Editing Watchful "I"
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==Gameplay== | ==Gameplay== | ||
At the start of the game, there is a park with nothing moving. There is a delay until something starts animating and the timer will not tick down right away. The player must wait for an object to start animating and tap that object. Flowers, a guy in boxer shorts, buildings, stars, a tree, a bench leg, fence, or bushes will animate. The scene has some randomly placed items too. Part of the background is inspired from the hills from ''[[Super Mario Bros.]]'' | At the start of the game, there is a park with nothing moving. There is a delay until something starts animating and the timer will not tick down right away. The player must wait for an object to start animating and tap that object. Flowers, a guy in boxer shorts, buildings, stars, a tree, a bench leg, fence, or bushes will animate. The scene has some randomly placed items too. Part of the background is inspired from the hills from ''[[Super Mario Bros.]]''. | ||
{{WWDIY microgames}} | {{WWDIY microgames}} |