Editing List of unofficial media acknowledged by Nintendo

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===''Super Mario Bros. 64''===
===''Super Mario Bros. 64''===
Around the same time ''Princess Rescue'' was taken down, a programmer going by the codename "ZeroPaige" created a homebrew port of ''[[Super Mario Bros.]]'' for the {{wp|Commodore 64}}, which started development in 2012 until its completion in 2019. Known as ''Super Mario Bros. 64'' (not to be confused with ''[[Super Mario 64]]''), the game's title screen features an outline of the artwork originally done by [[Shigeru Miyamoto]] for the Japanese cover of the original game, and featured the option to switch between the NTSC and PAL framerates of 60 FPS and 50 FPS, respectively. The homebrew port had different visuals and audio compared to the [[Nintendo Entertainment System|NES]] release due to the differences in technical specifications between it and the Commodore 64. Every level from [[World 1-1 (Super Mario Bros.)|World 1-1]] to [[World 8-4 (Super Mario Bros.)|World 8-4]] was accurately replicated, especially compared to ''Princess Rescue'', which had half of the levels of the original game. It was made fully playable on physical Commodore 64 computers and unofficial emulators until three days after its release when [[Nintendo]] gave "ZeroPaige" and their ''Super Mario Bros. 64'' a DMCA takedown notice. The game still exists, but very few ROMs remain due to Nintendo issuing a takedown of every website hosting a link to the original download.<ref>https://www.youtube.com/watch?v=OjKWKxYrUWs</ref>
Around the same time ''Princess Rescue'' was taken down, a programmer going by the codename "ZeroPaige" created a homebrew port of ''[[Super Mario Bros.]]'' for the {{wp|Commodore 64}}, which started development in 2012 until its completion in 2019. Known as ''Super Mario Bros. 64'' (not to be confused with ''[[Super Mario 64]]''), the game's title screen features an outline of the artwork originally done by [[Shigeru Miyamoto]] for the Japanese cover of the original game, and featured the option to switch between the NTSC and PAL framerates of 50 FPS and 60 FPS, respectively. The homebrew port had different visuals and audio compared to the [[Nintendo Entertainment System|NES]] release due to the differences in technical specifications between it and the Commodore 64. Every level from [[World 1-1 (Super Mario Bros.)|World 1-1]] to [[World 8-4 (Super Mario Bros.)|World 8-4]] was accurately replicated, especially compared to ''Princess Rescue'', which had half of the levels of the original game. It was made fully playable on physical Commodore 64 computers and unofficial emulators until three days after its release when [[Nintendo]] gave "ZeroPaige" and their ''Super Mario Bros. 64'' a DMCA takedown notice. The game still exists, but very few ROMs remain due to Nintendo issuing a takedown of every website hosting a link to the original download.<ref>https://www.youtube.com/watch?v=OjKWKxYrUWs</ref>


===''The Great Giana Sisters''===
===''The Great Giana Sisters''===

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