Editing Flip Panel (Chain-Link)

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====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
Flip Panels return in ''[[New Super Mario Bros. Wii]]'', behaving the same as in ''New Super Mario Bros.'', though the small ones have dimensions 4Γ—4. Though eighteen appear as the basis of the minigame [[Power-up Panels]], only three others appear in the entire rest of the game, all of which are found in {{world-link|4|castle|World 4-Castle (New Super Mario Bros. Wii)}}: a small one appears near the beginning of the level, a large one subsequently appears just after the level's first Star Coin, and another small one appears just before the [[Warp Door]] leading to the [[Checkpoint Flag|midway point]].
Flip Panels return in ''[[New Super Mario Bros. Wii]]'', behaving the same as in ''New Super Mario Bros.'', though the small ones have dimensions 4Γ—4. Though 18 appear as the basis of the minigame [[Power-up Panels]], only three others appear in the entire rest of the game, all of which are found in {{world-link|4|castle|World 4-Castle (New Super Mario Bros. Wii)}}: a small one appears near the beginning of the level, a large one subsequently appears just after the level's first Star Coin, and another small one appears just before the [[Warp Door]] leading to the [[Checkpoint Flag|midway point]].


Notably, [[List of New Super Mario Bros. Wii glitches#Infinite Coins|a particular glitch]] involving the large Flip Panel exists in this game; if the player uses an [[Ice Ball]] to freeze a [[Climbing Koopa]], then flips the Flip Panel while the Climbing Koopa intersects it, the Climbing Koopa will fall to the ground and produce infinite [[coin]]s.
Notably, [[List of New Super Mario Bros. Wii glitches#Infinite Coins|a particular glitch]] involving the large Flip Panel exists in this game; if the player uses an [[Ice Ball]] to freeze a [[Climbing Koopa]], then flips the Flip Panel while the Climbing Koopa intersects it, the Climbing Koopa will fall to the ground and produce infinite [[coin]]s.

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