Editing Thwomp

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|caption2=A Thwomp in ''Super Mario 64 DS''
|caption2=A Thwomp in ''Super Mario 64 DS''
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Thwomps, also referred to as '''Blue Thwomps'''<ref name=Blue>(June 10, 1998). [https://web.archive.org/web/19980610064302/http://www.nintendo.com/n64/super_mario64/2-4.html Course 2 - Star 4: Red Coins on the Floating Isle]. ''Nintendo: Super Mario 64 Strategy'' (Internet Archive: Wayback Machine). Retrieved March 15, 2022.</ref> or '''Blue Whomps'''<ref name=Blue/> erroneously, return in ''[[Super Mario 64]]''. This time, though, Thwomps return in a much different fashion, and they look more like they did in ''Super Mario Kart''. These Thwomps are square-shaped and dark sky blue-colored with no spikes. They, as before, are impossible to destroy and serve as obstacles throughout the game. Unlike in the previous platforming games, Thwomps constantly slam to the ground even when [[Mario]] is not around. This time around, though, Mario can use Thwomps to his advantage by [[jump]]ing on top of them to reach higher areas or unreachable points. Thwomps in this game have the addition of their voices (a mad grunt) whenever they slam into the ground. There are only three Thwomps in the game: two on the stairs in [[Whomp's Fortress]] and one at the very top of [[Tick Tock Clock]], which is featured in the mission [[Stomp on the Thwomp]].
Thwomps, also referred to as '''Blue Thwomps'''<ref name=Blue>(June 10, 1998). [https://web.archive.org/web/19980610064302/http://www.nintendo.com/n64/super_mario64/2-4.html Course 2 - Star 4: Red Coins on the Floating Isle]. ''Nintendo: Super Mario 64 Strategy'' (Internet Archive: Wayback Machine). Retrieved March 15, 2022.</ref> or '''Blue Whomps'''<ref name=Blue/> erroneously, return in ''[[Super Mario 64]]''. Making their first appearance in the 3D ''Super Mario'' series. This time, though, Thwomps return in a much different fashion, and they look more like they did in ''Super Mario Kart''. These Thwomps are square-shaped and dark sky blue-colored with no spikes. They, as before, are impossible to destroy and serve as obstacles throughout the game. Unlike in the previous platforming games, Thwomps constantly slam to the ground even when [[Mario]] is not around. This time around, though, Mario can use Thwomps to his advantage by [[jump]]ing on top of them to reach higher areas or unreachable points. Thwomps in this game have the addition of their voices (a mad grunt) whenever they slam into the ground. There are only three Thwomps in the game: two on the stairs in [[Whomp's Fortress]] and one at the very top of [[Tick Tock Clock]], which is featured in the mission [[Stomp on the Thwomp]].


Several Thwomp relatives make their debut in ''Super Mario 64''. [[Whomp]]s first appear in Whomp's Fortress as enemies that attempt to crush Mario by falling on top of him when he gets near. Also introduced in this course are [[Bomp]]s, enemies that resemble walls with eyes (although the eyes were removed in ''[[Super Mario 64 DS]]'') that protrude out from the wall and push Mario, sometimes sending him to his death. [[Tox Box]]es make their debut in [[Shifting Sand Land]]. They roll around by falling on their sides, trying to crush Mario with one of their faces. However, the bottom of a Tox Box is hollowed, allowing Mario to stay safely inside. [[Grindel]]s make their first appearance in the pyramid of Shifting Sand Land. They are huge metal blocks wrapped in what seems to be cloth. They attack in a similar manner to Thwomps by slamming into the ground, while others move horizontally by jumping back and forth. The pyramid also features an enemy similar to the Grindels, the [[Spindel]], which rolls back and forth, trying to squish whoever passes near it.
Several Thwomp relatives make their debut in ''Super Mario 64''. [[Whomp]]s first appear in Whomp's Fortress as enemies that attempt to crush Mario by falling on top of him when he gets near. Also introduced in this course are [[Bomp]]s, enemies that resemble walls with eyes (although the eyes were removed in ''[[Super Mario 64 DS]]'') that protrude out from the wall and push Mario, sometimes sending him to his death. [[Tox Box]]es make their debut in [[Shifting Sand Land]]. They roll around by falling on their sides, trying to crush Mario with one of their faces. However, the bottom of a Tox Box is hollowed, allowing Mario to stay safely inside. [[Grindel]]s make their first appearance in the pyramid of Shifting Sand Land. They are huge metal blocks wrapped in what seems to be cloth. They attack in a similar manner to Thwomps by slamming into the ground, while others move horizontally by jumping back and forth. The pyramid also features an enemy similar to the Grindels, the [[Spindel]], which rolls back and forth, trying to squish whoever passes near it.

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