Tile and Error: Difference between revisions
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{{ | {{minigame infobox | ||
|image=[[File:Tile and Error MP7.png|260px]] | |image=[[File:Tile and Error MP7.png|260px]] | ||
| | |appears_in=''[[Mario Party 7]]'' | ||
|type=2-vs-2 minigame | |type=2-vs.-2 minigame | ||
| | |time=30 seconds | ||
| | |track=Look Out! | ||
| | |sample=[[File:MP7 Look Out!.oga]] | ||
}} | }} | ||
'''Tile and Error''' is a 2-vs-2 [[minigame]] in ''[[Mario Party 7]]''. Its name is a pun on " | '''Tile and Error''' is a 2-vs.-2 [[minigame]] in ''[[Mario Party 7]]''. Its name is a pun on "{{wp|trial and error}}." It takes place on a raised square [[platform]] in the middle of a colosseum-esque stadium. | ||
The two teams | ==Gameplay== | ||
The two teams are shown to a suspended platform with a grid of 16 tiles. Each team must [[Ground Pound|ground-pound]] them to change them to the team's color. A player can ground-pound the edges and vertices between tiles to change more than one at once (up to four tiles). Players can [[jump]] on, [[punch]], [[kick]], and ground-pound each other to temporarily stun them. Additionally, players who are knocked off the stage are returned to the platform by a [[Fly Guy]]. The team that has more tiles of its color when the time expires wins. If both teams have eight tiles of their colors, the minigame ends in a tie. | |||
==Controls== | |||
*{{button|gcn|Stick}} – Move | |||
*{{button|gcn|A}} – Jump | |||
*{{button|gcn|B}} – Punch | |||
*{{button|gcn|A}} '''→''' {{button|gcn|A}} – Ground Pound | |||
*{{button|gcn|A}} '''→''' {{button|gcn|B}} – Kick | |||
==Names in | ==In-game text== | ||
{{ | *'''Rules''' – ''"Ground Pound the panels to flip over your team's color."'' | ||
*'''Advice''' – ''"Ground Pound the edge between 2 panels to change both of them at once."'' | |||
==Gallery== | |||
<gallery> | |||
Tile and Error Finish.png|The ending to Tile and Error | |||
</gallery> | |||
==See also== | |||
*[[Paint Misbehavin']] | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=どたばたチェンジパネル | |||
|JapR=Dotabata chenji paneru | |||
|JapM=Slapstick Change Panel | |||
|Ger=Fliesenfeger | |Ger=Fliesenfeger | ||
|GerM=Tile Sweep}} | |GerM=Tile Sweep | ||
|Fre=Recto Verso | |||
{{ | |FreM=Front and Back | ||
[[Category:2-vs-2 | |Spa=Todos en raya | ||
[[Category:Mario Party 7 | |SpaM=All in a Row | ||
|Ita=Pannello salterello | |||
|ItaM=Jump panel | |||
}} | |||
{{MP7 minigames}} | |||
[[Category:2-vs-2 minigames]] | |||
[[Category:Mario Party 7 minigames]] |
Latest revision as of 22:14, May 4, 2024
Tile and Error | |||
---|---|---|---|
Appears in | Mario Party 7 | ||
Type | 2-vs.-2 minigame | ||
Time limit | 30 seconds | ||
Music track | Look Out! | ||
|
Tile and Error is a 2-vs.-2 minigame in Mario Party 7. Its name is a pun on "trial and error." It takes place on a raised square platform in the middle of a colosseum-esque stadium.
Gameplay[edit]
The two teams are shown to a suspended platform with a grid of 16 tiles. Each team must ground-pound them to change them to the team's color. A player can ground-pound the edges and vertices between tiles to change more than one at once (up to four tiles). Players can jump on, punch, kick, and ground-pound each other to temporarily stun them. Additionally, players who are knocked off the stage are returned to the platform by a Fly Guy. The team that has more tiles of its color when the time expires wins. If both teams have eight tiles of their colors, the minigame ends in a tie.
Controls[edit]
- – Move
- – Jump
- – Punch
- → – Ground Pound
- → – Kick
In-game text[edit]
- Rules – "Ground Pound the panels to flip over your team's color."
- Advice – "Ground Pound the edge between 2 panels to change both of them at once."
Gallery[edit]
See also[edit]
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | どたばたチェンジパネル Dotabata chenji paneru |
Slapstick Change Panel |
French | Recto Verso |
Front and Back |
German | Fliesenfeger |
Tile Sweep |
Italian | Pannello salterello |
Jump panel |
Spanish | Todos en raya |
All in a Row |