Editing Thwomp
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====''Super Mario Maker 2''==== | ====''Super Mario Maker 2''==== | ||
Thwomps reappear in ''[[Super Mario Maker 2]]'' and now also have the ability to move horizontally, a throwback to their ''[[Super Mario Bros. 3]]'' appearance. They are able to crush objects this way, similar to how they would with vertical movement. Thwomps are also given individual sprites for standing idle and charging at the player for both the ''Super Mario Bros.'' and ''Super Mario Bros. 3'' styles, rather than using just the same sprite for both actions. In the night ground theme, Thwomps slowly move towards the player, and stop moving when they are looked at, much like a [[Boo]]. If a Thwomp is given wings, it | Thwomps reappear in ''[[Super Mario Maker 2]]'' and now also have the ability to move horizontally, a throwback to their ''[[Super Mario Bros. 3]]'' appearance. They are able to crush objects this way, similar to how they would with vertical movement. Thwomps are also given individual sprites for standing idle and charging at the player for both the ''Super Mario Bros.'' and ''Super Mario Bros. 3'' styles, rather than using just the same sprite for both actions. In the night ground theme, Thwomps slowly move towards the player, and stop moving when they are looked at, much like a [[Boo]]. If a Thwomp is given wings, it will fly slowly to the left of the screen, and then attempting to crush the player if the player is beneath them (or to the side, in the case of a sideways Thwomp). If a Thwomp is given a parachute, they will first fall like a normal Thwomp and then their parachute will deploy and they will fall slower than normal. | ||
In the ''[[Super Mario 3D World]]'' game style, Thwomps have the blunt carved spikes introduced in [[Thwomp#Super Mario Galaxy|''Super Mario Galaxy'']], and thus are safe to stand on, climb, and [[Wall Jump|wall jump]] off. Additionally, when they fall onto a player, they can instantly defeat said player by crushing them (rapidly removing their [[list of power-ups|power-ups]] and ignoring invincibility frames until the player loses their life). | In the ''[[Super Mario 3D World]]'' game style, Thwomps have the blunt carved spikes introduced in [[Thwomp#Super Mario Galaxy|''Super Mario Galaxy'']], and thus are safe to stand on, climb, and [[Wall Jump|wall jump]] off. Additionally, when they fall onto a player, they can instantly defeat said player by crushing them (rapidly removing their [[list of power-ups|power-ups]] and ignoring invincibility frames until the player loses their life). |