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{{quote|Onward and upward!|Talking Flower|Super Mario Bros. Wonder}}
{{quote|Onward and upward!|Talking Flower|Super Mario Bros. Wonder}}
'''Talking Flowers''' (also written in lowercase)<ref>[https://youtu.be/fFOJa8YOP9s Nintendo Direct – 21/06/2023 | Nintendo UK]</ref> are characters that first appeared in ''[[Super Mario Bros. Wonder]]''.
'''Talking Flowers''' (also written in lowercase)<ref>[https://youtu.be/fFOJa8YOP9s Nintendo Direct – 21/06/2023 | Nintendo UK]</ref> are characters that appear in ''[[Super Mario Bros. Wonder]]''.<ref name=Direct>[https://youtu.be/JStAYvbeSHc ''"Super Mario Bros. Wonder - Nintendo Direct 6.21.2023"''] - ''Nintendo of America''</ref> They are small flowers that talk to the player when approached; the messages they say are small reactions to what is currently ongoing in the level, which may serve as hints. They typically come in orange, but red and blue varieties also exist. The red variety appears in the Badge Challenges, in [[The Desert Mystery]]'s [[Wonder Effect]], [[Color-Switch Dungeon]], which appears red when the [[ON/OFF Switch]]es are set to "ON" and blue when they are set to "OFF", and also appear in [[The Final-Final Test Badge Marathon]]. Talking Flowers do not appear in any of the [[Castle Bowser]] levels except for [[The Final Battle! Bowser's Rage Stage]], where they have a light-green aura around them and their speech is distorted and higher-pitched so as to fit the level's theme.
 
==History==
===''Super Mario Bros. Wonder''===
Talking Flowers first appeared in ''Super Mario Bros. Wonder''. They are small flowers that talk to the player when approached; the messages they say are small reactions to what is currently ongoing in the level, which may serve as hints. They typically come in orange, but red and blue varieties also exist. The red variety appears in the Badge Challenges, in [[The Desert Mystery]]'s [[Wonder Effect]], [[Color-Switch Dungeon]], which appears red when the [[ON/OFF Switch]]es are set to "ON" and blue when they are set to "OFF", and also appear in [[The Final-Final Test Badge Marathon]]. Talking Flowers do not appear in any of the [[Castle Bowser]] levels except for [[The Final Battle! Bowser's Rage Stage]], where they have a light-green aura around them and their speech is distorted and higher-pitched so as to fit the level's theme.


Unlike the other characters, their dialogue is fully voiced, and they have separate voice actors in each of the game’s languages. Players have the option to turn either the speech bubbles or spoken dialogue on and off, and can change the language they can talk in. Their design is reminiscent of the {{wp|Brugmansia|angel's trumpet}} and {{wp|Datura|devil's trumpet}} flowers.
Unlike the other characters, their dialogue is fully voiced, and they have separate voice actors in each of the game’s languages. Players have the option to turn either the speech bubbles or spoken dialogue on and off, and can change the language they can talk in. Their design is reminiscent of the {{wp|Brugmansia|angel's trumpet}} and {{wp|Datura|devil's trumpet}} flowers.
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According to an interview for Nintendo's Ask the Developer series, the Talking Flowers were a reconfigured version of a concept proposed by producer [[Takashi Tezuka]] where the game would provide live commentary on the player's actions. The original idea was scrapped due to it being too much work to implement, with the Talking Flowers being seen as a more practical alternative that better fit the ''Super Mario'' franchise.<ref>[https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-11-super-mario-bros-wonder-part-3/ Ask the Developer Vol. 11, Super Mario Bros. Wonder—Part 3] - Nintendo. Retrieved October 18, 2023.</ref>
According to an interview for Nintendo's Ask the Developer series, the Talking Flowers were a reconfigured version of a concept proposed by producer [[Takashi Tezuka]] where the game would provide live commentary on the player's actions. The original idea was scrapped due to it being too much work to implement, with the Talking Flowers being seen as a more practical alternative that better fit the ''Super Mario'' franchise.<ref>[https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-11-super-mario-bros-wonder-part-3/ Ask the Developer Vol. 11, Super Mario Bros. Wonder—Part 3] - Nintendo. Retrieved October 18, 2023.</ref>


===''Super Smash Bros. Ultimate''===
A Talking Flower, paired with a blue Wonder Flower, appears as a single, Novice-class support [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]'', introduced in the "Showtime and Wonder Spirits!" spirit event that began on the same day as ''[[Princess Peach: Showtime!]]''{{'}}s release on March 22, 2024. Applying the spirit to a character equips them with a [[Fire Flower]] at the start of a battle. In their spirit battle, 20 tiny, yellow [[Kirby]] puppet fighters that constantly taunt represent the Talking Flowers.
A Talking Flower, paired with a blue [[Wonder Flower]], appears as a single, Novice-class support [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]'', introduced in the "Showtime and Wonder Spirits!" spirit event that began on the same day as ''[[Princess Peach: Showtime!]]''{{'}}s release on March 22, 2024. Applying the spirit to a character equips them with a [[Fire Flower]] at the start of a battle. In their spirit battle, 20 tiny, yellow [[Kirby]] puppet fighters that constantly taunt represent the Talking Flowers.


==Profiles and statistics==
==Profiles and statistics==

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