Editing List of Donkey Kong Country 3: Dixie Kong's Double Trouble! pre-release and unused content

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*Other names voted for [[Kiddy Kong]] include Dinky Kong, Baby Kong, Tiny Kong, DJ Kong and Bibby Kong.<ref>Rare. [https://web.archive.org/web/19980705000419/http://www.rare.co.uk/recent/games/dkc3/ Donkey Kong Country 3]. ''Rarewhere'' (Internet Archive: Wayback Machine). Retrieved July 14, 2010.</ref> Out of those names, "Dinky" was reused from a suggestion for the name of [[Dixie Kong]] during the [[List of Donkey Kong Country 2: Diddy's Kong Quest pre-release and unused content|development]] of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', additionally becoming Kiddy's Japanese name, and Tiny Kong was later used for a [[Tiny Kong|different character]] debuting in ''[[Donkey Kong 64]]''.
*Other names voted for [[Kiddy Kong]] include Dinky Kong, Baby Kong, Tiny Kong, DJ Kong and Bibby Kong.<ref>Rare. [https://web.archive.org/web/19980705000419/http://www.rare.co.uk/recent/games/dkc3/ Donkey Kong Country 3]. ''Rarewhere'' (Internet Archive: Wayback Machine). Retrieved July 14, 2010.</ref> Out of those names, "Dinky" was reused from a suggestion for the name of [[Dixie Kong]] during the [[List of Donkey Kong Country 2: Diddy's Kong Quest pre-release and unused content|development]] of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', additionally becoming Kiddy's Japanese name, and Tiny Kong was later used for a [[Tiny Kong|different character]] debuting in ''[[Donkey Kong 64]]''.
*[[Karbine]] originally was not intended to be an owl; instead, the original design for the enemy depicted a robotic ape with a propeller on the tailbone area.<ref>playtonicalMark (November 3, 2016). [https://twitter.com/playtonicalMark/status/794153307329675264 Response by Mark Stevenson]. ''Twitter''. Retrieved May 26, 2017.</ref> Artwork for this design can be see on page 33 of the 89th volume of ''[[Nintendo Power]]'', while screenshots of this design in-game can be seen on page 24 of the 90th volume of ''Nintendo Power'' and page 84 of the 50th issue of the United Kingdom's ''Nintendo Magazine System''.
*[[Karbine]] originally was not intended to be an owl; instead, the original design for the enemy depicted a robotic ape with a propeller on the tailbone area.<ref>playtonicalMark (November 3, 2016). [https://twitter.com/playtonicalMark/status/794153307329675264 Response by Mark Stevenson]. ''Twitter''. Retrieved May 26, 2017.</ref> Artwork for this design can be see on page 33 of the 89th volume of ''[[Nintendo Power]]'', while screenshots of this design in-game can be seen on page 24 of the 90th volume of ''Nintendo Power'' and page 84 of the 50th issue of the United Kingdom's ''Nintendo Magazine System''.
*Pages 82 and 83 of the 50th issue of the United Kingdom's ''Nintendo Magazine System'' show an early render of the game's main image. It appears to be the primary reference for the game's title screen over the final box art image since most details align with it, including background details such as the absence of [[Funky Kong]] and the presence of [[Kuff 'n' Klout]]. The box art image changes the position of Dixie Kong on the [[Hover Craft]] and adds a [[banana]] to Kiddy Kong's hand, which the title screen uses but neglects to edit Dixie's hair and the mild touch-up to Kiddy's model.
*Pages 82 and 83 of the 50th issue of the United Kingdom's ''Nintendo Magazine System'' shows an early render of the game's main image. It appears to be the primary reference for the game's title screen over the final box art image since most details align with it, including background details such as the absence of [[Funky Kong]] and the presence of [[Kuff 'n' Klout]]. The box art image changes the position of Dixie Kong on the [[Hover Craft]] and adds a [[banana]] to Kiddy Kong's hand, which the title screen uses but neglects to edit Dixie's hair and the mild touch-up to Kiddy's model.


==Early builds==
==Early builds==

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