Editing Wii Moonview Highway

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 19: Line 19:
===Course layout===
===Course layout===
[[File:MoonviewCourseLayout.png|thumb|left|160px|An aerial view of Moonview Highway]]
[[File:MoonviewCourseLayout.png|thumb|left|160px|An aerial view of Moonview Highway]]
The course begins in an area with steep cliffs and many trees along both sides. It follows the winding road of a highway that mostly lacks guard rails and is dense with traffic, including [[Car (obstacle)|cars]], [[Cargo truck|trucks]], and [[Bob-omb Car]]s. Like in the original iteration of [[DS Shroom Ridge|Shroom Ridge]], the traffic follows the Japanese system of driving, in which vehicles drive on the left side of the road (right side in Mirror Mode). Also, the Bob-omb Cars are absent from Time Trials. The track begins with racers driving straight and immediately encountering the first set of [[Item Box]]es, and the road soon makes a right turn followed by a left turn. Along this portion of the track, racers have the option to leave the main road and drive onto some nearby cliffs, one of which has a [[Dash Panel|dash panel]] ramp at the end. Additional Item Boxes can also be found along the cliffs. As the road makes several very slight turns, all paths swiftly converge, then there is a U-turn to the right. On the outside of this U-turn is some [[Kanaami Road]] which makes it easier to avoid falling off the track. The road then makes a slight turn to the left and goes over a bridge somewhat resembling that of [[GCN Mushroom Bridge]]. The bridge contains the second and last full set of Item Boxes, but no guard rail to protect racers from falling off either side. After this is a slight right turn followed by a brief straightaway. The straightaway leads into a set of toll booths that display the course's name and are controlled by the player's [[Mii]]s. Passing the toll booths will allow the player to enter the city section.
The course begins in an area with steep cliffs and many trees along both sides. It follows the winding road of a highway that mostly lacks guard rails and is dense with traffic, including [[Car (obstacle)|cars]], [[Cargo truck|trucks]], and [[Bob-omb Car]]s. Like in the original iteration of {{Classic-link|DS|Shroom Ridge}}, the traffic follows the Japanese system of driving, in which vehicles drive on the left side of the road (right side in Mirror Mode). Also, the Bob-omb Cars are absent from Time Trials. The track begins with racers driving straight and immediately encountering the first set of [[Item Box]]es, and the road soon makes a right turn followed by a left turn. Along this portion of the track, racers have the option to leave the main road and drive onto some nearby cliffs, one of which has a [[Dash Panel|dash panel]] ramp at the end. Additional Item Boxes can also be found along the cliffs. As the road makes several very slight turns, all paths swiftly converge, then there is a U-turn to the right. On the outside of this U-turn is some [[Kanaami Road]] which makes it easier to avoid falling off the track. The road then makes a slight turn to the left and goes over a bridge somewhat resembling that of [[GCN Mushroom Bridge]]. The bridge contains the second and last full set of Item Boxes, but no guard rail to protect racers from falling off either side. After this is a slight right turn followed by a brief straightaway. The straightaway leads into a set of toll booths that display the course's name and are controlled by the player's [[Mii]]s. Passing the toll booths will allow the player to enter the city section.


As racers enter the city section of the track, an alternate version of the course's music will begin playing. The city itself is decorated with numerous signs and billboards, including a large billboard for "The Mushroom Moon"; if there is a Mii in the race, the faces of [[Mario]] and [[Princess Peach]] will have Mii faces from the player's console. Additionally, the Fire Flower found on a Green Fuel billboard will also have a Mii face. The layout of this section is entirely composed of three straightaways with two right turns in between. Individual Item Boxes can be found throughout this section, but they are always quickly moving. The highway itself is now four lanes, with two on each side, and fully covered by walls that show a pattern of [[Shy Guy]] and [[Bowser Jr.]] faces. Various dash panels litter the track, a few of which span the width of the entire road. The vehicles from before now move about three times as fast, and they will constantly change lanes to avoid running over any dash panels. Towards the end of this section, racers enter a tunnel which has pillars in the middle of the road, serving as additional obstacles. After exiting the tunnel, racers pass through another set of toll booths and reach one more brief straight where the finish line is located. As this happens, the course's music returns to its default version.
As racers enter the city section of the track, an alternate version of the course's music will begin playing. The city itself is decorated with numerous signs and billboards, including a large billboard for "The Mushroom Moon"; if there is a Mii in the race, the faces of [[Mario]] and [[Princess Peach]] will have Mii faces from the player's console. Additionally, the Fire Flower found on a Green Fuel billboard will also have a Mii face. The layout of this section is entirely composed of three straightaways with two right turns in between. Individual Item Boxes can be found throughout this section, but they are always quickly moving. The highway itself is now four lanes, with two on each side, and fully covered by walls that show a pattern of [[Shy Guy]] and [[Bowser Jr.]] faces. Various dash panels litter the track, a few of which span the width of the entire road. The vehicles from before now move about three times as fast, and they will constantly change lanes to avoid running over any dash panels. Towards the end of this section, racers enter a tunnel which has pillars in the middle of the road, serving as additional obstacles. After exiting the tunnel, racers pass through another set of toll booths and reach one more brief straight where the finish line is located. As this happens, the course's music returns to its default version.


Unlike every other Wii track, this track does not feature any notable shortcuts. In conjunction with the track's frequent obstacles and dash panels, this greatly limits the utility of some speed items. However, items that provide the player with invincibility can still be of great use.
Unlike every other Wii track, this track does not feature any notable shortcuts. In conjunction with the track's frequent obstacles and dash panels, this greatly limits the utility of some speed items. However, items that provide the player with invincibility can still be of great use.
{{br|left}}
{{Br|left}}


===Course traffic patterns===
===Course traffic patterns===
Line 40: Line 40:
==''Mario Kart Tour''==
==''Mario Kart Tour''==
[[File:MKT Wii Moonview Highway Teaser.jpg|thumb|right|250px|Moonview Highway in ''Mario Kart Tour'']]
[[File:MKT Wii Moonview Highway Teaser.jpg|thumb|right|250px|Moonview Highway in ''Mario Kart Tour'']]
Moonview Highway makes its classic course debut in ''[[Mario Kart Tour]]'', starting from the [[Night Tour]]; it was the penultimate classic course added to the game, as well as the final Wii course. Cars now use designs from [[Tour Berlin Byways|Berlin Byways 3]], trucks use their ''Mario Kart 8'' designs, and Bob-omb Cars return with their design from [[GCN Mushroom Bridge]]. The number of vehicles on the map has been significantly reduced and all vehicles now move slower. Vehicles also no longer travel at a higher speed while in the city; one consequence of this is that the first section of the course now has much lower vehicle density. Within the city, vehicles no longer change lanes, instead each one is assigned to either the inner or outer lane for the whole section.
Moonview Highway makes its classic course debut in ''[[Mario Kart Tour]]'', starting from the [[Night Tour]]; it was the penultimate classic course added to the game, as well as the final Wii course. Cars now use designs from [[Tour Berlin Byways|Berlin Byways 3]], trucks use their ''Mario Kart 8'' designs, and Bob-omb Cars return with their design from {{Classic-link|GCN|Mushroom Bridge}}. The number of vehicles on the map has been significantly reduced and all vehicles now move slower. Vehicles also no longer travel at a higher speed while in the city; one consequence of this is that the first section of the course now has much lower vehicle density. Within the city, vehicles no longer change lanes, instead each one is assigned to either the inner or outer lane for the whole section.


The course itself has been slightly condensed vertically, which is most noticeable with the reduced distances between the tunnel and second toll booth, and said booth and the starting line. In the first section, the slope on the left cliff has been extended to cover the entire turn, but the slope on the right cliff has been cut short. All extra [[Item Box|Item Boxes]] along both cliffs have been removed, except for a few atop the dash panel ramp on the right side. The trickable slope that elevated the third patch of grass has also been removed. The guard rail on the left side of the road has been extended, now preventing racers from falling off until the U-turn before the bridge, and the bridge itself now also has guard rails on both sides. In the city section, many [[Dash Panel|Dash Panels]] have been rearranged somewhat, though many of the original placements are retained. These dash panels have also had their width increased. Lastly, all sets of Item Boxes no longer have gaps where traffic would drive through, and there is a new set shortly before the tunnel. The moving Item Boxes in the city section are still present as well.
The course itself has been slightly condensed vertically, which is most noticeable with the reduced distances between the tunnel and second toll booth, and said booth and the starting line. In the first section, the slope on the left cliff has been extended to cover the entire turn, but the slope on the right cliff has been cut short. All extra [[Item Box|Item Boxes]] along both cliffs have been removed, except for a few atop the dash panel ramp on the right side. The trickable slope that elevated the third patch of grass has also been removed. The guard rail on the left side of the road has been extended, now preventing racers from falling off until the U-turn before the bridge, and the bridge itself now also has guard rails on both sides. In the city section, many [[Dash Panel|Dash Panels]] have been rearranged somewhat, though many of the original placements are retained. These dash panels have also had their width increased. Lastly, all sets of Item Boxes no longer have gaps where traffic would drive through, and there is a new set shortly before the tunnel. The moving Item Boxes in the city section are still present as well.


Visually, the buildings in the city portion of the course resemble the ones in [[Tour New York Minute|New York Minute]]. Rather than having windows lit with different colors with an emphasis on yellow as in the original, building windows are colored in a variety of different shades, but are no longer multicolored on an individual basis. Spotlights aimed at the sky are now visible in the city portion of the course. The Mushroom Moon and Green Fuel sponsors have been recreated with 2D artwork, although Petey Piranha's cameo appearance in The Mushroom Moon has been replaced with Bowser. The Miis in the tollbooths are now replaced with [[Yoshi (species)|Yoshi]]s and [[Shy Guy]]s. The LED signs are now static images. The sirens heard in the city portion have been removed. The tunnel section now has fans attached to the ceiling. The toll booth opening sound now uses the one heard in [[Wii DK Summit]] and [[Tour Tokyo Blur|Tokyo Blur]]. The rabbit icon marking the exits of the city has been replaced with a yellow version of the heart icon used in ''Wii''.
Visually, the buildings in the city portion of the course resemble the ones in [[Tour New York Minute|New York Minute]]. Rather than having windows lit with different colors with an emphasis on yellow as in the original, building windows are colored in a variety of different shades, but are no longer multicolored on an individual basis. Spotlights aimed at the sky are now visible in the city portion of the course. The Mushroom Moon and Green Fuel sponsors have been recreated with 2D artwork, although Petey Piranha's cameo appearance in The Mushroom Moon has been replaced with Bowser. The Miis in the tollbooths are now replaced with [[Yoshi (species)|Yoshi]]s and [[Shy Guy]]s. The LED signs are now static images. The sirens heard in the city portion have been removed. The tunnel section now has fans attached to the ceiling. The toll booth opening sound now uses the one heard in {{Classic-link|Wii|DK Summit}} and [[Tour Tokyo Blur|Tokyo Blur]]. The rabbit icon marking the exits of the city has been replaced with a yellow version of the heart icon used in ''Wii''.


The course also appears as '''Moonview Highway R''' (reversed), '''Moonview Highway T''' (with ramps), and '''Moonview Highway R/T''' (reversed with ramps). In the R variant, Mushroom cars from {{Classic|GCN|Mushroom Bridge}} appear on the course instead of Bob-omb Cars, some trucks have dash panels on them, and a [[Glide Ramp|glide ramp]] is added at the entrance of the city. In the T variant, moving vehicles only remain in the city section of the track, turning around at each set of tollbooths. Additionally, racers can glide up to an overpass which is otherwise inaccessible for all versions of Moonview Highway. In the R/T variant, moving vehicles once again are limited to the city, and this time only consist of cars and Mushroom cars. A glide ramp at the beginning of the course also allows racers to drive on top of the tunnel.
The course also appears as '''Moonview Highway R''' (reversed), '''Moonview Highway T''' (with ramps), and '''Moonview Highway R/T''' (reversed with ramps). In the R variant, Mushroom cars from {{Classic|GCN|Mushroom Bridge}} appear on the course instead of Bob-omb Cars, some trucks have dash panels on them, and a [[Glide Ramp|glide ramp]] is added at the entrance of the city. In the T variant, moving vehicles only remain in the city section of the track, turning around at each set of tollbooths. Additionally, racers can glide up to an overpass which is otherwise inaccessible for all versions of Moonview Highway. In the R/T variant, moving vehicles once again are limited to the city, and this time only consist of cars and Mushroom cars. A glide ramp at the beginning of the course also allows racers to drive on top of the tunnel.

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)