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|latest_appearance=''[[WarioWare: Get It Together!]]'' ([[List of games by date#2021|2021]]) | |latest_appearance=''[[WarioWare: Get It Together!]]'' ([[List of games by date#2021|2021]]) | ||
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'''Giant Gates'''<ref>''Super Mario World'' English instruction booklet, page 8.</ref> (also referred to as '''Goalposts''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 47–49.</ref><ref>''Nintendo Power Advance'' V.4, page 18.</ref> '''Exit Gates''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 109 and 124.</ref><ref name=NP28>''Nintendo Power'' Volume 28, page 23.</ref> '''Gates''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 106.</ref> '''Goals''',<ref name=Mania>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 125.</ref><ref>Super NES Nintendo Player's Guide, pages 12, 13, and 15.</ref> '''Exits''',<ref name=Mania/> or '''Goal Poles''') are objects that appear at the ends of all [[level]]s in ''[[Super Mario World]]'', excluding [[castle]]s, [[fortress]]es, [[Switch Palace]]s, and the [[Sunken Ghost Ship]]. They replace the [[Goal Pole]]s and roulette [[Goal (Super Mario Bros. 3)|goal]]s from the ''[[Super Mario Bros.]]'' series and look similar to the smaller [[Midway Gate]]s—however, the '''tape''' (or '''Tape''')<ref name=NP28/> between the two blue-and-white striped posts moves up and down. When [[Mario]] or [[Luigi]] hits the tape, he not only finishes the level but also gets [[Goal Star|Bonus Star]]s. The higher the tape is when hit, the more Bonus Stars he gets ( | '''Giant Gates'''<ref>''Super Mario World'' English instruction booklet, page 8.</ref> (also referred to as '''Goalposts''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 47–49.</ref><ref>''Nintendo Power Advance'' V.4, page 18.</ref> '''Exit Gates''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 109 and 124.</ref><ref name=NP28>''Nintendo Power'' Volume 28, page 23.</ref> '''Gates''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 106.</ref> '''Goals''',<ref name=Mania>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 125.</ref><ref>Super NES Nintendo Player's Guide, pages 12, 13, and 15.</ref> '''Exits''',<ref name=Mania/> or '''Goal Poles''') are objects that appear at the ends of all [[level]]s in ''[[Super Mario World]]'', excluding [[castle]]s, [[fortress]]es, [[Switch Palace]]s, and the [[Sunken Ghost Ship]]. They replace the [[Goal Pole]]s and roulette [[Goal (Super Mario Bros. 3)|goal]]s from the ''[[Super Mario Bros.]]'' series and look similar to the smaller [[Midway Gate]]s—however, the '''tape''' (or '''Tape''')<ref name=NP28/> between the two blue-and-white striped posts moves up and down. When [[Mario]] or [[Luigi]] hits the tape, he not only finishes the level but also gets [[Goal Star|Bonus Star]]s. The higher the tape is when hit, the more Bonus Stars he gets (ranged from one to 30, then 40, and then 50 at the top) per gate. 100 of them give the player access to a [[bonus game (Super Mario World)|bonus game]]. | ||
All enemies and items on the screen turn into [[coin]]s when Mario or Luigi touches the gate; defeating five or more enemies this way gives [[extra life|extra lives]]. | All enemies and items on the screen turn into [[coin]]s when Mario or Luigi touches the gate; defeating five or more enemies this way gives [[extra life|extra lives]]. | ||
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Giant Gates are often protected by [[List of enemies|enemies]], especially [[Chargin' Chuck]]s. Though this may hinder the player from finishing a level, it also gives them the chance to get a high number of Bonus Stars by [[jump]]ing on the enemy, allowing them to reach the tape when it is at the top of the gate. | Giant Gates are often protected by [[List of enemies|enemies]], especially [[Chargin' Chuck]]s. Though this may hinder the player from finishing a level, it also gives them the chance to get a high number of Bonus Stars by [[jump]]ing on the enemy, allowing them to reach the tape when it is at the top of the gate. | ||
Giant Gates return in the ''Super Mario World'' style of ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''. However, instead of Bonus Stars, the player gets either 500, 1,000, 2,500, or 4,000 [[point]]s, or a 1-Up depending on where the tape is when it is hit, like with a flagpole, as levels are standalone in this game. The tape also must be hit to complete the level; going through the gate without hitting it does nothing. However, in ''Super Mario Maker 2'', it is once again possible to complete the level by passing through the gate without needing to hit the tape, as in the original ''Super Mario World''; in this case, no points are | Giant Gates return in the ''Super Mario World'' style of ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''. However, instead of Bonus Stars, the player gets either 500, 1,000, 2,500, or 4,000 [[point]]s, or a 1-Up depending on where the tape is when it is hit, like with a flagpole, as levels are standalone in this game. The tape also must be hit to complete the level; going through the gate without hitting it does nothing. However, in ''Super Mario Maker 2'', it is once again possible to complete the level by passing through the gate without needing to hit the tape, as in the original ''Super Mario World''; in this case, no points are rewarded. Moreover, in levels with clear conditions in ''Super Mario Maker 2'', the Giant Gate appears as a dashed outline and is fully revealed only once the condition has been met. | ||
A Giant Gate is present in the [[Super Mario World (WarioWare: Get It Together!)|Super Mario World]] [[microgame]] in ''[[WarioWare: Get It Together!]]'', under the name "Goal Pole." | A Giant Gate is present in the [[Super Mario World (WarioWare: Get It Together!)|Super Mario World]] [[microgame]] in ''[[WarioWare: Get It Together!]]'', under the name "Goal Pole." |