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{{merge from|proximity mine}}
[[File:Mine SMW.png|thumb]]
{{about|the recurring obstacle|the enemy from [[Wario Land 4]]|[[Mine (enemy)]]|the object from [[Mario Party 6]]|[[Mine (fruit)]]}}
'''Floating Mines'''<ref>''Mario Mania'' Nintendo Player's Guide. Page 52.</ref> are objects that first appeared in ''[[Super Mario World]]'' as spiked balls that drift in the water in various levels. They follow the current continuously and pulsate with spikes. [[Yoshi]] can step on their spikes harmlessly and a [[Super Star]] can defeat them. In the [[Sunken Ghost Ship]], many are in freefall, making it difficult for [[Mario]] or [[Luigi]] to move around. They can also be eaten by Yoshi.
{{species infobox
|image=[[File:Mine SMW.png|100px]]<br>A Floating Mine as it appears in ''Super Mario World''
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]])
|comparable=[[Bomb]]<br>[[Mikey Mine]]<br>[[Mine (fruit)]]<br>[[Proximity mine]]<br>[[Shell (Super Mario Odyssey)|Shell (''Super Mario Odyssey'')]]<br>[[Spike Ball]]<br>[[Spiny (Dance Dance Revolution: Mario Mix)|Spiny (''Dance Dance Revolution: Mario Mix'')]]
}}
'''Mines''' (either capitalized<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 58 and 137.</ref> or lowercase<ref>"''Make sure you catch enough mushrooms to enter the time tunnel. And watch out for mines and sharks!''" &mdash; '''Hints''', ''Mario's Time Machine'', 1994</ref>) are [[Spike Ball]]-like [[bomb]]s that first appear in ''[[Super Mario World]]''. Despite their name, they are not always shown to be explosive.


==History==
Floating Mines also appear as a projectile in ''[[Mario Party 6]]'', in [[Sink or Swim]]. While three other characters are swimming in a body of water, one player tries to drop Floating Mines on their heads. If the Floating Mines hit someone, they do not explode. They simple knock them unconscious.
===''Super Mario'' series===
====''Super Mario World''====
In ''Super Mario World'', Mines, also referred to as '''Floating Mines''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 52.</ref><ref>''Nintendo Power Advance'' V.4, page 71.</ref> first appear in [[Yoshi's Island 4]] as spiked balls with a wooden texture that drift in the water. They follow the current continuously and pulsate with spikes. [[Yoshi]] can step on their spikes harmlessly and eat them, and a [[Super Star]] can defeat them. In the [[Sunken Ghost Ship]], many are in free fall, making it difficult for [[Mario]] or [[Luigi]] to move around, and slowly rise to the surface when landing in the water.


====''Super Mario 64'' / ''Super Mario 64 DS''====
Floating Mines play a vital role in defeating [[Bowser]] in ''[[Super Mario 64]]'' and [[Super Mario 64 DS|its remake]]. In the final arenas of [[Bowser in the Dark World]], [[Bowser in the Fire Sea]], and [[Bowser in the Sky]], where the Floating Mines surround the arena, Mario (or Yoshi, Luigi, or [[Wario]] in the remake) has to throw Bowser into one of the Floating Mines to defeat him. If the player jumps into one of the Floating Mines, they would take two wedges of damage.
Mines, simply called '''bombs''' in ''[[Super Mario 64]]'' and also called '''spiked orbs''' in the [[Nintendo Power|Player's Guide]]<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Pages 43 and 125.</ref> and ''[[Super Mario 64 DS]]'', play a vital role in defeating [[Bowser]]. In the final arenas of [[Bowser in the Dark World]], [[Bowser in the Fire Sea]], and [[Bowser in the Sky]], where the bombs surround the arena, Mario, Luigi, or [[Wario]] has to throw Bowser into one of the bombs to defeat him (three in Bowser in the Sky). If the player jumps into one of the bombs, it will blow up and they will take two wedges of damage.


[[List of Super Mario 64 pre-release and unused content|There was also going to be]] [[TCRF:Super Mario 64 (Nintendo 64)/Unused Objects & Models#Water Mine|a smaller, water-based variant]], but it was cut out from the final.
[[File:SMG2MINE.png|thumb|150px|A Floating Mine from ''Super Mario Galaxy 2''.]]
The Floating Mines also appear in ''[[Super Mario Galaxy]]''. In this game, they are usually immobile, but sometimes move. They can be defeated if they are shot with a [[Star Bit]]. They also appear in ''[[Super Mario Galaxy 2]]'', where they are exactly like the ones in ''Super Mario Galaxy''. In this game, Yoshi couldn't eat them. Some of the Floating Mines may release [[Coin]]s, [[1-Up Mushroom]]s, or [[Star Bit]]s. In [[Deep Dark Galaxy]] and [[Cosmic Cove Galaxy]], there are Floating Mines with eyes. These Floating Mines can regenerate themselves after their detonation.


===''Mario's Time Machine''===
Floating Mines also appear in ''[[Super Mario 3D World]]'' in the form of a green spiked ball with yellow spikes. They first appear in [[Clear Pipe Cruise]]. They are in the interior of [[Clear Pipe]]s blocking parts of them. Some [[Green Stars]] are among Floating Mines; if the player hits a Floating Mine, they do not only take damage and lose a power-up, but they are also ejected backwards in the pipe, so its destruction is necessary to pass. They can be destroyed by a [[Fireball]] from [[Fire Mario]], [[Invincible Mario]] or [[White Tanooki Mario]].
[[File:Mine MTMDX.png|frame|left]]
In ''[[Mario's Time Machine]]'', unexplosive mines appear as obstacles while Mario is surfing around. In the PC version, hitting a mine causes Mario to lose only one [[mushroom]], whereas in the [[Super Nintendo Entertainment System|SNES]] version, hitting a mine causes Mario to lose all of them.
{{br}}


===''Wario Land: Super Mario Land 3''===
Mines reappear in ''[[Captain Toad: Treasure Tracker]]'' using the same appearance as from ''Super Mario 3D World'' and act in the same way. They are usually seen in levels with clear pipes and block the way of the player, such as [[Clear Pipe Puzzleplex]]. They can be destroyed by using the [[Super Pickax]] power-up.
[[File:WL Course07 start.png|thumb|A mine in ''Wario Land: Super Mario Land 3'']]
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In ''[[Wario Land: Super Mario Land 3]]'', small mines appear as somewhat common obstacles. They can be found on the ground, where they can be picked up, or floating in underwater, where they can interrupt a [[Dash Attack|Body Slam]]. If interacted with, they proceed to flash and then soon explode, causing damage. The [[Pecan]] enemy can also spit mines that sink and automatically explode.
== Gallery ==
 
===''Mario Party'' series===
====''Mario Party 2''====
In ''[[Mario Party 2]]'', mines appear in the minigame [[Deep Sea Salvage]], where they are thrown in an arc among [[Coin]]s and [[coin bag]]s by a [[Hammer Bro]] on a ship. Like the other objects, they sink directly downward when they land in the water. They explode if they hit a player, stunning them for several seconds. Unlike the other objects, they also explode if they touch the ground on either side of the screen.
 
====''Mario Party 3''====
In ''[[Mario Party 3]]'', mines (referred to as bombs) appear in the minigame [[Cheep Cheep Chase]], where they are in the way of the players, who are being pursued by a giant [[Cheep Cheep]]. To get around them, the players must dive.
 
====''Mario Party Superstars''====
Mines reappear in ''[[Mario Party Superstars]]'', reprising their roles in the Cheep Cheep Chase minigame.
 
===''Donkey Kong Country 3'' (Game Boy Advance)===
In the [[Game Boy Advance]] remake of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'', floating mines appear in the "Disarm" mission of [[Funky's Rentals (minigame)|Funky's Rentals]]. The [[Kong]]s must take four mines from a [[Kremling]] one at a time, and have them safely detonate in a designated space.
 
===''DK: Jungle Climber''===
Mines appear in ''[[DK Jungle Climber]]'', having a similar role as floating [[Spike Trap|spike]]s from ''[[DK: King of Swing]]''. They are seen floating in the air, and explode upon contact.
 
===''Luigi's Mansion 3''===
Several types of mines appear in ''[[Luigi's Mansion 3]]''. In the [[Boilerworks]], mines remain still and flash red when approached, exploding after a seconds. In the [[ScreamPark]] minigame Coin Floating, two types of mines appear. There is a normal type resembling a [[Spike Ball]], and a homing type that acts as a [[bomb]]. The later moves toward the nearest player, and when close, it flashes red and eventually blows up. In the ScreamPark minigame Floaty Frenzy, mines are periodically dropped onto the field to block certain ways, and explode by themselves after some time passes or if touched by a player. They can pop Luigi's inflatable duck boat and make him drown, losing 20 [[Heart Point|HP]].
 
==Gallery==
<gallery>
<gallery>
Floatingminesmw.png|Screenshot from ''[[Super Mario World]]''
Floatingminesmw.png|A Floating Mine in ''Super Mario World''.
WL Course07 mine.png|Screenshot from ''[[Wario Land: Super Mario Land 3]]''
Floatingminesm64.png|Floating Mines in ''Super Mario 64''.
SM64 Asset Model Floating Mine.png|Model from ''[[Super Mario 64]]''
Bowsers being swung.png|Floating Mines in ''Super Mario 64 DS''.
BowserintheDarkWorldFight.png|Screenshot from ''Super Mario 64''
Mine Area.PNG|A group of Floating Mines in ''Super Mario Galaxy''.
SM64DS Mario swinging Bowser screenshot.png|Screenshot from ''[[Super Mario 64 DS]]''
Boo in a Box 1.png|Detonated Floating Mines with eyes in ''Super Mario Galaxy''.
DKC3GBA Floating mine.png|Sprite from ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''
Watermazeccgsmg2.jpg|A Floating Mine with eyes in ''Super Mario Galaxy 2''.
FloatingMinesSM3DWorld.jpg|Floating Mines in ''Super Mario 3D World''.
FloatingMinesCaptainToad.jpg|Floating Mines in ''Captain Toad: Treasure Tracker''
</gallery>
</gallery>


==Additional names==
==Names in other languages==
===Internal names===
{{foreignname
{{internal names
|Jap=スペースキライラ(''Super Mario Galaxy'' )
|game1=''[[Super Mario 64 DS]]''
|JapR=Supēsu kiraira
|file1=<tt>data/enemy/koopa_bomb/</tt>
|JapM="Space Mine", ''kiraira'' from ''kirai'', "mine".
|name1=KIRAI
|Ger=StachelFloating Mine
|meaning1=Bowser Bomb / Mine
|GerM=From ''Stachel'' (spike) and ''Floating Mine'' (Floating Mine)}}
}}
 
===Names in other languages===
{{foreign names
|Jap=機雷<ref>「任天堂公式ガイドブック スーパーマリオワールド」 (''Nintendo Kōshiki Guidebook – Super Mario World''), page 40.</ref> <small>(''Super Mario World'')</small> / {{ruby|機雷|きらい}} <small>(''Luigi's Mansion 3'')</small>
|JapR=Kirai
|JapM=Mine
|Jap2=バクダン / {{ruby|爆弾|ばくだん}}<ref>「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/z9vOPNp.jpeg page 166].</ref><ref>「任天堂公式ガイドブック スーパーマリオ64」 (''Nintendo Kōshiki Guidebook – Super Mario 64''), pages 35, 63, 94.</ref><ref>「任天堂公式ガイドブック スーパーマリオ64DS」 (''Nintendo Kōshiki Guidebook – Super Mario 64 DS''), page 026.</ref> <small>(''Wario Land: Super Mario Land 3'', ''Super Mario 64'' and ''Super Mario 64 DS'')</small> / ばくだん <small>(''Mario Party'' series)</small>
|Jap2R=Bakudan
|Jap2M=Bomb; shared with [[bomb#Names in other languages|bomb]] and ''Super Mario 64'''s [[flame thrower (Flame Chomp)#Names in other languages|flame thrower]]
|Jap3=トゲボール<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario World'' section, page 61.</ref> <small>(''Super Mario World'')</small>
|Jap3R=Toge Bōru
|Jap3M=Spike Ball; shared with [[Spike Ball#Names in other languages|Spike Ball]] and [[spike ball (seed)#Names in other languages|spike ball]]
|Ger=Stachel Floating Mine
|GerM=Spike Floating Mine
|Ita=Mina vagante<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 61. ''Super Mario World'' section.</ref>
|ItaM=Wandering mine
|Ita2=Bomba<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 91. ''Super Mario 64'' section</ref>
|Ita2M=Bomb
|Ita3=Mina <small>(''Mario Party 2'')</small>
|Ita3M=Mine
|Spa=Mina Flotante
|SpaM=Floating Mine
}}


==References==
==References==
{{NIWA|Ukikipedia=Bowser Bomb}}
<references/>
<references/>
 
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[[de:Stachelmine]]
[[de:Stachelmine]]

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