Editing List of Puzzle & Dragons: Super Mario Bros. Edition course maps
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{{italic title|List of ''Puzzle & Dragons: Super Mario Bros. Edition'' | {{italic title|List of course maps in ''Puzzle & Dragons: Super Mario Bros. Edition''}} | ||
[[File:PDSMBE-W1-1MapScreen.png|frame|right|[[Luigi]] traversing through [[World 1-1 (Puzzle & Dragons: Super Mario Bros. Edition)|World 1-1]] on the Map screen.]] | [[File:PDSMBE-W1-1MapScreen.png|frame|right|[[Luigi]] traversing through [[World 1-1 (Puzzle & Dragons: Super Mario Bros. Edition)|World 1-1]] on the Map screen.]] | ||
When entering a course in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', the player | When entering a course in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', the player will see a cut-out of [[Mario]] or [[Luigi]] traversing from one point to the next on the touch screen, such points consisting of enemy waves (blue Bowser icons), [[? Blocks]], branching paths and boss battles (large Bowser icons). By pressing {{button|3ds|Y}} during the player's turn, they can view their current position as well as the stop ahead of them. | ||
This page lists the layout of each course. For the Special Worlds, only courses that have different Orb requirements for branching paths than their normal world counterparts are included. | This page lists the layout of each course. For the Special Worlds, only courses that have different Orb requirements for branching paths than their normal world counterparts are included. | ||
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|- | |- | ||
|'''[[#★World 6|★World 6]]''' | |'''[[#★World 6|★World 6]]''' | ||
|[[#★World 6-1|★W 6-1]] • [[#★World 6-2|★W 6-2]] • [[#★World 6-6|★W 6-6]] • [[#★World 6-7|★W 6-7]] • [[#★World 6-9|★W 6-9]] | |[[#★World 6-1|★W 6-1]] • [[#★World 6-2|★W 6-2]] • [[#★World 6-6|★W 6-6]] • [[#★World 6-Ghost House|★W 6-Ghost House]] • [[#★World 6-7|★W 6-7]] • [[#★World 6-9|★W 6-9]] | ||
|- | |- | ||
|'''[[#★World 7|★World 7]]''' | |'''[[#★World 7|★World 7]]''' | ||
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|- | |- | ||
|'''[[#★World 8|★World 8]]''' | |'''[[#★World 8|★World 8]]''' | ||
|[[#★World 8-4|★W 8-4]] • [[#★World 8-5|★W 8-5]] • [[#★World 8-8|★W 8-8]] • [[#★World 8-Tower 2|★W 8-Tower 2]] • [[#★World 8-9|★W 8-9]] • [[#★World 8-11|★W 8-11]] • [[#★World 8-12|★W 8-12]] | |[[#★World 8-Ghost House 1|★W 8-Ghost House 1]] • [[#★World 8-4|★W 8-4]] • [[#★World 8-5|★W 8-5]] • [[#★World 8-8|★W 8-8]] • [[#★World 8-Tower 2|★W 8-Tower 2]] • [[#★World 8-9|★W 8-9]] • [[#★World 8-11|★W 8-11]] • [[#★World 8-12|★W 8-12]] | ||
|} | |} | ||
</center> | </center> | ||
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|- | |- | ||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |[[File:PDSMBE-EnemyWaveIcon.png]] | ||
| | |An enemy wave. The player will clear this if they successfully defeat all enemies in a battle. | ||
|- | |- | ||
|[[File:PDSMBE-BlockIcon.png]] | |[[File:PDSMBE-BlockIcon.png]] | ||
|A ? Block. Requires the player to clear a certain amount of Orbs, make a certain amount of combos, and/or to arrange Orbs horizontally or vertically. Succeeding in satisfying any conditions required of the player | |A ? Block. Requires the player to clear a certain amount of Orbs, make a certain amount of combos, and/or to arrange Orbs horizontally or vertically. Succeeding in satisfying any conditions required of the player will open the ? Block for them, rewarding them items. | ||
|- | |- | ||
|[[File:PDSMBE-SignLeft.png|30px]] [[File:PDSMBE-SignRight.png|30px]] [[File:PDSMBE-Signs.png|30px]] | |[[File:PDSMBE-SignLeft.png|30px]] [[File:PDSMBE-SignRight.png|30px]] [[File:PDSMBE-Signs.png|30px]] | ||
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|- | |- | ||
|[[File:PDSMBE-RedWarpPipeIn.png]] [[File:PDSMBE-BlueWarpPipeIn.png]] [[File:PDSMBE-GreenWarpPipeIn.png]] [[File:PDSMBE-YellowWarpPipeIn.png]] [[File:PDSMBE-PurpleWarpPipeIn.png]] | |[[File:PDSMBE-RedWarpPipeIn.png]] [[File:PDSMBE-BlueWarpPipeIn.png]] [[File:PDSMBE-GreenWarpPipeIn.png]] [[File:PDSMBE-YellowWarpPipeIn.png]] [[File:PDSMBE-PurpleWarpPipeIn.png]] | ||
|Warp Pipes. Entering one requires the player to clear more Orbs of its matching color than others. At the end of another area, the player automatically | |Warp Pipes. Entering one requires the player to clear more Orbs of its matching color than others. At the end of another area, the player will automatically take a Warp Pipe back to the main path. | ||
|- | |- | ||
|[[File:PDSMBE-RedWarpPipeOut.png]] [[File:PDSMBE-BlueWarpPipeOut.png]] [[File:PDSMBE-GreenWarpPipeOut.png]] [[File:PDSMBE-YellowWarpPipeOut.png]] [[File:PDSMBE-PurpleWarpPipeOut.png]] | |[[File:PDSMBE-RedWarpPipeOut.png]] [[File:PDSMBE-BlueWarpPipeOut.png]] [[File:PDSMBE-GreenWarpPipeOut.png]] [[File:PDSMBE-YellowWarpPipeOut.png]] [[File:PDSMBE-PurpleWarpPipeOut.png]] | ||
|Exit Warp Pipes. The player | |Exit Warp Pipes. The player will come out of one from the main area. If there are any enemy wave icons next to exit Warp pipes, the player will skip it if they came out from another area. | ||
|- | |- | ||
|[[File:PDSMBE-Beanstalk.png]] [[File:PDSMBE-BeanstalkEnd.png]] | |[[File:PDSMBE-Beanstalk.png]] [[File:PDSMBE-BeanstalkEnd.png]] | ||
|A [[Beanstalk]] inside a [[Gold Block]]. Unlike signs and Warp Pipes, they do not show | |A [[Beanstalk|beanstalk]] inside a [[Gold Block]]. Unlike signs and Warp Pipes, they do not show what Orb color is needed to trigger it. Triggering one sprouts its beanstalk, allowing the player to access another area. | ||
|- | |- | ||
|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|A boss battle. | |A boss battle. | ||
|} | |} | ||
==[[World 1 (Puzzle & Dragons: Super Mario Bros. Edition)|World 1]]== | ==[[World 1 (Puzzle & Dragons: Super Mario Bros. Edition)|World 1]]== | ||
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|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=5|Third | |colspan=5|Third enemy wave contains a Coin Coffer. | ||
|} | |} | ||
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|style="background: #cdcfd2"| | |style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=7|Third | |colspan=7|Third enemy wave after taking the green Warp Pipe down contains a Coin Coffer. | ||
|} | |} | ||
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|[[File:PDSMBE-BlueWarpPipeIn.png]] | |[[File:PDSMBE-BlueWarpPipeIn.png]] | ||
|- | |- | ||
|colspan=7|Third | |colspan=7|Third enemy wave contains a Coin Coffer. | ||
|} | |} | ||
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|style="background: #cdcfd2"| | |style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=6|First | |colspan=6|First enemy wave after taking the yellow Warp Pipe down contains a Coin Coffer. | ||
|} | |} | ||
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|style="background: #cdcfd2"| | |style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=8|Fourth | |colspan=8|Fourth enemy wave after taking the yellow Warp Pipe down contains a Coin Coffer. | ||
|} | |} | ||
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|style="background: #cdcfd2"| | |style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=8|Third | |colspan=8|Third enemy wave after taking the red Warp Pipe down contains a Red Coin Coffer. | ||
|} | |} | ||
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|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=9|Hitting the Gold Block and climbing up the beanstalk requires an ally that can create Dark Orbs. A Coin Coffer | |colspan=9|Hitting the Gold Block and climbing up the beanstalk requires an ally that can create Dark Orbs. A Coin Coffer will appear in the first enemy wave after. | ||
|} | |} | ||
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|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=5|Third | |colspan=5|Third enemy wave contains a Coin Coffer. | ||
|} | |} | ||
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|colspan=2; style="background: #cdcfd2"| | |colspan=2; style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=9|Third | |colspan=9|Third enemy wave after taking the yellow Warp Pipe down contains a Coin Coffer. | ||
|} | |} | ||
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|colspan=3; style="background: #cdcfd2"| | |colspan=3; style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=9|Second | |colspan=9|Second enemy wave after taking the blue Warp Pipe down contains a Coin Coffer. | ||
|} | |} | ||
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|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=5|Third | |colspan=5|Third enemy wave and boss battle contain Coin Coffers.<br>In ★5-4, the player will face a King Yellow Coin Coffer for the boss battle. | ||
|} | |} | ||
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|style="background: #cdcfd2"| | |style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=9|First | |colspan=9|First enemy wave after climbing the beanstalk contains a Coin Coffer. | ||
|} | |} | ||
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|} | |} | ||
=== | ===World 6-2=== | ||
{{anchor|World 6-2}}''For the map of this course's Special World counterpart, see [[#★World 6-2|here]].'' | {{anchor|World 6-2}}''For the map of this course's Special World counterpart, see [[#★World 6-2|here]].'' | ||
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|colspan=2; style="background: #cdcfd2"| | |colspan=2; style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=8|Second | |colspan=8|Second enemy wave after taking the green Warp Pipe down contains a Coin Coffer. | ||
|} | |} | ||
=== | ===World 6-3=== | ||
{|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | {|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | ||
|-style="background: #ABC" | |-style="background: #ABC" | ||
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|} | |} | ||
=== | ===World 6-Tower 1=== | ||
{|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | {|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | ||
|-style="background: #ABC" | |-style="background: #ABC" | ||
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|} | |} | ||
=== | ===World 6-4=== | ||
{|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | {|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | ||
|-style="background: #ABC" | |-style="background: #ABC" | ||
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|} | |} | ||
=== | ===World 6-5=== | ||
{|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | {|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | ||
|-style="background: #ABC" | |-style="background: #ABC" | ||
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|} | |} | ||
=== | ===World 6-6=== | ||
{{anchor|World 6-6}}''For the map of this course's Special World counterpart, see [[#★World 6-6|here]].'' | {{anchor|World 6-6}}''For the map of this course's Special World counterpart, see [[#★World 6-6|here]].'' | ||
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|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=9|Hitting the Gold Block and climbing up the beanstalk requires an ally that can create Water Orbs. If the player takes the green Warp Pipe and has Water Orbs to take the next path, the | |colspan=9|Hitting the Gold Block and climbing up the beanstalk requires an ally that can create Water Orbs. If the player takes the green Warp Pipe and has Water Orbs to take the next path, the enemy wave will contain a Coin Coffer. | ||
|} | |} | ||
=== | ===World 6-Ghost House=== | ||
{{anchor|World 6-Ghost House}}''For the map of this course's Special World counterpart, see [[#★World 6-Ghost House|here]].'' | |||
{|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | {|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | ||
|-style="background: #ABC" | |-style="background: #ABC" | ||
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|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=10|A Coin Coffer can be found in the third | |colspan=10|A Coin Coffer can be found in the third enemy wave and the first enemy wave after taking the red Warp Pipe down. | ||
|} | |} | ||
=== | ===World 6-Tower 2=== | ||
{|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | {|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | ||
|-style="background: #ABC" | |-style="background: #ABC" | ||
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|} | |} | ||
=== | ===World 6-7=== | ||
{{anchor|World 6-7}}''For the map of this course's Special World counterpart, see [[#★World 6-7|here]].'' | {{anchor|World 6-7}}''For the map of this course's Special World counterpart, see [[#★World 6-7|here]].'' | ||
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|} | |} | ||
=== | ===World 6-8=== | ||
{|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | {|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | ||
|-style="background: #ABC" | |-style="background: #ABC" | ||
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|} | |} | ||
=== | ===World 6-9=== | ||
{{anchor|World 6-9}}''For the map of this course's Special World counterpart, see [[#★World 6-9|here]].'' | {{anchor|World 6-9}}''For the map of this course's Special World counterpart, see [[#★World 6-9|here]].'' | ||
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|colspan=3; style="background: #cdcfd2"| | |colspan=3; style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=9|Fourth | |colspan=9|Fourth enemy wave after taking the green Warp Pipe down contains a Coin Coffer. | ||
|} | |} | ||
=== | ===World 6-Castle=== | ||
{|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | {|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | ||
|-style="background: #ABC" | |-style="background: #ABC" | ||
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|} | |} | ||
=== | ===World 6-Airship=== | ||
{|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | {|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | ||
|-style="background: #ABC" | |-style="background: #ABC" | ||
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|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=9|Hitting the Gold Block and climbing up the beanstalk requires an ally that can create Wood Orbs. The second | |colspan=9|Hitting the Gold Block and climbing up the beanstalk requires an ally that can create Wood Orbs. The second enemy wave will contain a King Coin Coffer. | ||
|} | |} | ||
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|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=5|Third | |colspan=5|Third enemy wave contains a Coin Coffer. | ||
|} | |} | ||
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|style="background: #cdcfd2"| | |style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=9|If the player takes the green Warp Pipe down then takes the path using Wood Orbs, the | |colspan=9|If the player takes the green Warp Pipe down then takes the path using Wood Orbs, the enemy wave thereafter will contain a King Coin Coffer. | ||
|} | |} | ||
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|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=5|Third | |colspan=5|Third enemy wave and boss battle contain Coin Coffers.<br>In ★7-8, the player will face three Coin Coffers in the third enemy wave and a King Purple Coin Coffer (and occasionally a second King Coin Coffer) for the boss battle. | ||
|} | |} | ||
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|style="background: #cdcfd2"| | |style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=9|After climbing the beanstalk by clearing more Wood Orbs, the player | |colspan=9|After climbing the beanstalk by clearing more Wood Orbs, the player will encounter a King Coin Coffer on the second enemy wave, and a Coin Coffer on the third. | ||
|} | |} | ||
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|colspan=3; style="background: #cdcfd2"| | |colspan=3; style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=8|First | |colspan=8|First enemy wave after taking the yellow Warp Pipe down contains a King Coin Coffer. | ||
|} | |} | ||
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|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=5|Third | |colspan=5|Third enemy wave contains a Coin Coffer. | ||
|} | |} | ||
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|colspan=2; style="background: #cdcfd2"| | |colspan=2; style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=8|First | |colspan=8|First enemy wave after taking the blue Warp Pipe down contains a Coin Coffer. | ||
|} | |} | ||
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|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=9|Hitting the Gold Block at the first branching path and climbing up the beanstalk requires an ally that can create Dark Orbs. The second | |colspan=9|Hitting the Gold Block at the first branching path and climbing up the beanstalk requires an ally that can create Dark Orbs. The second enemy wave will contain a King Coin Coffer, and a Coin Coffer for the third. | ||
|} | |} | ||
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|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=5|Third | |colspan=5|Third enemy wave contains a Coin Coffer. | ||
|} | |} | ||
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|colspan=3; style="background: #cdcfd2"| | |colspan=3; style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=9|First | |colspan=9|First enemy wave after taking the purple Warp Pipe down contains a Coin Coffer, and the second enemy wave, a King Coin Coffer. | ||
|} | |} | ||
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|[[File:PDSMBE-BlueWarpPipeIn.png]] | |[[File:PDSMBE-BlueWarpPipeIn.png]] | ||
|- | |- | ||
|colspan=9|The player | |colspan=9|The player will encounter a Coin Coffer on the third enemy wave, as well as any second enemy waves after taking the path or climbing the beanstalk. | ||
|} | |} | ||
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!Stop 8 | !Stop 8 | ||
!Stop 9 | !Stop 9 | ||
|- | |- | ||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |[[File:PDSMBE-EnemyWaveIcon.png]] | ||
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|[[File:PDSMBE-EnemyWaveIcon.png]] | |[[File:PDSMBE-EnemyWaveIcon.png]] | ||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |[[File:PDSMBE-EnemyWaveIcon.png]] | ||
|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|} | |} | ||
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|style="background: #cdcfd2"| | |style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=7|Third | |colspan=7|Third enemy wave after taking the green Warp Pipe down contains a Coin Coffer. | ||
|} | |} | ||
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|style="background: #cdcfd2"| | |style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=6|First | |colspan=6|First enemy wave after taking the purple Warp Pipe down contains a Coin Coffer. | ||
|} | |} | ||
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|style="background: #cdcfd2"| | |style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=8|Fourth | |colspan=8|Fourth enemy wave after taking the green Warp Pipe down contains a Coin Coffer. | ||
|} | |} | ||
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|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=9|Hitting the Gold Block and climbing up the beanstalk requires an ally that can create Light Orbs. A Coin Coffer | |colspan=9|Hitting the Gold Block and climbing up the beanstalk requires an ally that can create Light Orbs. A Coin Coffer will appear in the second enemy wave after. | ||
|} | |} | ||
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|colspan=2; style="background: #cdcfd2"| | |colspan=2; style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=9|Third | |colspan=9|Third enemy wave after taking the purple Warp Pipe down contains a Coin Coffer. | ||
|} | |} | ||
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|style="background: #cdcfd2"| | |style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=9|First | |colspan=9|First enemy wave after climbing the beanstalk contains a Coin Coffer. | ||
|} | |} | ||
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|colspan=2; style="background: #cdcfd2"| | |colspan=2; style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=8|Second | |colspan=8|Second enemy wave after taking the blue Warp Pipe down contains a Coin Coffer. | ||
|} | |} | ||
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|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=9|Hitting the Gold Block and climbing up the beanstalk requires an ally that can create Dark Orbs. If the player takes the green Warp Pipe and has Water Orbs to take the next path, the | |colspan=9|Hitting the Gold Block and climbing up the beanstalk requires an ally that can create Dark Orbs. If the player takes the green Warp Pipe and has Water Orbs to take the next path, the enemy wave will contain a Coin Coffer. | ||
|} | |||
====★World 6-Ghost House==== | |||
{{anchor|★World 6-Ghost House}}''For the map of this course's normal world counterpart, see [[#World 6-Ghost House|here]].'' | |||
{|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | |||
|-style="background: #ABC" | |||
!colspan=12|★World 6-Ghost House map | |||
|- style="background: #ABC" | |||
!Stop 1 | |||
!Stop 2 | |||
!Stop 3 | |||
!Stop 4 | |||
!Stop 5 | |||
!Stop 6 | |||
!Stop 7 | |||
!Stop 8 | |||
!Stop 9 | |||
!Stop 10 | |||
|- | |||
|colspan=6; rowspan=2; style="background: #cdcfd2"| | |||
|[[File:PDSMBE-BeanstalkEnd.png|15px]] | |||
|[[File:PDSMBE-BlockIcon.png]] | |||
|[[File:PDSMBE-BlueWarpPipeIn.png]] | |||
|rowspan=2; style="background: #cdcfd2"| | |||
|- | |||
|[[File:PDSMBE-RedWarpPipeOut.png]] | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
|[[File:PDSMBE-BlueWarpPipeIn.png]] | |||
|- | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
|[[File:PDSMBE-BlockIcon.png]] | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
|[[File:PDSMBE-Beanstalk.png|15px]] ([[File:PDSMBE-WoodOrb.png|20px]])<br>[[File:PDSMBE-RedWarpPipeIn.png]] ([[File:PDSMBE-FireOrb.png|20px]])<br>[[File:PDSMBE-SignRight.png|20px]] ([[File:PDSMBE-DarkOrb.png|20px]]) | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] [[File:PDSMBE-BlueWarpPipeOut.png]] | |||
|[[File:PDSMBE-BossBattleIcon.png]] | |||
|- | |||
|colspan=10|A Coin Coffer can be found in the third enemy wave and the first enemy wave after taking the red Warp Pipe down. | |||
|} | |} | ||
Line 3,958: | Line 4,001: | ||
|colspan=3; style="background: #cdcfd2"| | |colspan=3; style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=9|Fourth | |colspan=9|Fourth enemy wave after taking the green Warp Pipe down contains a Coin Coffer. | ||
|} | |} | ||
Line 4,106: | Line 4,149: | ||
|[[File:PDSMBE-BossBattleIcon.png]] | |[[File:PDSMBE-BossBattleIcon.png]] | ||
|- | |- | ||
|colspan=9|Hitting the Gold Block and climbing up the beanstalk requires an ally that can create Water Orbs. The second | |colspan=9|Hitting the Gold Block and climbing up the beanstalk requires an ally that can create Water Orbs. The second enemy wave will contain a King Coin Coffer. | ||
|} | |} | ||
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|style="background: #cdcfd2"| | |style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=9|After climbing the beanstalk by clearing more Fire Orbs, the player | |colspan=9|After climbing the beanstalk by clearing more Fire Orbs, the player will encounter a King Coin Coffer on the second enemy wave, and a Coin Coffer on the third. | ||
|} | |} | ||
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===[[Special World 8 (Puzzle & Dragons: Super Mario Bros. Edition)|★World 8]]=== | ===[[Special World 8 (Puzzle & Dragons: Super Mario Bros. Edition)|★World 8]]=== | ||
====★World 8-Ghost House 1==== | |||
{{anchor|★World 8-Ghost House 1}}''For the map of this course's normal world counterpart, see [[#World 8-Ghost House 1|here]].'' | |||
{|class= width=50% cellspacing=0 border=2 cellpadding=3 colspan="11;" style="text-align: center;" | |||
|-style="background: #ABC" | |||
!colspan=12|World 8-Ghost House 1 map | |||
|- style="background: #ABC" | |||
!Stop 1 | |||
!Stop 2 | |||
!Stop 3 | |||
!Stop 4 | |||
!Stop 5 | |||
!Stop 6 | |||
!Stop 7 | |||
!Stop 8 | |||
!Stop 9 | |||
|- | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
|[[File:PDSMBE-SignLeft.png|20px]] ([[File:PDSMBE-WaterOrb.png|20px]])<br>[[File:PDSMBE-PurpleWarpPipeIn.png]] ([[File:PDSMBE-DarkOrb.png|20px]])<br>[[File:PDSMBE-Beanstalk.png|15px]] ([[File:PDSMBE-LightOrb.png|20px]]) | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] [[File:PDSMBE-BlueWarpPipeOut.png]] | |||
|[[File:PDSMBE-BlockIcon.png]] | |||
|[[File:PDSMBE-GreenWarpPipeIn.png]] | |||
|style="background: #cdcfd2"| | |||
|- | |||
|colspan=3; rowspan=2; style="background: #cdcfd2"| | |||
|[[File:PDSMBE-PurpleWarpPipeOut.png]] | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
||[[File:PDSMBE-SignLeft.png|20px]] ([[File:PDSMBE-FireOrb.png|20px]])<br>[[File:PDSMBE-BlueWarpPipeIn.png]] ([[File:PDSMBE-WaterOrb.png|20px]]) | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] [[File:PDSMBE-GreenWarpPipeOut.png]] | |||
|[[File:PDSMBE-BossBattleIcon.png]] | |||
|- | |||
|[[File:PDSMBE-BeanstalkEnd.png|15px]] | |||
|[[File:PDSMBE-BlockIcon.png]] | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
|[[File:PDSMBE-EnemyWaveIcon.png]] | |||
|[[File:PDSMBE-BlockIcon.png]] | |||
|[[File:PDSMBE-BossBattleIcon.png]] | |||
|- | |||
|colspan=9|Hitting the Gold Block and climbing up the beanstalk requires an ally that can create Light Orbs. | |||
|} | |||
====★World 8-4==== | ====★World 8-4==== | ||
{{anchor|★World 8-4}}''For the map of this course's normal world counterpart, see [[#World 8-4|here]].'' | {{anchor|★World 8-4}}''For the map of this course's normal world counterpart, see [[#World 8-4|here]].'' | ||
Line 4,428: | Line 4,516: | ||
|colspan=3; style="background: #cdcfd2"| | |colspan=3; style="background: #cdcfd2"| | ||
|- | |- | ||
|colspan=9|First | |colspan=9|First enemy wave after taking the green Warp Pipe down contains a Coin Coffer, and the second enemy wave, a King Coin Coffer. | ||
|} | |} | ||
Line 4,512: | Line 4,600: | ||
|} | |} | ||
{{BoxTop}} | |||
{{P&DSMBE}} | {{P&DSMBE}} | ||
[[Category:Lists|Puzzle & Dragons: Super Mario Bros. Edition | [[Category:Lists|course maps in Puzzle & Dragons: Super Mario Bros. Edition]] | ||
[[Category:Puzzle & Dragons: Super Mario Bros. Edition | [[Category:Puzzle & Dragons: Super Mario Bros. Edition]] |