Editing Shy Guy's Jungle Jam

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Klepto can be found resting at the top-left corner of the board. Players who get to him wake him up. He then asks if the player wants to cross the river for 5 [[coin]]s. If the player accepts, Klepto takes the player to the other half of the board. Along the way, players can steer left or right to collect coins in the air (and from the volcano eruption if one happens). A Shy Guy on a raft also takes players across the river for a random price.
Klepto can be found resting at the top-left corner of the board. Players who get to him wake him up. He then asks if the player wants to cross the river for 5 [[coin]]s. If the player accepts, Klepto takes the player to the other half of the board. Along the way, players can steer left or right to collect coins in the air (and from the volcano eruption if one happens). A Shy Guy on a raft also takes players across the river for a random price.


The [[Item]] [[Minigame]], [[Treasure Tree]], involves three items hanging from a tree. They sway left and right, and players need to time their jump to hit the item they want. The Coin Minigame, How High, Fly Guy?, involves winding up a small [[Mecha Fly Guy|Fly Guy]]. The more the player winds it up, the higher it goes; its maximum height determines the number of coins.
The [[Item]] [[Minigame]], [[Treasure Tree]], involves three items hanging from a tree. They sway left and right, and players need to time their jump to hit the item they want. The Coin Minigame, How High, Fly Guy?, involves winding up a small [[Fly Guy]]. The more the player winds it up, the higher it goes; its maximum height determines the number of coins.


In Story Mode, if the player beats their opponents on the board, Shy Guy challenges them to a Minigame called [[Archaeologuess]] in order to win his present.
In Story Mode, if the player beats their opponents on the board, Shy Guy challenges them to a Minigame called [[Archaeologuess]] in order to win his present.

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