Editing Gold Koopeleon
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==Battle== | ==Battle== | ||
Gold Koopeleons have low [[Heart Point|HP]], but maximum [[Defense|DEF]], and tend to [[flee]] from battle rather than fight. When they do not opt to flee, they use the same attacks as regular | Gold Koopeleons have low [[Heart Point|HP]], but maximum [[Defense|DEF]], and tend to [[flee]] from battle rather than fight. When they do not opt to flee, they use the same attacks as regular Koopeleoons: they can blend into their surroundings and attempt to ram into one of the brothers, who can counter by [[jump]]ing. Gold Koopeleons can also run up to Mario, Luigi, or their baby selves and attack them with their tongue, and may do so multiple times; this attack must also be dodged by jumping, and may [[trip]] the brother it hits. Gold Koopeleons give plenty of [[coin]]s and [[Experience Point|EXP points]] if the Mario Bros. and their baby selves can defeat them in time. | ||
Because they have 999 DEF, they take minimal damage. This does not apply to the initial jump that is used to enter the battle against them. | Because they have 999 DEF, they take minimal damage. This does not apply to the initial jump that is used to enter the battle against them. |