Editing Ground Pound

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|target=Any non-ceiling enemy
|target=Any non-ceiling enemy
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Furthermore, [[Mini-Yoshi|Yoshi]] also has a default attack called Ground Pound. This move only deals 1 damage at base strength, but the amount of hits can be increased by executing the Action Command. The player must rapidly tap {{button|gcn|R}} during the allocated time to fill a gauge. The further this gauge is filled, the more bounces will be performed, resulting in up to six bounces at Ultra Rank. Yoshi can also perform two [[Stylish move]]s during the attack. For the first, the player must press {{button|gcn|A}} as Yoshi is first lined up with the enemy from above, and for the second, the player must press {{button|gcn|A}} as Yoshi hits the ground after the attack.
Furthermore, [[Mini-Yoshi|Yoshi]] also has a default attack called Ground Pound.  
 
This move only deals 1 damage at base strength, but the amount of hits can be increased by executing the Action Command. The player must rapidly tap {{button|gcn|R}} during the allocated time to fill a gauge. The further this gauge is filled, the more bounces will be performed, resulting in up to six bounces at Ultra Rank. Yoshi can also perform two [[Stylish move]]s during the attack. For the first, the player must press {{button|gcn|A}} as Yoshi is first lined up with the enemy from above, and for the second, the player must press {{button|gcn|A}} as Yoshi hits the ground after the attack.
As a jump-type move, although this attack can target any non-ceiling enemies, it will be canceled by certain enemies who deal contact damage from above. Also similarly to [[Power Bounce]], if Yoshi's attack is increased, only the first hit will be affected by the power buffs, and each consecutive hit will simply do one damage less than the last, down to 1 damage.
As a jump-type move, although this attack can target any non-ceiling enemies, it will be cancelled by certain enemies who deal contact damage from above. Also similarly to [[Power Bounce]], if Yoshi's attack is increased, only the first hit will be affected by the power buffs, and each consecutive hit will simply do one damage less than the last, down to 1 damage.


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