Tile and Error: Difference between revisions
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{{Minigame-infobox | {{Minigame-infobox | ||
| image = [[File:Tile and Error MP7.png|260px]] | |image=[[File:Tile and Error MP7.png|260px]] | ||
| appeared_in = ''[[Mario Party 7]]'' | |appeared_in=''[[Mario Party 7]]'' | ||
| type = 2-vs-2 mini-game | |type=2-vs-2 mini-game | ||
| time = 30 seconds | |time=30 seconds | ||
| song = Look Out | |song=Look Out | ||
}} | }} | ||
'''Tile and Error''' is a 2-vs-2 [[minigame]] in ''[[Mario Party 7]]''. Its name is a pun on "trial and error." | '''Tile and Error''' is a 2-vs-2 [[minigame]] in ''[[Mario Party 7]]''. Its name is a pun on "trial and error." | ||
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The two teams will be shown to a suspended [[platform]] with a grid of 16 tiles. Whenever a [[Ground Pound]] is done on one, the color changes. The basic object of this minigame is for a team to have more tiles of their color when the time expires. | The two teams will be shown to a suspended [[platform]] with a grid of 16 tiles. Whenever a [[Ground Pound]] is done on one, the color changes. The basic object of this minigame is for a team to have more tiles of their color when the time expires. | ||
In order to attack the competition, players | In order to attack the competition, players can not only punch, [[kick]], and [[jump]] but also ground-pound on top of each other's heads to flatten and temporarily stun them. Additionally, players who are knocked off the stage will be returned to the platform by a [[Fly Guy]]. | ||
==Controls== | ==Controls== | ||
* {{button|gcn|Stick}} – Move | *{{button|gcn|Stick}} – Move | ||
* {{button|gcn|A}} – Jump | *{{button|gcn|A}} – Jump | ||
* {{button|gcn|B}} – Punch | *{{button|gcn|B}} – Punch | ||
* {{button|gcn|A}} → {{button|gcn|A}} – Ground Pound | *{{button|gcn|A}} → {{button|gcn|A}} – Ground Pound | ||
* {{button|gcn|A}} → {{button|gcn|B}} – Kick | *{{button|gcn|A}} → {{button|gcn|B}} – Kick | ||
==In-game text== | ==In-game text== | ||
* '''Rules''' – ''"Ground Pound the panels to flip over your team's color."'' | *'''Rules''' – ''"Ground Pound the panels to flip over your team's color."'' | ||
* '''Advice''' – ''"Ground Pound the edge between 2 panels to change both of them at once."'' | *'''Advice''' – ''"Ground Pound the edge between 2 panels to change both of them at once."'' | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 20:20, September 7, 2019
Template:Minigame-infobox Tile and Error is a 2-vs-2 minigame in Mario Party 7. Its name is a pun on "trial and error."
Gameplay
The two teams will be shown to a suspended platform with a grid of 16 tiles. Whenever a Ground Pound is done on one, the color changes. The basic object of this minigame is for a team to have more tiles of their color when the time expires.
In order to attack the competition, players can not only punch, kick, and jump but also ground-pound on top of each other's heads to flatten and temporarily stun them. Additionally, players who are knocked off the stage will be returned to the platform by a Fly Guy.
Controls
- – Move
- – Jump
- – Punch
- → – Ground Pound
- → – Kick
In-game text
- Rules – "Ground Pound the panels to flip over your team's color."
- Advice – "Ground Pound the edge between 2 panels to change both of them at once."
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | どたばたチェンジパネル Dotabata chenji paneru |
Slapstick Change Panel |
German | Fliesenfeger |
Tile Sweep |
Italian | Pannello salterello |
Jump panel |
Spanish | Todos en raya |
All in line |