio's Sakamoto GDC '10 Keynote]</ref><ref>[http://www.computerandvideogames.com/458425/previews/tomodachi-life-can-nintendos-maddest-game-make-waves-in-the-west/ CVG: Tomodachi Life: Can Nintendo's maddest game make waves in the west?]</ref><ref>Official Miitomo website (June 30, 2016), [https://miitomo.com/en/talk/ Miitomo's Potential]. ''Nintendo''</ref>
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===Group No.4===
===Group No.4===
Led by [[Hiroshi Sato]], Group No.4 worked on some of the later games in certain ''Mario'' franchises, including ''[[Mario Party (series)|Mario Party]]'', ''[[DK (series)|DK]]'', ''[[Mario & Luigi (series)|Mario & Luigi]]'', and most ''Mario'' sports-themed games. The group has another development team, led by [[Toshiharu Izuno]].
Led by [[Hiroshi Sato]], Group No.4 worked on some of the later games in certain ''Super Mario'' franchises, including ''[[Mario Party (series)|Mario Party]]'', ''[[DK (series)|DK]]'', ''[[Mario & Luigi (series)|Mario & Luigi]]'', and most ''Super Mario'' sports-themed games. The group has another development team, led by [[Toshiharu Izuno]].


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