Editing Talk:Mario Kart: Double Dash!!
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--[[User:RoyKoopa510|RoyKoopa510]] ([[User talk:RoyKoopa510|talk]]) 19:11, November 13, 2020 (EST) | --[[User:RoyKoopa510|RoyKoopa510]] ([[User talk:RoyKoopa510|talk]]) 19:11, November 13, 2020 (EST) | ||
:I have the item probabilities of ''Mario Kart: Double Dash!!'' but never found the time to properly map them due to the official Japanese guide apparently not following the in-game order, unlike in ''Mario Kart 8'' (the English one didn't even report the symbolic probability), ''Super Mario Kart'', ''Mario Kart 64'' and ''Mario Kart: Super Circuit'' do not have a file system, so it's not really possible to find the probability file. In any case, an analysis of ''Mario Kart 64'' revealed that the game doesn't have probability tables at all, they rather create a sequence of 100 numbers of which one is chosen, the chosen number indicates the item received. The modern probability tables were first seen in ''Mario Kart: Double Dash!!''.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 16:06, November 14, 2020 (EST) | :I have the item probabilities of ''Mario Kart: Double Dash!!'' but never found the time to properly map them due to the official Japanese guide apparently not following the in-game order, unlike in ''Mario Kart 8'' (the English one didn't even report the symbolic probability), ''Super Mario Kart'', ''Mario Kart 64'' and ''Mario Kart: Super Circuit'' do not have a file system, so it's not really possible to find the probability file. In any case, an analysis of ''Mario Kart 64'' revealed that the game doesn't have probability tables at all, they rather create a sequence of 100 numbers of which one is chosen, the chosen number indicates the item received. The modern probability tables were first seen in ''Mario Kart: Double Dash!!''.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 16:06, November 14, 2020 (EST) | ||
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