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{{ | {{articleabout|the world from ''[[Super Mario Bros. 3]]''|the fourth world of ''[[Super Mario RPG: Legend of the Seven Stars]]''|[[Seaside]]|the similarly named galaxy in ''[[Super Mario Galaxy]]''|[[Sea Slide Galaxy|here]]}} | ||
{{location-infobox | |||
{{ | |image = Sea_Side.PNG | ||
|image=[[ | |width = 250px | ||
| | |greaterloc = [[Mushroom World]] | ||
| | |capital = | ||
| | |ruler = Unnamed [[Kings|King]] | ||
|inhabitants = [[Blooper]]s, [[Blooper Nanny|Blooper Nannies]] [[Cheep Cheep]]s | |||
|first_appearance = ''[[Super Mario Bros. 3]]'' ([[List of Mario games by date#1988|1988]]) | |||
|latest_appearance = ''[[Super Mario All-Stars Limited Edition]]'' ([[List of Mario games by date#2010|2010]]) | |||
}} | }} | ||
'''Water Land'''<ref>''Super Mario Bros. 3'' English instruction booklet, page 31 | '''Water Land'''<ref>''Super Mario Bros. 3'' English instruction booklet, page 31</ref><ref>''Super Mario Bros. 3'' North American revision, PAL NES and worldwide VC distribution ending</ref> (alternatively '''Ocean Side''',<ref>''Super Mario Bros. 3'' original North American release ending</ref> '''Sea Side'''<ref>''Super Mario All-Stars'' and ''Super Mario Advance 4: Super Mario Bros. 3'' International version ending</ref> or the '''Island World'''<ref>''Nintendo Power Strategy Guide'' for ''Super Mario Bros. 3'', pages 25-34</ref>) is a water-themed world, and the third world in ''[[Super Mario Bros. 3]]''. Water Land has nine stages, two [[Hammer Bro]]s., two fortresses, five [[Toad House]]s, five [[Spade Panel]]s, and a castle. [[Cheep Cheep]]s and [[Blooper]]s are common enemies in this world, and the hard-to-dodge [[Boss Bass]] also lives here. | ||
The ruler of the swift tides of Water Land is [[Wendy O. Koopa]]. The real | The ruler of the swift tides of Water Land is [[Wendy O. Koopa]]. The real king of the land (who bears a resemblance to Mario and Luigi) resides in a castle on an island chain that is in the shape of [[Japan]], with the castle being located where the city of [[wikipedia:Kyoto|Kyoto]] would be, the city in which the [[Nintendo]] headquarters is located. | ||
The map of '' | The map of ''Super Mario Advance 4: Super Mario Bros. 3'' suggests that it is located to the south of [[Desert Land]], and west of [[Giant Land]]. | ||
The music that plays in this land is very similar to the "Great Fairy" theme from the ''Legend of Zelda'' series. | |||
==Level | |||
{|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;"border="1"cellpadding="1"cellspacing="1" | ==Level Descriptions== | ||
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1" | |||
|-style="background: #ABC;" | |-style="background: #ABC;" | ||
!width="5%"|Level | !width="5%"|Level | ||
!width="1%"|Preview | !width="1%"|Preview | ||
!width="20%"| | !width="20%"|Description | ||
|- | |- | ||
| | |{{world|3|1}} | ||
|[[File:SMAS | |[[File:SMAS 3-1.PNG|250px]] | ||
|The first level is set at | |The first level is set at the bottom of the sea at night time. If the player swims down when a [[Blooper Nanny]] appears, they can access an area with many [[Block]]s, [[Coin]]s, and a block containing a [[1-Up Mushroom]]. All 3 versions of [[Blooper]]s appear. | ||
By allowing oneself to slide through the gap in the seafloor at the very beginning of the level, the player will find a secret area with a ? Block containing a Fire Flower. After the first Blooper, Mario can jump out of the water and scale the wall, finding another secret area with a Fire Flower. | |||
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|- | |- | ||
| | |{{world|3|2}} | ||
|[[File:SMAS | |[[File:SMAS 3-2.PNG|250px]] | ||
| | |After leaping onto the first moving platform, pushing against a certain wooden block will reveal a [[Super Star|Starman]]. When invincible, all [[? Blocks]] along the way will hold more Starmen; if not, they will contain one [[coin]]. To reach the exit, Mario must enter a pipe when the [[Fire Piranha Plant|Venus Fire Trap]] backs into the pipe. | ||
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|- | |- | ||
| | |{{world|3|3}} | ||
|[[File:SMAS | |[[File:SMAS 3-3.PNG|250px]] | ||
|This level | |This level features [[Boss Bass]]es. If Mario approaches one, it will lunge at him with its mouth open, and if it eats Mario, he will instantly lose one life, even if he is equipped with an item. Even though the Boss Bass can be killed with a [[fireball]], a new one will eventually come back. By stepping on a Koopa to the left of a [[Jump Block]] and a huge formation of blocks, the player will reveal a [[P Switch|Switch Block]], allowing Coins to appear and the power-up in the Jump Block to be grabbed more easily. | ||
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|- | |- | ||
|{{world | |{{world|3|fort}} 1 | ||
|[[File:SMAS | |[[File:SMAS 3-C1.PNG|250px]] | ||
|The first | |This castle is a huge maze, with doors all leading to different places. The first, second, third, and fourth doors all lead to the same place: a pool of water in the basement with a ? Block concealing a power-up at the end, and two pipes that lead to the beginning of the level. The fifth leads to a secret ledge with a 1-Up in a block, the sixth to a ledge with the door to the Boom Boom battle, the seventh and eighth to the pool, but the last has a cache of coins that can be snagged by [[Raccoon Mario]], or reached after hitting two hidden blocks on the left-hand side. | ||
|- | |- | ||
| | |{{world|3|4}} | ||
|[[File:SMAS | |[[File:SMAS 3-4.PNG|250px]] | ||
|The | |The level begins with two [[Goomba]]s walking up a small slope. They can be easily dispatched by pressing and holding Down on the D-Pad while walking down the slope. Immediately afterward, a [[Piranha Plant]] inside a pipe is stationed. A [[? Block]] right by yields either a [[Super Mushroom]] or a [[Fire Flower]], depending on what the player currently is equipped with. A larger slope curves down nearby, with three Goombas walking up it. A player may earn up to 99 lives by drawing the Latiku to the area where the pipe extends from the ceiling, and knocking a shell so it bounces between the two blocks on the ground. | ||
Later in the level is a pipe extending from the top of the level downwards. The pipe contains a Venus Fire Trap. A Switch Block is revealed if one of the low blocks is hit from the bottom. When pressed, many Silver Coins appear near the area of the button. Ahead are two ? Blocks, one containing a [[Super Leaf]]. Shortly after, the [[Goal (Super Mario Bros. 3)|goal]] is located. | |||
|- | |- | ||
| | |{{world|3|5}} | ||
|[[File:SMAS | |[[File:SMAS 3-5.PNG|250px]] | ||
| | |This level introduces [[Jelectro]]s, invincible jellyfish enemies, and [[Big Bertha]]s, who look similar to Boss Basses, but simply shoot [[Baby Cheep]]s out of their maws. If Mario is equipped with a Frog Suit, he can go down a bubble-spewing pipe to gain access to three 1-Up Mushrooms. | ||
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|- | |- | ||
| | |{{world|3|6}} | ||
|[[File:SMAS | |[[File:SMAS 3-6.PNG|250px]] | ||
| | |This level is force scrolled, and constantly scrolls in a certain direction. A majority of the level requires Mario to jump from platform to platform to avoid falling. | ||
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|- | |- | ||
| | |{{world|3|7}} | ||
|[[File:SMAS | |[[File:SMAS 3-7.PNG|250px]] | ||
| | |On the stack of wood blocks Mario starts out on, the top one contains a powerup. In a later group of bricks, Mario can destroy them to reveal a 1-Up. After the first pipe, the player can grab a Koopa shell and release it at the top brick formation to grow a [[Magic Vine]]. It will lead to a series of cloud platforms, ending at a block that contains a Switch Block. There is also a hidden pink Jump Block that takes Mario to a special [[Coin Heaven]] with a [[Lakitu's Cloud|Jugem's Cloud]] at the end. | ||
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|- | |- | ||
|{{world | |{{world|3|fort}} 2 | ||
|[[File:SMAS | |[[File:SMAS 3-C2.PNG|250px]] | ||
| | |This level introduces [[Stretch (Super Mario Bros. 3)|Stretch]]es, platforms from which [[Boo]] heads protrude. Some Stretches have Boos on one side, while others have them on both. At the end of the level is a pipe leading to [[Boom Boom]], the stage boss. | ||
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|- | |- | ||
| | |{{world|3|8}} | ||
|[[File:SMAS | |[[File:SMAS 3-8.PNG|250px]] | ||
| | |The Boss Bass is again present in this level. The water rises to higher levels, but Magic Vines are abundant, allowing Mario to reach safety. The solitary block later has a 1-Up, while the rest have either Magic Vines or Coins. The level later breaks into two paths, and rejoins by the end of the level. Also, if enough coins are collected in this level, a [[White Mushroom House]] with a P-Wing will appear. | ||
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|- | |- | ||
| | |{{world|3|9}} | ||
|[[File:SMAS | |[[File:SMAS 3-9.PNG|250px]] | ||
| | |The level features a pipe that leads to a secret room containing a [[Frog Suit]]. It is also possible to do the Infinite-Up Trick (by tossing a shell between 2 bill launchers). | ||
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|- | |- | ||
|{{world | |{{world|3|airship3}} | ||
|[[File:SMAS | |[[File:SMAS 3-A3.PNG|250px]]<br>[[File:SMAS 3-A2.PNG|250px]] | ||
| | |After avoiding the many obstacles along the way, Mario will meet Wendy O. Koopa. She uses [[Candy Ring]]s that bounce off walls as a weapon. After jumping on Wendy's head twice, she will start bouncing around the room, making her more difficult to jump on. After she is defeated, Mario is granted with the [[Magic Wand]]. | ||
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|[[ | |||
|} | |} | ||
===Canoe=== | ===Canoe=== | ||
If the player has a [[Hammer]] in their inventory, they can break a rock to gain access to the canoe. The player can then control the canoe across the water to an island with two [[ | If the player has a [[Hammer]] in their inventory, they can break a rock to gain access to the canoe. The player can then control the canoe across the water to an island with two [[Mushroom House]]s and two [[Spade Panel]]s and a second island with a third Mushroom House. | ||
It is possible to do the glitch in the ''Japanese'' version of the game, to do that, stay on the canoe and get a Warp Whistle. It will result in walking on water, and getting into a glitched map. It can also gain access to all the other worlds. | |||
It is possible to do | |||
==''The Adventures of Super Mario Bros. 3''== | ==''The Adventures of Super Mario Bros. 3''== | ||
Water Land was only mentioned in one episode of ''[[The Adventures of Super Mario Bros. 3]]'' | Water Land was only mentioned in one episode of ''[[The Adventures of Super Mario Bros. 3]]''. | ||
'''[[Sneaky Lying Cheating Giant Ninja Koopas]]''': [[Roy Koopa|Bully]] (though speaking through [[Ludwig von Koopa|Kooky]]'s mouth due to an animation error) suggested that they could take over Water Land after having conquered [[Giant Land]]. | '''[[Sneaky Lying Cheating Giant Ninja Koopas]]''': [[Roy Koopa|Bully]] (though speaking through [[Ludwig von Koopa|Kooky]]'s mouth due to an animation error) suggested that they could take over Water Land after having conquered [[Giant Land]]. | ||
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==Nintendo Adventure Books== | ==Nintendo Adventure Books== | ||
In ''[[Leaping Lizards]]'', [[Morton Koopa Jr.|Morton]] and [[Iggy Koopa]] have both set up bases in Water Land, a filthy houseboat and an underground laboratory, respectively. After the [[ | In ''[[Leaping Lizards]]'', [[Morton Koopa Jr.|Morton]] and [[Iggy Koopa]] have both set up bases in Water Land, a filthy houseboat and an underground laboratory, respectively. After the [[Kings|king]] is transformed into a [[rabbit]] by Morton and no one can figure out how to change him back, Luigi and [[Toad]] head to Water Land to find Morton and get answers, with some of the creatures they encounter being Cheep Cheeps, Bloopers and Jelectros. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Sea_Side.jpg|<center>[[Frog Mario]] swimming through '''Water Land'''</center> | |||
File:Smb3_3-4.PNG|<center>Level 3-4 Map, shown without enemies</center> | |||
Sea_Side.jpg|[[Frog Mario]] swimming through Water Land | File:World3SMB3.PNG|<center>'''Water Land''' as seen in the original ''[[Super Mario Bros. 3]]''.</center> | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{Foreignname | ||
|Jap=ワールド3 | |Jap=ワールド3 <span class="explain" title="うみ">海</span>の<span class="explain" title="くに">国</span><ref>''Super Mario Bros. 3'' Japanese instruction booklet, page 31</ref> | ||
|JapR=Wārudo3 Umi no Kuni | |JapR=Wārudo3 Umi no Kuni | ||
|JapM=World 3: Ocean Land / Sea Land ( | |JapM=World 3: Ocean Land / Sea Land<br>(''Ocean Side''<ref>''Super Mario Bros. 3'' Family Computer and Japanese VC ending</ref> / ''Sea Side''<ref>''Super Mario Collection'' and ''Super Mario Advance 4: Super Mario 3 + Mario Bros.'' Japanese ending</ref> in-game)}} | ||
}} | |||
==References== | ==References== | ||
<references/> | <references/> | ||
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{{SMB3}} | {{SMB3}} | ||
{{ | {{TAoSMB3}} | ||
[[Category: | [[Category:Places]] | ||
[[Category: | [[Category:Super Mario Bros. 3|3]] | ||
[[Category:Bodies of Water]] | |||
[[Category:Worlds]] | |||
[[Category:Kingdoms]] | [[Category:Kingdoms]] | ||